Player Matchup

Jing Wei
Jing Wei
Mjm080910
Jing Wei
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 51L
1,438 Elo+
Party 1
Artemis
Artemis
OwlKeia
Artemis
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 42L
1,500 Elo+
Solo
Izanami
Izanami
RealBigChungus01
Izanami
Level 6
God Stats
5W - 2L
1,471 SR
Queue Stats
9W - 8L
1,341 Elo+
Solo
Arachne
Arachne
StevenW1998
Arachne
Level 26
God Stats
41W - 40L
1,539 SR
Queue Stats
47W - 54L
1,454 Elo+
Party 1
Nemesis
Nemesis
loplopGT
Nemesis
Level 25
God Stats
14W - 16L
1,469 SR
Queue Stats
18W - 27L
1,438 Elo+
Party 1
Team Averages
Level 17
1,496 SR
1,434 Elo+

VS

Team Averages
Level 9
1,312 SR
1,273 Elo+
Vamana
Vamana
DodotsPants
Vamana
Level 18
God Stats
6W - 5L
1,257 SR
Queue Stats
46W - 46L
1,403 Elo+
Party 2
Guan Yu
Guan Yu
Rivas18499
Guan Yu
Level 4
God Stats
1W - 3L
1,363 SR
Queue Stats
27W - 29L
1,160 Elo+
Party 2
Pele
Pele
TSMToes5
Pele
Level 14
God Stats
1W - 5L
1,165 SR
Queue Stats
16W - 23L
1,193 Elo+
Solo
Neith
Neith
kikohm75
Neith
Level 7
God Stats
43W - 47L
1,410 SR
Queue Stats
71W - 80L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
pepense
Sun Wukong
Level 3
God Stats
4W - 6L
1,363 SR
Queue Stats
72W - 69L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mjm080910
Jing Wei
20
6 / 5 / 22
14,859
991
17,205
26,033
10,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
OwlKeia
Artemis
20
8 / 7 / 26
16,380
1,092
30,054
32,247
14,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
25 / 6 / 16
19,496
1,300
56,998
23,477
13,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
StevenW1998
Arachne
20
9 / 1 / 21
16,055
1,070
25,518
16,136
8,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Nemesis
loplopGT
Nemesis
20
2 / 2 / 16
13,351
890
3,749
6,826
4,001
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
2 / 10 / 12
13,705
914
16,120
25,540
31,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Rivas18499
Guan Yu
20
2 / 8 / 9
13,484
899
9,602
27,645
39,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
20
9 / 16 / 6
15,899
1,060
32,782
33,606
13,582
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
kikohm75
Neith
20
6 / 9 / 11
15,351
1,023
29,403
30,769
13,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
pepense
Sun Wukong
20
2 / 7 / 9
13,832
922
11,796
29,980
32,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
68
50
Kills
21
21
Deaths
50
101
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
10
12
0.8
W
Jing Wei
Mjm080910
Jing Wei
6
5
22
3.4
W
Artemis
OwlKeia
Artemis
8
7
26
3
W
25
6
16
5.5
L
Guan Yu
Rivas18499
Guan Yu
2
8
9
0.81
W
Arachne
StevenW1998
Arachne
9
1
21
19.5
L
Pele
9
16
6
0.75
L
Neith
kikohm75
Neith
6
9
11
1.28
W
Nemesis
loplopGT
Nemesis
2
2
16
5
L
Sun Wukong
pepense
Sun Wukong
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,524
Damage
99,703
104,719
Taken
147,540
51,827
Mitigated
131,406
22,755
Healing
26,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
16,120
8,077
0
3,404
25,540
31,772
0
0
25,540
0
43,770
W
Jing Wei
Mjm080910
Jing Wei
17,205
16,323
0
3,373
26,033
10,802
0
0
25,558
0
27,471
W
Artemis
OwlKeia
Artemis
30,054
27,330
0
7,903
32,247
14,977
0
0
31,622
0
66,036
W
56,998
50,634
0
5,196
23,477
13,081
0
0
23,052
0
86,421
L
Guan Yu
Rivas18499
Guan Yu
9,602
2,319
3,144
3,312
27,645
39,437
0
0
27,645
30
24,872
W
Arachne
StevenW1998
Arachne
25,518
15,967
134
5,949
16,136
8,966
0
0
15,711
0
51,764
L
Pele
32,782
15,913
0
4,654
33,606
13,582
0
0
33,358
0
71,913
L
Neith
kikohm75
Neith
29,403
16,396
0
6,530
30,769
13,926
0
0
30,769
0
67,497
W
Nemesis
loplopGT
Nemesis
3,749
1,828
0
200
6,826
4,001
0
0
6,676
0
7,163
L
Sun Wukong
pepense
Sun Wukong
11,796
2,970
0
5,064
29,980
32,689
0
0
29,980
0
46,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,141
Gold Earned
72,271
229
Minions Killed
327
3
Camps Cleared
14
1,373,835
Distance Traveled
1,389,917
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,705
914
50
3
0
287,740
1
W
Jing Wei
14,859
991
21
1
0
339,841
0
W
Artemis
16,380
1,092
71
5
1
251,535
0
W
Izanami
19,496
1,300
79
5
2
255,685
0
L
Guan Yu
13,484
899
32
2
0
316,828
1
W
Arachne
16,055
1,070
54
4
0
326,448
0
L
Pele
15,899
1,060
65
4
8
244,719
0
L
Neith
15,351
1,023
90
6
2
251,315
3
W
Nemesis
13,351
890
4
0
0
200,326
0
L
Sun Wukong
13,832
922
90
6
4
289,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role