Player Matchup

Baron Samedi
Baron Samedi
ElongatedGum
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,471 Elo+
Solo
Chaac
Chaac
Franciscob13883
Chaac
Level 8
God Stats
3W - 3L
1,620 SR
Queue Stats
37W - 33L
1,521 Elo+
Solo
Artemis
Artemis
SAMANbug
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,643 Elo+
Solo
Neith
Neith
Wolftamer539
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Solo
Awilix
Awilix
hgfedman89708609
Awilix
Level 24
God Stats
6W - 5L
1,578 SR
Queue Stats
43W - 36L
1,593 Elo+
Solo
Team Averages
Level 13
1,540 SR
1,491 Elo+

VS

Team Averages
Level 26
1,380 SR
1,471 Elo+
Raijin
Raijin
DuncanDonuts333
Raijin
Level 30
God Stats
4W - 10L
1,385 SR
Queue Stats
626W - 609L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Erxtica__
Danzaburou
Level 24
God Stats
4W - 12L
1,282 SR
Queue Stats
49W - 45L
1,520 Elo+
Solo
Fenrir
Fenrir
HAPPY PAPPY 771
Fenrir
Level 6
God Stats
2W - 1L
1,307 SR
Queue Stats
10W - 7L
1,580 Elo+
Party 1
King Arthur
King Arthur
Jimjim3411
King Arthur
Level 58
God Stats
11W - 14L
1,425 SR
Queue Stats
379W - 378L
1,456 Elo+
Party 1
Bellona
Bellona
ltrraro
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElongatedGum
Baron Samedi
11
3 / 2 / 2
7,655
450
5,941
7,572
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 0
8,811
518
10,226
15,721
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
SAMANbug
Artemis
11
1 / 7 / 1
6,702
394
3,883
9,585
4,420
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 3
7,171
422
5,370
12,459
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 5 / 1
8,661
509
5,599
11,748
4,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
8,670
510
8,514
7,876
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Erxtica__
Danzaburou
15
8 / 4 / 1
9,796
576
8,155
12,015
4,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
7 / 2 / 5
8,618
507
9,370
11,863
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Jimjim3411
King Arthur
14
0 / 2 / 2
8,360
492
7,926
11,295
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
ltrraro
Bellona
11
2 / 4 / 4
7,080
416
3,679
10,553
7,538
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
11
Kills
23
23
Deaths
13
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Baron Samedi
ElongatedGum
Baron Samedi
3
2
2
2
W
Danzaburou
Erxtica__
Danzaburou
8
4
1
2.13
L
3
2
0
1.5
W
7
2
5
4.75
W
King Arthur
Jimjim3411
King Arthur
0
2
2
0.5
L
Artemis
SAMANbug
Artemis
1
7
1
0.21
L
0
7
3
0.21
L
4
5
1
0.9
W
Bellona
ltrraro
Bellona
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,019
Damage
37,644
57,085
Taken
53,602
23,255
Mitigated
26,618
20,724
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,514
829
0
516
7,876
2,488
300
305
7,571
49,600
0
L
Baron Samedi
ElongatedGum
Baron Samedi
5,941
1,098
257
2,780
7,572
3,344
338
787
6,710
28,609
0
W
Danzaburou
Erxtica__
Danzaburou
8,155
3,804
0
3,837
12,015
4,350
1,264
3,008
9,007
0
53,420
L
10,226
4,221
0
9,362
15,721
7,376
843
1,762
13,509
0
57,252
W
9,370
3,758
0
5,673
11,863
4,204
0
812
11,051
0
37,231
W
King Arthur
Jimjim3411
King Arthur
7,926
1,226
0
3,847
11,295
8,038
6
0
11,295
0
54,610
L
Artemis
SAMANbug
Artemis
3,883
1,696
0
0
9,585
4,420
1,630
847
8,688
0
24,903
L
5,370
1,933
0
3,771
12,459
3,920
0
4,460
7,874
0
35,900
L
5,599
2,423
0
4,554
11,748
4,195
0
658
10,915
0
51,400
W
Bellona
ltrraro
Bellona
3,679
962
0
663
10,553
7,538
120
1,816
8,737
0
23,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,000
Gold Earned
42,524
366
Minions Killed
379
0
Camps Cleared
0
1,318,163
Distance Traveled
1,609,434
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,670
510
81
5
0
308,703
1
L
Baron Samedi
7,655
450
46
3
0
188,693
3
W
Danzaburou
9,796
576
96
6
0
307,184
1
L
Chaac
8,811
518
112
7
0
279,680
2
W
Fenrir
8,618
507
56
3
0
377,367
0
W
King Arthur
8,360
492
113
7
0
319,864
0
L
Artemis
6,702
394
44
3
0
251,527
1
L
Neith
7,171
422
68
4
0
252,799
0
L
Awilix
8,661
509
96
6
0
345,464
3
W
Bellona
7,080
416
33
2
0
296,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role