Player Matchup

Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
JuulMeDaddy
Danzaburou
Level 149
God Stats
1W - 3L
1,568 SR
Queue Stats
129W - 125L
1,601 Elo+
Party 3
Hercules
Hercules
OldManJuulkins
Hercules
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 187L
1,547 Elo+
Party 3
Apollo
Apollo
Twents
Apollo
Level 101
God Stats
3W - 0L
1,733 SR
Queue Stats
219W - 212L
1,505 Elo+
Solo
Hun Batz
Hun Batz
xsolarxkingx
Hun Batz
Level 155
God Stats
4W - 1L
1,288 SR
Queue Stats
124W - 129L
1,543 Elo+
Solo
Team Averages
Level 127
1,518 SR
1,539 Elo+

VS

Team Averages
Level 111
1,461 SR
1,609 Elo+
Scylla
Scylla
AlythAmazonTTV
Scylla
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 104L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
Bereavment
Heimdallr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,880 Elo+
Party 1
Freya
Freya
HobbitGod
Freya
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 25L
1,675 Elo+
Party 1
Hercules
Hercules
Lampky
Hercules
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
binkybaby
Kukulkan
Level 125
God Stats
0W - 1L
1,305 SR
Queue Stats
63W - 44L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
3 / 3 / 18
11,850
790
10,634
21,476
24,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
JuulMeDaddy
Danzaburou
20
9 / 4 / 12
12,661
844
22,426
17,470
11,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
17
2 / 5 / 13
10,523
702
9,511
22,533
23,861
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Twents
Apollo
20
10 / 4 / 11
12,480
832
22,290
15,503
9,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
xsolarxkingx
Hun Batz
17
0 / 4 / 19
10,206
680
10,156
13,012
12,662
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 7
11,118
741
13,349
10,551
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Bereavment
Heimdallr
17
3 / 4 / 11
10,349
690
14,486
11,067
5,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
HobbitGod
Freya
17
4 / 7 / 7
10,286
686
11,577
18,164
8,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Lampky
Hercules
18
3 / 5 / 12
10,557
704
9,367
30,385
18,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
binkybaby
Kukulkan
20
3 / 3 / 12
11,696
780
18,746
10,614
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
69
24
Kills
20
20
Deaths
24
73
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
3
18
4
L
7
5
7
2.1
L
Heimdallr
Bereavment
Heimdallr
3
4
11
2.13
L
Freya
HobbitGod
Freya
4
7
7
1.07
W
Danzaburou
JuulMeDaddy
Danzaburou
9
4
12
3.75
L
Hercules
Lampky
Hercules
3
5
12
1.8
W
Hercules
2
5
13
1.7
W
Apollo
Twents
Apollo
10
4
11
3.88
L
Kukulkan
binkybaby
Kukulkan
3
3
12
3
W
Hun Batz
xsolarxkingx
Hun Batz
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,017
Damage
67,525
89,994
Taken
80,781
81,398
Mitigated
40,647
41,440
Healing
33,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,634
159
4,218
9,666
21,476
24,004
198
10,598
10,774
25,931
0
L
13,349
656
1,607
901
10,551
4,188
0
1,410
9,141
18,331
0
L
Heimdallr
Bereavment
Heimdallr
14,486
7,568
1,863
2,650
11,067
5,246
729
1,420
9,647
0
29,348
L
Freya
HobbitGod
Freya
11,577
3,818
2,133
5,591
18,164
8,011
632
1,636
16,528
24,533
0
W
Danzaburou
JuulMeDaddy
Danzaburou
22,426
8,729
1,691
7,377
17,470
11,768
1,419
9,886
7,494
0
43,699
L
Hercules
Lampky
Hercules
9,367
1,776
890
13,377
30,385
18,108
0
4,535
25,850
0
16,726
W
Hercules
9,511
2,823
1,508
5,225
22,533
23,861
202
9,167
13,288
0
15,419
W
Apollo
Twents
Apollo
22,290
12,264
202
5,422
15,503
9,103
3,440
6,871
8,584
0
46,173
L
Kukulkan
binkybaby
Kukulkan
18,746
2,104
2,403
2,013
10,614
5,094
0
1,633
8,981
48,072
0
W
Hun Batz
xsolarxkingx
Hun Batz
10,156
1,375
2,894
3,237
13,012
12,662
492
6,786
6,182
0
23,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,720
Gold Earned
54,006
163
Minions Killed
166
0
Camps Cleared
0
1,425,078
Distance Traveled
1,275,662
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,850
790
24
2
0
285,953
0
L
Scylla
11,118
741
14
1
0
240,931
1
L
Heimdallr
10,349
690
30
2
0
251,367
0
L
Freya
10,286
686
33
2
0
246,326
1
W
Danzaburou
12,661
844
58
4
0
291,232
0
L
Hercules
10,557
704
14
1
0
288,841
0
W
Hercules
10,523
702
8
1
0
311,195
1
W
Apollo
12,480
832
52
3
0
269,684
0
L
Kukulkan
11,696
780
75
5
0
248,197
0
W
Hun Batz
10,206
680
21
1
0
267,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role