Player Matchup

Thor
Thor
Ganjo_
Thor
Level 120
God Stats
1W - 0L
1,496 SR
Queue Stats
142W - 123L
1,577 Elo+
Party 1
Janus
Janus
Paura-Delirio
Janus
Level 66
God Stats
2W - 1L
1,693 SR
Queue Stats
21W - 15L
1,635 Elo+
Party 1
Neith
Neith
Santiddiocaro
Neith
Level 5
God Stats
16W - 7L
1,919 SR
Queue Stats
126W - 112L
1,830 Elo+
Party 1
Terra
Terra
pompadura
Terra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
will_burne
Cu Chulainn
Level 31
God Stats
11W - 5L
1,646 SR
Queue Stats
67W - 68L
1,655 Elo+
Party 1
Team Averages
Level 45
1,651 SR
1,636 Elo+

VS

Team Averages
Level 23
1,434 SR
1,521 Elo+
Cabrakan
Cabrakan
Beasty55Xs
Cabrakan
Level 26
God Stats
2W - 6L
1,380 SR
Queue Stats
87W - 76L
1,568 Elo+
Solo
Olorun
Olorun
Saavedra89
Olorun
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 39L
1,500 Elo+
Solo
Anubis
Anubis
kiikeBass97
Anubis
Level 28
God Stats
3W - 7L
1,461 SR
Queue Stats
42W - 43L
1,535 Elo+
Solo
Anhur
Anhur
robinchatall
Anhur
Level 26
God Stats
7W - 9L
1,374 SR
Queue Stats
180W - 194L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
x9Galaxy
Baron Samedi
Level 21
God Stats
5W - 8L
1,453 SR
Queue Stats
131W - 145L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ganjo_
Thor
11
5 / 1 / 5
6,495
650
4,620
5,948
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 0 / 2
6,323
632
3,212
2,628
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 1 / 3
5,097
510
4,506
4,234
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
pompadura
Terra
8
2 / 2 / 2
5,354
535
1,233
5,297
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
will_burne
Cu Chulainn
11
4 / 2 / 1
6,231
623
4,824
5,836
3,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Beasty55Xs
Cabrakan
7
1 / 3 / 2
4,570
457
4,156
6,157
3,356
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes

Shoes

+6%
Movement Speed

Olorun
Saavedra89
Olorun
11
2 / 3 / 0
5,747
575
1,630
6,745
3,075
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
9
2 / 7 / 0
5,249
525
3,853
7,453
2,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 0
4,750
475
1,090
4,240
1,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
x9Galaxy
Baron Samedi
5
0 / 3 / 0
3,929
393
415
2,813
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
18
Kills
5
6
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Beasty55Xs
Cabrakan
1
3
2
0.67
W
Thor
Ganjo_
Thor
5
1
5
7.5
W
5
0
2
6
L
Olorun
Saavedra89
Olorun
2
3
0
0.67
W
2
1
3
3.5
L
Anubis
2
7
0
0.29
W
Terra
pompadura
Terra
2
2
2
1.5
L
0
2
0
0
W
Cu Chulainn
will_burne
Cu Chulainn
4
2
1
2.25
L
Baron Samedi
x9Galaxy
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,395
Damage
11,144
23,943
Taken
27,408
9,145
Mitigated
11,182
7,792
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Beasty55Xs
Cabrakan
4,156
407
0
1,455
6,157
3,356
0
1,382
4,753
14,043
0
W
Thor
Ganjo_
Thor
4,620
995
0
2,366
5,948
1,529
0
3,124
2,824
0
29,145
W
3,212
78
0
706
2,628
565
427
1,108
1,520
27,563
0
L
Olorun
Saavedra89
Olorun
1,630
551
57
2,294
6,745
3,075
0
0
6,495
26,795
0
W
4,506
2,899
0
2,200
4,234
983
409
1,851
2,383
0
25,164
L
Anubis
3,853
43
0
1,470
7,453
2,880
0
1,752
5,561
29,541
0
W
Terra
pompadura
Terra
1,233
387
428
1,606
5,297
2,229
270
2,357
2,940
7,006
0
L
1,090
566
0
444
4,240
1,155
0
283
3,957
0
21,778
W
Cu Chulainn
will_burne
Cu Chulainn
4,824
909
0
486
5,836
3,839
132
1,614
4,222
0
32,730
L
Baron Samedi
x9Galaxy
Baron Samedi
415
0
135
558
2,813
716
0
840
1,897
8,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
24,245
259
Minions Killed
192
0
Camps Cleared
0
953,839
Distance Traveled
738,807
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,570
457
24
2
0
168,979
0
W
Thor
6,495
650
62
6
0
204,200
2
W
Janus
6,323
632
69
7
0
189,353
2
L
Olorun
5,747
575
60
6
0
98,734
0
W
Neith
5,097
510
46
5
0
160,021
3
L
Anubis
5,249
525
49
5
0
190,905
0
W
Terra
5,354
535
15
2
0
222,449
0
L
Anhur
4,750
475
40
4
0
170,611
2
W
Cu Chulainn
6,231
623
67
7
0
177,816
2
L
Baron Samedi
3,929
393
19
2
0
109,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role