Player Matchup

Ymir
Ymir
ImFalseSocrates
Ymir
Level 30
God Stats
1W - 1L
1,675 SR
Queue Stats
28W - 55L
1,318 Elo+
Party 2
Thoth
Thoth
PituMartin
Thoth
Level 32
God Stats
10W - 12L
1,386 SR
Queue Stats
119W - 159L
1,347 Elo+
Party 2
Guan Yu
Guan Yu
ShunAkiyama
Guan Yu
Level 23
God Stats
2W - 0L
1,832 SR
Queue Stats
195W - 109L
1,644 Elo+
Party 3
Set
Set
blitz1423
Set
Level 116
God Stats
8W - 8L
1,584 SR
Queue Stats
226W - 151L
1,656 Elo+
Party 3
Rama
Rama
franshooten
Rama
Level 103
God Stats
1W - 2L
1,207 SR
Queue Stats
325W - 363L
1,362 Elo+
Party 2
Team Averages
Level 61
1,537 SR
1,465 Elo+

VS

Team Averages
Level 80
1,455 SR
1,434 Elo+
Chang'e
Chang'e
Gindakong
Chang'e
Level 117
God Stats
5W - 13L
1,194 SR
Queue Stats
393W - 411L
1,479 Elo+
Solo
Zeus
Zeus
TrymeJ
Zeus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,431 Elo+
Solo
Sylvanus
Sylvanus
Vincrx
Sylvanus
Level 15
God Stats
0W - 3L
1,581 SR
Queue Stats
7W - 9L
1,392 Elo+
Party 1
Thanatos
Thanatos
lou460
Thanatos
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 176L
1,473 Elo+
Party 1
King Arthur
King Arthur
red54853
King Arthur
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 243L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,980
544
2,277
4,852
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
10
2 / 0 / 2
6,019
547
2,395
2,185
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
ShunAkiyama
Guan Yu
12
4 / 0 / 1
6,990
635
4,022
6,743
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 0 / 0
6,656
605
3,101
4,847
3,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 2
5,978
543
3,889
5,655
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gindakong
Chang'e
8
0 / 5 / 0
5,026
457
1,909
6,383
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
TrymeJ
Zeus
9
0 / 2 / 0
4,947
450
4,366
5,174
1,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Vincrx
Sylvanus
8
0 / 0 / 0
5,192
472
1,249
4,771
1,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
lou460
Thanatos
10
0 / 3 / 0
5,566
506
1,627
6,004
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
red54853
King Arthur
11
0 / 1 / 0
6,054
550
2,256
6,360
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Gindakong
Chang'e
0
5
0
0
W
1
0
3
2.5
W
Thoth
2
0
2
3
W
Guan Yu
ShunAkiyama
Guan Yu
4
0
1
4.5
L
Zeus
TrymeJ
Zeus
0
2
0
0
L
Sylvanus
Vincrx
Sylvanus
0
0
0
0
W
1
0
0
1
W
2
0
2
3
L
Thanatos
lou460
Thanatos
0
3
0
0
L
King Arthur
red54853
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,684
Damage
11,407
24,282
Taken
28,692
11,000
Mitigated
11,441
10,819
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Gindakong
Chang'e
1,909
0
61
1,205
6,383
1,545
0
1,784
4,425
21,201
0
W
2,277
243
0
865
4,852
2,076
102
2,566
2,230
17,452
0
W
Thoth
2,395
157
0
781
2,185
543
418
332
1,839
27,897
0
W
Guan Yu
ShunAkiyama
Guan Yu
4,022
1,020
152
4,310
6,743
2,899
0
825
5,797
0
41,491
L
Zeus
TrymeJ
Zeus
4,366
321
479
1,013
5,174
1,310
205
1,181
3,901
29,105
0
L
Sylvanus
Vincrx
Sylvanus
1,249
811
1,915
2,885
4,771
1,884
222
1,232
3,521
11,722
0
W
3,101
995
0
2,529
4,847
3,038
567
0
4,597
0
38,942
W
3,889
2,831
0
2,182
5,655
2,444
0
3,635
2,020
0
33,214
L
Thanatos
lou460
Thanatos
1,627
395
0
4,482
6,004
1,634
0
191
5,813
0
28,019
L
King Arthur
red54853
King Arthur
2,256
432
0
1,775
6,360
5,068
0
0
6,137
0
33,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
26,785
328
Minions Killed
275
0
Camps Cleared
0
1,112,354
Distance Traveled
936,488
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,026
457
44
4
0
180,320
2
W
Ymir
5,980
544
29
3
0
236,107
4
W
Thoth
6,019
547
45
4
0
214,012
1
W
Guan Yu
6,990
635
89
8
0
236,491
5
L
Zeus
4,947
450
54
5
0
180,783
2
L
Sylvanus
5,192
472
27
2
0
166,465
1
W
Set
6,656
605
87
8
0
236,993
4
W
Rama
5,978
543
78
7
0
188,751
3
L
Thanatos
5,566
506
65
6
0
220,904
1
L
King Arthur
6,054
550
85
8
0
188,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role