Player Matchup

Ymir
Ymir
BARAKOBATMAN
Ymir
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 31L
1,500 Elo+
Party 1
Thoth
Thoth
Fantunator
Thoth
Level 24
God Stats
22W - 11L
1,894 SR
Queue Stats
53W - 47L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
IBlackandWhiteI
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 22L
1,502 Elo+
Party 1
Medusa
Medusa
NicoVps
Medusa
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 14L
1,495 Elo+
Solo
Arachne
Arachne
kurumiikat
Arachne
Level 17
God Stats
6W - 5L
1,303 SR
Queue Stats
58W - 51L
1,290 Elo+
Party 1
Team Averages
Level 12
1,539 SR
1,444 Elo+

VS

Team Averages
Level 9
1,479 SR
1,372 Elo+
Loki
Loki
BrokenDonuts
Loki
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Yemoja
Yemoja
LadyTayy
Yemoja
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
XxDeathGodnessxX
Neith
Level 4
God Stats
4W - 7L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Olorun
Olorun
pedrohenrick45
Olorun
Level 8
God Stats
3W - 4L
1,218 SR
Queue Stats
3W - 4L
861 Elo+
Solo
Amaterasu
Amaterasu
vixossj11
Amaterasu
Level 5
God Stats
16W - 36L
1,675 SR
Queue Stats
47W - 80L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 21
10,239
1,138
12,999
11,425
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
16
8 / 1 / 20
10,080
1,120
11,711
4,653
1,653
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 19
9,754
1,084
10,674
8,432
9,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
NicoVps
Medusa
15
10 / 1 / 13
10,338
1,149
15,448
4,473
1,862
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
kurumiikat
Arachne
18
13 / 1 / 23
11,702
1,300
24,816
14,808
6,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

369

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 10 / 1
9,726
1,081
7,205
13,231
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
LadyTayy
Yemoja
13
0 / 7 / 4
8,052
895
4,247
15,412
10,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 10 / 2
7,860
873
12,968
17,693
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 9 / 6
8,939
993
4,521
17,114
6,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
vixossj11
Amaterasu
13
1 / 9 / 2
7,865
874
4,438
17,400
9,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
22
45
Kills
7
7
Deaths
45
96
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
21
5.5
L
5
10
1
0.55
W
Thoth
8
1
20
18
W
8
1
19
17.5
L
Yemoja
LadyTayy
Yemoja
0
7
4
0.29
W
Medusa
NicoVps
Medusa
10
1
13
16.5
L
1
10
2
0.2
W
Arachne
kurumiikat
Arachne
13
1
23
24.5
L
0
9
6
0.33
L
Amaterasu
vixossj11
Amaterasu
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,648
Damage
33,379
43,791
Taken
80,850
30,064
Mitigated
35,378
11,938
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,999
3,453
0
804
11,425
9,968
0
2,262
9,163
19,552
0
L
7,205
3,358
0
676
13,231
4,036
0
5,320
7,861
0
11,727
W
Thoth
11,711
355
0
520
4,653
1,653
0
778
3,875
33,063
0
W
10,674
2,635
1,133
2,100
8,432
9,929
0
1,522
6,910
0
18,572
L
Yemoja
LadyTayy
Yemoja
4,247
2,185
1,179
409
15,412
10,432
0
3,403
11,984
15,422
0
W
Medusa
NicoVps
Medusa
15,448
9,738
0
0
4,473
1,862
0
1,205
3,268
0
24,639
L
12,968
8,056
0
2,205
17,693
5,556
0
7,170
10,373
0
20,111
W
Arachne
kurumiikat
Arachne
24,816
17,804
0
7,381
14,808
6,652
0
3,001
11,807
0
34,343
L
4,521
2,103
347
1,459
17,114
6,336
0
4,483
12,480
23,948
0
L
Amaterasu
vixossj11
Amaterasu
4,438
2,533
0
468
17,400
9,018
0
4,334
12,991
0
9,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,113
Gold Earned
42,442
144
Minions Killed
97
5
Camps Cleared
3
772,933
Distance Traveled
558,834
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,239
1,138
14
2
0
136,954
2
L
Loki
9,726
1,081
9
1
2
132,798
0
W
Thoth
10,080
1,120
61
7
0
156,849
0
W
Guan Yu
9,754
1,084
18
2
0
175,508
0
L
Yemoja
8,052
895
12
1
0
97,806
1
W
Medusa
10,338
1,149
30
3
2
141,931
0
L
Neith
7,860
873
19
2
0
103,166
0
W
Arachne
11,702
1,300
21
2
3
161,691
1
L
Olorun
8,939
993
43
5
1
118,489
0
L
Amaterasu
7,865
874
14
2
0
106,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role