Player Matchup

Ullr
Ullr
BredDifferent_
Ullr
Level 48
God Stats
2W - 3L
1,529 SR
Queue Stats
21W - 25L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
MarshBrady_12
Sylvanus
Level 45
God Stats
2W - 2L
1,322 SR
Queue Stats
63W - 60L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
TopTierSalesman
Baron Samedi
Level 29
God Stats
1W - 1L
1,376 SR
Queue Stats
46W - 39L
1,531 Elo+
Party 1
Team Averages
Level 41
1,409 SR
1,551 Elo+

VS

Team Averages
Level 26
1,588 SR
1,509 Elo+
Janus
Janus
Bigafrican222
Janus
Level 44
God Stats
0W - 1L
1,763 SR
Queue Stats
28W - 36L
1,500 Elo+
Party 2
Sol
Sol
OpenCheeseMouth5
Sol
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Nike
Nike
TaIoe
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
9,187
766
8,057
10,589
3,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
MarshBrady_12
Sylvanus
13
5 / 2 / 8
10,082
840
4,432
12,362
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
TopTierSalesman
Baron Samedi
14
8 / 3 / 8
10,235
853
13,269
11,839
6,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
8,961
747
12,220
10,184
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 2
7,193
599
6,734
9,326
2,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
TaIoe
Nike
11
2 / 6 / 3
8,313
693
7,548
13,789
6,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
6
6
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
5
1
7
8.5
W
Sylvanus
MarshBrady_12
Sylvanus
5
2
8
4.5
L
0
6
2
0.17
L
Nike
TaIoe
Nike
2
6
3
0.58
W
Baron Samedi
TopTierSalesman
Baron Samedi
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,758
Damage
26,502
34,790
Taken
33,299
21,100
Mitigated
12,590
14,110
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,220
1,377
0
744
10,184
3,066
87
5,460
4,452
38,437
0
W
8,057
3,072
0
2,731
10,589
3,950
1,894
5,796
4,793
0
23,951
W
Sylvanus
MarshBrady_12
Sylvanus
4,432
1,521
964
3,888
12,362
10,988
524
7,379
4,983
15,302
0
L
6,734
1,561
15
981
9,326
2,787
451
5,342
3,744
16,693
0
L
Nike
TaIoe
Nike
7,548
913
208
3,529
13,789
6,737
312
5,854
7,344
0
32,899
W
Baron Samedi
TopTierSalesman
Baron Samedi
13,269
1,790
2,201
4,326
11,839
6,162
787
5,839
6,000
37,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
24,467
122
Minions Killed
126
0
Camps Cleared
0
619,673
Distance Traveled
578,362
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,961
747
46
4
0
201,106
2
W
Ullr
9,187
766
39
3
0
221,544
0
W
Sylvanus
10,082
840
24
2
0
195,959
4
L
Sol
7,193
599
31
3
0
156,253
1
L
Nike
8,313
693
49
4
0
221,003
1
W
Baron Samedi
10,235
853
59
5
0
202,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role