Player Matchup

Anubis
Anubis
 
Anubis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BadPunishR
Arachne
Level 43
God Stats
3W - 5L
1,487 SR
Queue Stats
32W - 53L
1,445 Elo+
Party 2
Ymir
Ymir
FireForU2
Ymir
Level 17
God Stats
16W - 18L
1,533 SR
Queue Stats
17W - 23L
1,425 Elo+
Party 2
Osiris
Osiris
Reyrre
Osiris
Level 23
God Stats
9W - 10L
1,438 SR
Queue Stats
28W - 31L
1,447 Elo+
Party 2
Izanami
Izanami
Soulfly_57430
Izanami
Level 23
God Stats
9W - 8L
1,455 SR
Queue Stats
17W - 16L
1,452 Elo+
Party 2
Team Averages
Level 24
1,483 SR
1,454 Elo+

VS

Team Averages
Level 22
1,408 SR
1,546 Elo+
Cthulhu
Cthulhu
AmishAirpods
Cthulhu
Level 28
God Stats
16W - 17L
1,537 SR
Queue Stats
57W - 53L
1,511 Elo+
Solo
Poseidon
Poseidon
BOPE-TroOp
Poseidon
Level 25
God Stats
34W - 45L
1,447 SR
Queue Stats
210W - 229L
1,453 Elo+
Solo
Danzaburou
Danzaburou
GANKSwhatGANKS
Danzaburou
Level 26
God Stats
4W - 3L
1,472 SR
Queue Stats
5W - 3L
1,577 Elo+
Party 1
Cerberus
Cerberus
Miinnesxta
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,655 Elo+
Solo
Olorun
Olorun
NoMercy5716
Olorun
Level 15
God Stats
0W - 1L
1,086 SR
Queue Stats
5W - 4L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 0 / 2
6,553
468
3,275
4,652
2,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
BadPunishR
Arachne
11
3 / 0 / 0
7,046
503
3,469
10,051
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
10
0 / 1 / 1
5,570
398
2,269
4,116
2,086
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
Reyrre
Osiris
11
0 / 1 / 0
6,141
439
2,931
7,154
4,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
11
1 / 0 / 0
6,305
450
1,463
2,751
1,640
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmishAirpods
Cthulhu
11
1 / 1 / 0
6,435
460
4,783
6,500
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
BOPE-TroOp
Poseidon
11
1 / 1 / 1
6,565
469
3,337
4,443
1,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
GANKSwhatGANKS
Danzaburou
8
0 / 0 / 0
5,442
389
1,045
1,641
496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Miinnesxta
Cerberus
9
0 / 1 / 0
5,825
416
854
2,966
1,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
9
0 / 1 / 0
5,775
413
4,307
4,773
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
2
1
L
Cthulhu
AmishAirpods
Cthulhu
1
1
0
1
L
Poseidon
BOPE-TroOp
Poseidon
1
1
1
1.5
W
Arachne
BadPunishR
Arachne
3
0
0
3
W
Ymir
0
1
1
0.5
L
Danzaburou
GANKSwhatGANKS
Danzaburou
0
0
0
0
L
Cerberus
Miinnesxta
Cerberus
0
1
0
0
L
Olorun
0
1
0
0
W
Osiris
Reyrre
Osiris
0
1
0
0
W
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,407
Damage
14,326
28,724
Taken
20,323
13,970
Mitigated
9,188
9,640
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,275
103
0
2,527
4,652
2,334
0
2,657
1,995
31,832
0
L
Cthulhu
AmishAirpods
Cthulhu
4,783
82
0
2,356
6,500
4,454
84
1,488
5,012
34,536
0
L
Poseidon
BOPE-TroOp
Poseidon
3,337
267
0
1,533
4,443
1,432
344
1,416
3,027
35,189
0
W
Arachne
BadPunishR
Arachne
3,469
2,610
0
4,858
10,051
3,133
566
2,860
7,091
0
31,749
W
Ymir
2,269
271
492
409
4,116
2,086
606
2,577
1,503
23,036
0
L
Danzaburou
GANKSwhatGANKS
Danzaburou
1,045
60
0
298
1,641
496
1,277
349
1,292
0
16,483
L
Cerberus
Miinnesxta
Cerberus
854
103
0
566
2,966
1,352
189
825
2,141
17,736
0
L
Olorun
4,307
1,295
776
2,101
4,773
1,454
555
1,466
3,307
22,957
0
W
Osiris
Reyrre
Osiris
2,931
603
0
750
7,154
4,777
475
4,463
2,381
0
25,647
W
Izanami
1,463
853
0
604
2,751
1,640
1,983
278
2,473
0
27,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,615
Gold Earned
30,042
287
Minions Killed
274
0
Camps Cleared
0
1,205,701
Distance Traveled
1,127,850
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,553
468
61
4
0
211,635
0
L
Cthulhu
6,435
460
80
6
0
248,634
8
L
Poseidon
6,565
469
83
6
0
242,181
4
W
Arachne
7,046
503
59
4
0
285,192
1
W
Ymir
5,570
398
30
2
0
249,451
2
L
Danzaburou
5,442
389
34
2
0
174,999
2
L
Cerberus
5,825
416
40
3
0
206,796
0
L
Olorun
5,775
413
37
3
0
255,240
2
W
Osiris
6,141
439
63
5
0
270,572
4
W
Izanami
6,305
450
74
5
0
188,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role