Player Matchup

Izanami
Izanami
Silver II
DeadKushCaptain
Izanami
Silver II
Level 76
God Stats
58W - 50L
1,535 SR
Queue Stats
452W - 454L
1,232 MMR
Solo
King Arthur
King Arthur
Silver I
NotSaffy
King Arthur
Silver I
Level 84
God Stats
27W - 18L
1,424 SR
Queue Stats
82W - 89L
1,218 MMR
Solo
Cabrakan
Cabrakan
Silver III
T3 Jok3r
Cabrakan
Silver III
Level 104
God Stats
7W - 5L
1,610 SR
Queue Stats
22W - 27L
1,229 MMR
Solo
Chang'e
Chang'e
Silver II
culpee11
Chang'e
Silver II
Level 69
God Stats
2W - 3L
1,286 SR
Queue Stats
64W - 85L
1,216 MMR
Solo
Bastet
Bastet
Gold V
gobegobelin
Bastet
Gold V
Level 149
God Stats
9W - 8L
1,500 SR
Queue Stats
311W - 306L
1,217 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,471 SR
1,223 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,490 SR
1,277 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
CRF_Vilhena
Ares
Silver I
Level 72
God Stats
5W - 2L
1,703 SR
Queue Stats
172W - 180L
1,216 MMR
Solo
Cupid
Cupid
Silver IV
TooHellZ
Cupid
Silver IV
Level 144
God Stats
2W - 1L
1,464 SR
Queue Stats
11W - 12L
1,220 MMR
Party 1
Pele
Pele
Bronze III
WatchM3work23
Pele
Bronze III
Level 107
God Stats
122W - 130L
1,435 SR
Queue Stats
186W - 183L
1,228 MMR
Solo
Hades
Hades
Silver IV
xX P4D v2 Xx
Hades
Silver IV
Level 63
God Stats
1W - 1L
1,348 SR
Queue Stats
14W - 18L
1,220 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
8,254
459
8,122
14,874
4,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
NotSaffy
King Arthur
13
1 / 5 / 3
7,918
440
7,206
18,367
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
T3 Jok3r
Cabrakan
11
1 / 1 / 4
7,493
416
8,406
15,772
15,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
culpee11
Chang'e
16
3 / 4 / 0
9,336
519
5,626
13,366
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
14
1 / 2 / 5
8,550
475
7,446
10,125
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ScyllaArachneSobekFenrirDanzaburou

VS

Bans
ApolloTsukuyomiCthulhuBakasuraYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 1 / 8
10,031
557
15,865
10,173
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 7
9,329
518
8,160
16,491
12,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
TooHellZ
Cupid
15
2 / 3 / 8
9,252
514
7,574
12,338
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 2 / 9
10,163
565
7,652
11,183
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 0 / 5
10,777
599
13,631
13,022
6,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
9
Kills
19
19
Deaths
9
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
8
8
W
3
3
7
2.17
L
3
7
1
0.5
L
King Arthur
NotSaffy
King Arthur
1
5
3
0.5
L
Cabrakan
T3 Jok3r
Cabrakan
1
1
4
3
W
Cupid
TooHellZ
Cupid
2
3
8
2
W
4
2
9
4.25
L
Chang'e
culpee11
Chang'e
3
4
0
0.75
L
Bastet
1
2
5
1.75
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,806
Damage
52,882
72,504
Taken
63,207
40,259
Mitigated
33,620
20,926
Healing
28,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,865
5,993
153
4,752
10,173
3,530
2,825
2,496
7,498
70,954
0
W
8,160
596
0
3,946
16,491
12,506
226
4,056
12,238
29,196
0
L
8,122
4,561
0
4,164
14,874
4,711
877
6,493
8,381
0
63,885
L
King Arthur
NotSaffy
King Arthur
7,206
977
0
5,495
18,367
12,839
0
12,077
6,290
0
47,146
L
Cabrakan
T3 Jok3r
Cabrakan
8,406
1,199
0
1,872
15,772
15,314
0
7,388
8,384
27,951
0
W
Cupid
TooHellZ
Cupid
7,574
3,907
246
6,362
12,338
4,531
801
2,753
9,531
0
60,895
W
7,652
1,819
0
1,335
11,183
6,379
289
3,029
8,040
0
66,699
L
Chang'e
culpee11
Chang'e
5,626
348
836
5,112
13,366
4,228
0
7,522
5,844
63,229
0
L
Bastet
7,446
1,305
0
3,447
10,125
3,167
42
4,176
5,949
0
60,076
W
13,631
2,228
991
10,817
13,022
6,674
1,198
1,346
10,957
70,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,551
Gold Earned
49,552
490
Minions Killed
502
0
Camps Cleared
0
1,680,386
Distance Traveled
1,664,980
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,031
557
113
6
0
313,714
3
W
Ares
9,329
518
41
2
0
338,019
7
L
Izanami
8,254
459
128
7
0
298,589
5
L
King Arthur
7,918
440
85
5
0
328,839
0
L
Cabrakan
7,493
416
29
2
0
347,826
7
W
Cupid
9,252
514
101
6
0
320,027
1
W
Pele
10,163
565
109
6
0
369,361
7
L
Chang'e
9,336
519
123
7
0
321,182
5
L
Bastet
8,550
475
125
7
0
383,950
4
W
Hades
10,777
599
138
8
0
323,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role