Player Matchup

Nemesis
Nemesis
Silver IV
ErectPandemic
Nemesis
Silver IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,231 MMR
Party 1
Chaac
Chaac
Silver IV
ErectSwaggins
Chaac
Silver IV
Level 115
God Stats
1W - 2L
1,326 SR
Queue Stats
22W - 24L
1,322 MMR
Party 1
Anhur
Anhur
Silver II
FiddeScent
Anhur
Silver II
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 114L
1,321 MMR
Party 3
Khepri
Khepri
Bronze IV
TheKiddMacMiller
Khepri
Bronze IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 150L
1,235 MMR
Party 3
Hera
Hera
Silver II
xZodgillax
Hera
Silver II
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 156L
1,277 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,465 SR
1,277 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,594 SR
1,277 MMR
Poseidon
Poseidon
Gold V
BoozinandCruzin
Poseidon
Gold V
Level 122
God Stats
1W - 2L
1,223 SR
Queue Stats
36W - 40L
1,277 MMR
Solo
Cupid
Cupid
Silver III
Chantidorne
Cupid
Silver III
Level 67
God Stats
5W - 3L
1,575 SR
Queue Stats
70W - 98L
1,213 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
Cold Blooded 00
Aphrodite
Gold IV
Level 160
God Stats
6W - 3L
1,940 SR
Queue Stats
205W - 223L
1,273 MMR
Solo
Guan Yu
Guan Yu
Silver V
Kosmic-Pigeon
Guan Yu
Silver V
Level 103
God Stats
3W - 2L
1,572 SR
Queue Stats
11W - 15L
1,274 MMR
Solo
Fenrir
Fenrir
Silver I
PorSuPollo_
Fenrir
Silver I
Level 142
God Stats
8W - 8L
1,663 SR
Queue Stats
100W - 109L
1,349 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
7 / 5 / 6
16,283
525
22,857
28,494
13,891
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 6 / 4
15,732
507
25,931
31,805
20,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
20
3 / 4 / 6
14,992
484
15,843
23,251
9,073
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
1 / 9 / 11
14,094
455
7,987
28,862
35,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 2 / 8
14,497
468
18,533
13,326
7,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ZeusNu WaTsukuyomiCthulhuDanzaburou

VS

Bans
ApolloBakasuraCu ChulainnAwilixAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
8 / 4 / 7
17,461
563
26,574
21,435
8,280
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 1 / 13
15,123
488
17,097
20,620
8,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
Cold Blooded 00
Aphrodite
19
3 / 3 / 12
13,113
423
17,820
25,421
13,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
20
3 / 6 / 16
14,598
471
16,845
31,668
47,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fenrir
20
7 / 5 / 11
16,009
516
17,531
28,515
18,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
85
19
Kills
26
26
Deaths
19
35
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Poseidon
8
4
7
2.88
W
5
1
13
11.5
W
Aphrodite
Cold Blooded 00
Aphrodite
3
3
12
3
L
Nemesis
7
5
6
2
L
5
6
4
1.17
L
Anhur
3
4
6
1.5
W
Guan Yu
3
6
16
1.83
W
Fenrir
7
5
11
2.5
L
1
9
11
0.72
L
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,151
Damage
95,867
125,738
Taken
127,659
85,819
Mitigated
97,171
39,035
Healing
61,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
26,574
2,520
882
4,587
21,435
8,280
1,900
4,683
16,672
173,936
0
W
17,097
10,019
930
9,782
20,620
8,586
3,286
4,085
16,535
0
115,018
W
Aphrodite
Cold Blooded 00
Aphrodite
17,820
2,511
10,726
16,683
25,421
13,658
1,145
5,804
19,617
83,054
0
L
Nemesis
22,857
8,840
0
11,593
28,494
13,891
0
7,723
20,633
0
135,991
L
25,931
7,085
0
12,016
31,805
20,031
672
8,347
23,392
0
106,030
L
Anhur
15,843
6,645
0
10,986
23,251
9,073
4,103
7,929
15,239
0
138,281
W
Guan Yu
16,845
3,449
5,364
9,507
31,668
47,759
41
5,849
25,659
0
71,172
W
Fenrir
17,531
3,302
0
2,821
28,515
18,888
0
6,099
22,096
0
112,708
L
7,987
642
0
1,745
28,862
35,717
0
13,463
15,215
45,630
0
L
18,533
5,244
0
2,695
13,326
7,107
955
6,271
6,865
99,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,598
Gold Earned
76,304
767
Minions Killed
803
0
Camps Cleared
0
2,960,615
Distance Traveled
2,953,126
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
17,461
563
245
8
0
610,151
11
W
Cupid
15,123
488
177
6
0
578,422
8
W
Aphrodite
13,113
423
117
4
0
551,086
1
L
Nemesis
16,283
525
175
6
0
648,388
2
L
Chaac
15,732
507
180
6
0
607,643
4
L
Anhur
14,992
484
204
7
0
512,640
9
W
Guan Yu
14,598
471
122
4
0
590,291
2
W
Fenrir
16,009
516
142
5
0
623,176
11
L
Khepri
14,094
455
61
2
0
575,584
8
L
Hera
14,497
468
147
5
0
616,360
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role