Player Matchup

Aphrodite
Aphrodite
BonkNinja
Aphrodite
Level 69
God Stats
6W - 5L
1,632 SR
Queue Stats
184W - 185L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
DracoMeteor7777
Danzaburou
Level 46
God Stats
4W - 7L
1,500 SR
Queue Stats
259W - 251L
1,513 Elo+
Party 1
Anubis
Anubis
Jul_scr5
Anubis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SILENTXREAPS344
Tsukuyomi
Level 31
God Stats
3W - 0L
1,761 SR
Queue Stats
68W - 80L
1,561 Elo+
Solo
Bellona
Bellona
Zi TendHerloin
Bellona
Level 40
God Stats
18W - 20L
1,500 SR
Queue Stats
171W - 182L
1,384 Elo+
Solo
Team Averages
Level 44
1,579 SR
1,483 Elo+

VS

Team Averages
Level 90
1,389 SR
1,557 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
AP0C_FreighTrain
Chronos
Level 154
God Stats
3W - 9L
1,202 SR
Queue Stats
396W - 395L
1,624 Elo+
Party 2
Mercury
Mercury
Chaotic-EzPz-_-
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,558 Elo+
Party 2
Odin
Odin
MountainGuerilla
Odin
Level 37
God Stats
33W - 45L
1,394 SR
Queue Stats
331W - 378L
1,508 Elo+
Solo
Sylvanus
Sylvanus
imherothethird
Sylvanus
Level 138
God Stats
108W - 101L
1,348 SR
Queue Stats
405W - 342L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BonkNinja
Aphrodite
13
3 / 2 / 5
9,008
474
9,130
11,321
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DracoMeteor7777
Danzaburou
14
3 / 1 / 5
9,079
478
10,402
8,730
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Jul_scr5
Anubis
14
1 / 4 / 3
9,202
484
9,877
10,308
4,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SILENTXREAPS344
Tsukuyomi
15
6 / 4 / 4
9,584
504
15,044
16,058
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 1 / 4
10,116
532
8,670
9,989
9,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 3 / 2
7,607
400
5,084
10,536
7,237
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 5 / 4
8,287
436
7,823
21,475
11,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
5 / 7 / 2
9,047
476
9,302
17,078
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 0 / 1
9,562
503
2,878
8,524
4,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
14
1 / 3 / 5
8,781
462
10,718
14,456
8,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
16
Kills
12
12
Deaths
18
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
2
0.67
L
5
5
4
1.4
W
Aphrodite
BonkNinja
Aphrodite
3
2
5
2.75
L
5
7
2
0.86
W
Danzaburou
DracoMeteor7777
Danzaburou
3
1
5
5.5
W
Anubis
Jul_scr5
Anubis
1
4
3
0.63
L
0
0
1
0.5
W
Tsukuyomi
SILENTXREAPS344
Tsukuyomi
6
4
4
2
W
3
1
4
5
L
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,123
Damage
35,805
56,406
Taken
72,069
34,226
Mitigated
37,976
27,340
Healing
21,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,084
2,074
0
0
10,536
7,237
299
3,185
7,351
0
31,846
L
7,823
2,037
0
5,827
21,475
11,847
0
5,245
16,230
27,637
0
W
Aphrodite
BonkNinja
Aphrodite
9,130
601
5,363
8,105
11,321
10,092
188
5,092
6,229
32,469
0
L
9,302
4,514
0
5,061
17,078
6,180
0
2,454
14,624
0
54,833
W
Danzaburou
DracoMeteor7777
Danzaburou
10,402
3,309
0
3,620
8,730
3,426
1,152
1,579
7,151
0
61,714
W
Anubis
Jul_scr5
Anubis
9,877
376
414
3,865
10,308
4,499
858
5,076
5,232
54,424
0
L
2,878
381
0
0
8,524
4,387
909
1,192
7,332
0
58,999
W
Tsukuyomi
SILENTXREAPS344
Tsukuyomi
15,044
3,883
0
4,293
16,058
7,151
472
5,156
10,902
0
54,237
W
8,670
1,703
0
1,680
9,989
9,058
264
1,350
8,639
0
65,748
L
Sylvanus
10,718
2,103
2,640
7,592
14,456
8,325
376
6,931
7,525
44,306
7,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,989
Gold Earned
43,284
474
Minions Killed
427
0
Camps Cleared
0
1,721,080
Distance Traveled
1,746,730
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,607
400
63
3
0
312,738
2
L
Chronos
8,287
436
36
2
0
358,366
4
W
Aphrodite
9,008
474
43
2
0
353,586
11
L
Mercury
9,047
476
88
5
0
366,545
0
W
Danzaburou
9,079
478
116
6
0
351,933
2
W
Anubis
9,202
484
114
6
0
321,099
6
L
Odin
9,562
503
149
8
0
374,356
3
W
Tsukuyomi
9,584
504
68
4
0
315,905
4
W
Bellona
10,116
532
133
7
0
378,557
1
L
Sylvanus
8,781
462
91
5
0
334,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role