Player Matchup

Kukulkan
Kukulkan
MAKAvelli1997xx
Kukulkan
Level 29
God Stats
0W - 1L
1,313 SR
Queue Stats
19W - 28L
1,243 Elo+
Party 1
Apollo
Apollo
MissDillyDally
Apollo
Level 124
God Stats
5W - 7L
1,362 SR
Queue Stats
323W - 335L
1,250 Elo+
Solo
Pele
Pele
PlmplnInYoBishhh
Pele
Level 63
God Stats
3W - 3L
1,449 SR
Queue Stats
33W - 30L
1,428 Elo+
Solo
Ganesha
Ganesha
ViciouslyVivid
Ganesha
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
513W - 599L
1,372 Elo+
Solo
Chaac
Chaac
k1lla_unleashed7
Chaac
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 29L
1,190 Elo+
Party 1
Team Averages
Level 62
1,425 SR
1,297 Elo+

VS

Team Averages
Level 51
1,599 SR
1,385 Elo+
Poseidon
Poseidon
Chrisophoro
Poseidon
Level 82
God Stats
8W - 5L
1,682 SR
Queue Stats
546W - 609L
1,320 Elo+
Solo
Nemesis
Nemesis
D27GAMING
Nemesis
Level 55
God Stats
31W - 30L
1,460 SR
Queue Stats
247W - 245L
1,371 Elo+
Party 2
Chaac
Chaac
DivinDog
Chaac
Level 68
God Stats
17W - 10L
1,667 SR
Queue Stats
103W - 85L
1,560 Elo+
Solo
Cthulhu
Cthulhu
DopeBoyEli13
Cthulhu
Level 21
God Stats
10W - 11L
1,437 SR
Queue Stats
19W - 30L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
realdealson7501
Baron Samedi
Level 27
God Stats
3W - 0L
1,747 SR
Queue Stats
71W - 101L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 2 / 0
9,150
436
4,883
8,459
3,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 3 / 4
11,683
556
9,477
14,823
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 4 / 1
10,327
492
12,822
14,432
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 10 / 9
8,672
413
8,936
19,057
14,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 4 / 0
8,737
416
8,010
14,412
10,941
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chrisophoro
Poseidon
19
4 / 2 / 5
11,883
566
11,461
12,089
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
D27GAMING
Nemesis
18
10 / 2 / 7
11,548
550
19,123
14,027
7,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
DivinDog
Chaac
18
3 / 0 / 2
10,578
504
9,415
14,314
11,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DopeBoyEli13
Cthulhu
14
3 / 5 / 4
9,335
445
4,792
15,836
8,116
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
realdealson7501
Baron Samedi
13
3 / 7 / 4
8,368
398
7,766
10,895
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
16
Kills
23
23
Deaths
16
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Chrisophoro
Poseidon
4
2
5
3.25
W
Nemesis
D27GAMING
Nemesis
10
2
7
6.75
W
Chaac
DivinDog
Chaac
3
0
2
4
W
Cthulhu
DopeBoyEli13
Cthulhu
3
5
4
1
L
Kukulkan
1
2
0
0.5
L
6
3
4
2.67
L
6
4
1
1.63
L
2
10
9
0.65
L
1
4
0
0.25
W
Baron Samedi
realdealson7501
Baron Samedi
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,128
Damage
52,557
71,183
Taken
67,161
40,449
Mitigated
35,413
14,599
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Chrisophoro
Poseidon
11,461
532
0
4,377
12,089
4,671
41
3,809
8,280
90,406
0
W
Nemesis
D27GAMING
Nemesis
19,123
10,528
0
1,458
14,027
7,610
0
1,034
12,993
0
85,459
W
Chaac
DivinDog
Chaac
9,415
2,070
0
6,152
14,314
11,862
1,282
1,074
13,240
78
63,698
W
Cthulhu
DopeBoyEli13
Cthulhu
4,792
685
149
4,130
15,836
8,116
352
2,890
12,946
37,690
0
L
Kukulkan
4,883
751
0
933
8,459
3,424
328
3,347
4,774
40,916
0
L
9,477
7,120
0
5,398
14,823
6,089
3,727
4,774
9,858
0
64,327
L
12,822
4,261
0
3,796
14,432
5,525
0
5,459
8,763
0
66,042
L
8,936
741
246
501
19,057
14,470
489
9,647
9,337
28,223
0
L
8,010
2,125
0
3,725
14,412
10,941
350
132
13,792
0
46,396
W
Baron Samedi
realdealson7501
Baron Samedi
7,766
1,502
906
1,389
10,895
3,154
504
5,012
5,883
33,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,569
Gold Earned
51,712
430
Minions Killed
547
0
Camps Cleared
0
1,725,008
Distance Traveled
1,815,330
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,883
566
178
8
0
408,187
4
W
Nemesis
11,548
550
118
6
0
441,531
0
W
Chaac
10,578
504
130
6
0
395,561
2
W
Cthulhu
9,335
445
72
3
0
306,348
1
L
Kukulkan
9,150
436
86
4
0
339,187
3
L
Apollo
11,683
556
137
7
0
339,784
1
L
Pele
10,327
492
100
5
0
367,395
3
L
Ganesha
8,672
413
23
1
0
337,913
0
L
Chaac
8,737
416
84
4
0
340,729
3
W
Baron Samedi
8,368
398
49
2
0
263,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role