Player Matchup

Kali
Kali
Gold III
BuffaloMuffin
Kali
Gold III
Level 127
God Stats
15W - 15L
1,442 SR
Queue Stats
100W - 94L
1,473 MMR
Party 1
Cerberus
Cerberus
Silver II
Nismo96
Cerberus
Silver II
Level 69
God Stats
2W - 1L
1,378 SR
Queue Stats
8W - 9L
1,492 MMR
Party 2
Discordia
Discordia
Gold V
Odokai
Discordia
Gold V
Level 82
God Stats
3W - 2L
1,981 SR
Queue Stats
23W - 23L
1,574 MMR
Party 2
Apollo
Apollo
Gold I
ThickLikeBuffalo
Apollo
Gold I
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 86L
1,612 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
kjbhsdaflkjb
Guan Yu
Gold IV
Level 141
God Stats
4W - 1L
1,833 SR
Queue Stats
20W - 14L
1,540 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,627 SR
1,538 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,630 SR
1,538 MMR
Agni
Agni
Gold IV
Nebadón
Agni
Gold IV
Level 151
God Stats
8W - 6L
1,459 SR
Queue Stats
120W - 114L
1,539 MMR
Solo
Sobek
Sobek
Bronze III
New2PC
Sobek
Bronze III
Level 153
God Stats
1W - 1L
1,296 SR
Queue Stats
84W - 86L
1,531 MMR
Solo
Anhur
Anhur
Gold I
Skollzo
Anhur
Gold I
Level 149
God Stats
6W - 10L
1,839 SR
Queue Stats
429W - 423L
1,544 MMR
Solo
King Arthur
King Arthur
Silver I
TheYoungBoy
King Arthur
Silver I
Level 41
God Stats
1W - 1L
1,746 SR
Queue Stats
4W - 3L
1,542 MMR
Solo
Arachne
Arachne
Gold III
Vroski
Arachne
Gold III
Level 128
God Stats
39W - 19L
1,812 SR
Queue Stats
1,033W - 1,036L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,506
626
2,918
7,745
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Nismo96
Cerberus
10
4 / 3 / 4
6,883
574
4,960
10,352
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Odokai
Discordia
11
3 / 2 / 3
6,833
569
5,315
4,545
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 2 / 3
6,612
551
4,711
5,447
1,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
kjbhsdaflkjb
Guan Yu
12
4 / 1 / 1
7,126
594
7,429
8,879
6,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetNemesisNu WaCu ChulainnScylla

VS

Bans
DanzaburouTsukuyomiJanusYemojaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
2 / 4 / 1
5,919
493
5,121
7,181
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
New2PC
Sobek
9
0 / 3 / 5
5,897
491
4,354
10,791
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Skollzo
Anhur
11
3 / 3 / 1
6,459
538
4,884
7,905
1,586
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TheYoungBoy
King Arthur
6
0 / 3 / 1
4,689
391
2,069
5,527
2,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Vroski
Arachne
12
3 / 0 / 1
6,943
579
3,664
6,418
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
8
8
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Agni
2
4
1
0.63
L
Sobek
New2PC
Sobek
0
3
5
0.83
W
Cerberus
Nismo96
Cerberus
4
3
4
2
W
Discordia
Odokai
Discordia
3
2
3
2.25
L
Anhur
Skollzo
Anhur
3
3
1
1.17
L
King Arthur
TheYoungBoy
King Arthur
0
3
1
0.17
W
1
2
3
1.25
L
Arachne
Vroski
Arachne
3
0
1
3.5
W
Guan Yu
kjbhsdaflkjb
Guan Yu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,333
Damage
20,092
36,968
Taken
37,822
16,650
Mitigated
13,921
17,316
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,918
1,603
0
5,163
7,745
2,738
669
1,221
6,524
0
47,200
L
Agni
5,121
148
0
2,119
7,181
2,064
0
3,202
3,442
30,840
0
L
Sobek
New2PC
Sobek
4,354
579
0
3,789
10,791
4,593
0
4,198
6,465
15,865
0
W
Cerberus
Nismo96
Cerberus
4,960
369
0
3,738
10,352
4,242
63
4,165
6,187
14,988
0
W
Discordia
Odokai
Discordia
5,315
202
0
1,372
4,545
1,441
128
2,789
1,756
35,259
0
L
Anhur
Skollzo
Anhur
4,884
2,698
0
2,335
7,905
1,586
0
1,385
6,471
0
39,979
L
King Arthur
TheYoungBoy
King Arthur
2,069
208
0
1,910
5,527
2,230
0
0
5,233
0
12,430
W
4,711
3,451
0
1,889
5,447
1,623
927
1,057
4,390
0
46,500
L
Arachne
Vroski
Arachne
3,664
1,978
0
2,519
6,418
3,448
0
785
5,526
0
43,229
W
Guan Yu
kjbhsdaflkjb
Guan Yu
7,429
885
232
4,922
8,879
6,606
524
243
8,336
0
38,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,960
Gold Earned
29,907
364
Minions Killed
256
0
Camps Cleared
0
1,271,388
Distance Traveled
1,052,954
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,506
626
83
7
0
273,686
3
L
Agni
5,919
493
49
4
0
230,969
4
L
Sobek
5,897
491
14
1
0
243,360
4
W
Cerberus
6,883
574
23
2
0
213,918
1
W
Discordia
6,833
569
94
8
0
243,654
11
L
Anhur
6,459
538
86
7
0
189,474
2
L
King Arthur
4,689
391
15
1
0
138,528
1
W
Apollo
6,612
551
87
7
0
260,618
2
L
Arachne
6,943
579
92
8
0
250,623
1
W
Guan Yu
7,126
594
77
6
0
279,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role