Player Matchup

Khepri
Khepri
DeimonDevilBat21
Khepri
Level 125
God Stats
1W - 1L
1,892 SR
Queue Stats
33W - 29L
1,310 Elo+
Party 2
Heimdallr
Heimdallr
Dixieeynormus
Heimdallr
Level 63
God Stats
1W - 0L
1,341 SR
Queue Stats
16W - 16L
1,310 Elo+
Party 2
Hou Yi
Hou Yi
HighRezSoyJax
Hou Yi
Level 22
God Stats
2W - 3L
1,450 SR
Queue Stats
145W - 99L
1,649 Elo+
Party 3
Da Ji
Da Ji
prboygarcia13
Da Ji
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
189W - 201L
1,509 Elo+
Party 2
Merlin
Merlin
smitedevseatglue
Merlin
Level 152
God Stats
3W - 5L
1,508 SR
Queue Stats
146W - 98L
1,649 Elo+
Party 3
Team Averages
Level 101
1,538 SR
1,486 Elo+

VS

Team Averages
Level 62
1,522 SR
1,575 Elo+
Sol
Sol
CuateLokz
Sol
Level 74
God Stats
2W - 2L
1,349 SR
Queue Stats
370W - 267L
1,662 Elo+
Party 1
Geb
Geb
Fonzieinator
Geb
Level 28
God Stats
11W - 4L
1,902 SR
Queue Stats
223W - 145L
1,712 Elo+
Party 1
Ravana
Ravana
GoodChitMan
Ravana
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 302L
1,547 Elo+
Party 4
Bakasura
Bakasura
IBrooKBosS
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 157L
1,532 Elo+
Party 4
Arachne
Arachne
cremecheese
Arachne
Level 26
God Stats
0W - 1L
1,362 SR
Queue Stats
13W - 21L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 19
9,466
947
5,430
16,442
19,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Dixieeynormus
Heimdallr
16
5 / 6 / 13
9,470
947
10,612
13,393
7,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 3 / 13
10,243
1,024
19,863
9,579
3,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 11
8,084
808
6,295
8,049
4,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 3 / 13
9,428
943
15,192
8,996
5,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 8
10,478
1,048
22,198
13,210
7,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 5 / 16
8,110
811
5,398
16,129
17,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
15
4 / 5 / 10
8,852
885
7,919
11,063
10,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
IBrooKBosS
Bakasura
16
4 / 4 / 10
9,211
921
3,758
9,216
4,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
cremecheese
Arachne
14
2 / 5 / 11
8,517
852
7,059
12,905
8,994
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
77
22
Kills
22
22
Deaths
22
69
Assists
55
Player
Kills
Deaths
Assists
KDA
L
11
3
8
5
W
1
5
19
2.1
W
Heimdallr
Dixieeynormus
Heimdallr
5
6
13
1.92
L
1
5
16
1.8
L
Ravana
4
5
10
1.8
W
8
3
13
4.83
L
Bakasura
IBrooKBosS
Bakasura
4
4
10
2.25
L
Arachne
cremecheese
Arachne
2
5
11
1.5
W
2
5
11
1.5
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,392
Damage
46,332
56,459
Taken
62,523
39,909
Mitigated
48,642
18,033
Healing
22,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,198
9,503
176
6,530
13,210
7,181
2,130
2,926
10,284
40,079
0
W
5,430
561
1,654
2,022
16,442
19,226
743
6,010
10,187
12,176
0
W
Heimdallr
Dixieeynormus
Heimdallr
10,612
4,741
0
2,728
13,393
7,544
1,251
6,561
6,704
0
26,516
L
5,398
1,042
2,322
1,901
16,129
17,087
359
5,708
10,421
11,996
0
L
Ravana
7,919
1,724
2,134
2,166
11,063
10,632
430
3,694
7,365
0
14,173
W
19,863
7,332
927
1,707
9,579
3,973
2,465
4,844
4,635
0
37,725
L
Bakasura
IBrooKBosS
Bakasura
3,758
2,946
28
1,967
9,216
4,748
301
2,732
6,484
0
9,590
L
Arachne
cremecheese
Arachne
7,059
5,214
1,027
4,101
12,905
8,994
234
5,562
7,343
0
9,215
W
6,295
831
268
1,064
8,049
4,113
710
4,358
3,597
0
9,586
W
15,192
1,417
3,834
3,829
8,996
5,053
1,246
5,823
3,123
35,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
45,168
139
Minions Killed
98
0
Camps Cleared
0
836,217
Distance Traveled
888,986
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,478
1,048
52
5
0
158,167
1
W
Khepri
9,466
947
22
2
0
177,007
1
W
Heimdallr
9,470
947
32
3
0
134,044
0
L
Geb
8,110
811
4
0
0
202,153
1
L
Ravana
8,852
885
15
2
0
166,178
0
W
Hou Yi
10,243
1,024
33
3
0
168,791
1
L
Bakasura
9,211
921
20
2
0
176,003
0
L
Arachne
8,517
852
7
1
0
186,485
0
W
Da Ji
8,084
808
8
1
0
162,752
1
W
Merlin
9,428
943
44
4
0
193,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role