Player Matchup

Bellona
Bellona
Cactus94
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 93L
1,381 Elo+
Party 1
Rama
Rama
Grodje
Rama
Level 23
God Stats
3W - 3L
1,324 SR
Queue Stats
101W - 116L
1,488 Elo+
Solo
Ymir
Ymir
Hozmoz
Ymir
Level 17
God Stats
61W - 89L
1,434 SR
Queue Stats
63W - 97L
1,420 Elo+
Party 1
Chaac
Chaac
Qohor
Chaac
Level 108
God Stats
3W - 4L
1,601 SR
Queue Stats
64W - 86L
1,417 Elo+
Party 1
Izanami
Izanami
Temeak
Izanami
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,691 Elo+
Solo
Team Averages
Level 38
1,472 SR
1,479 Elo+

VS

Team Averages
Level 15
1,527 SR
1,416 Elo+
Da Ji
Da Ji
DeathSylar
Da Ji
Level 16
God Stats
3W - 3L
1,613 SR
Queue Stats
12W - 13L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
ItzEkino
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,406 Elo+
Solo
Fenrir
Fenrir
Michu350
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
OldLeaf13
Geb
Level 8
God Stats
3W - 4L
1,520 SR
Queue Stats
19W - 19L
1,269 Elo+
Party 2
Aphrodite
Aphrodite
Szeregowy85
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cactus94
Bellona
20
4 / 4 / 9
14,150
884
9,067
24,136
27,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
Grodje
Rama
20
2 / 6 / 15
14,324
895
24,143
19,404
8,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Hozmoz
Ymir
20
5 / 5 / 16
16,256
1,016
18,014
27,005
39,521
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chaac
Qohor
Chaac
20
6 / 1 / 16
15,548
972
17,924
19,259
22,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Temeak
Izanami
20
8 / 13 / 9
15,509
969
30,422
24,038
10,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
13 / 7 / 12
16,685
1,043
28,435
24,910
17,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ItzEkino
Danzaburou
20
10 / 2 / 17
17,181
1,074
36,808
17,084
11,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Michu350
Fenrir
20
3 / 9 / 14
13,795
862
7,279
17,124
11,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 3 / 20
15,290
956
15,102
28,104
50,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Szeregowy85
Aphrodite
20
1 / 4 / 22
14,184
887
19,225
20,707
30,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
114
25
Kills
29
29
Deaths
25
65
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cactus94
Bellona
4
4
9
2.13
W
Da Ji
13
7
12
2.71
L
Rama
Grodje
Rama
2
6
15
1.58
L
Ymir
Hozmoz
Ymir
5
5
16
2.6
W
Danzaburou
ItzEkino
Danzaburou
10
2
17
9.25
W
Fenrir
Michu350
Fenrir
3
9
14
1.11
W
2
3
20
4
L
Chaac
Qohor
Chaac
6
1
16
14
W
Aphrodite
Szeregowy85
Aphrodite
1
4
22
3
L
Izanami
Temeak
Izanami
8
13
9
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,570
Damage
106,849
113,842
Taken
107,929
109,333
Mitigated
122,254
7,704
Healing
24,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cactus94
Bellona
9,067
3,177
0
1,013
24,136
27,444
0
7,962
16,174
381
14,768
W
Da Ji
28,435
7,659
0
1,699
24,910
17,737
0
3,779
20,991
0
48,819
L
Rama
Grodje
Rama
24,143
17,113
0
109
19,404
8,950
0
5,723
13,681
0
46,981
L
Ymir
Hozmoz
Ymir
18,014
1,514
0
783
27,005
39,521
0
8,765
18,240
36,152
0
W
Danzaburou
ItzEkino
Danzaburou
36,808
24,455
0
2,232
17,084
11,488
0
3,173
13,886
0
108,608
W
Fenrir
Michu350
Fenrir
7,279
867
0
54
17,124
11,973
0
2,821
14,278
0
12,579
W
15,102
1,502
0
1,448
28,104
50,442
0
4,833
23,046
30,720
0
L
Chaac
Qohor
Chaac
17,924
1,586
0
5,799
19,259
22,541
0
6,603
12,656
1,747
48,707
W
Aphrodite
Szeregowy85
Aphrodite
19,225
2,468
9,735
9,794
20,707
30,614
0
4,123
16,388
32,254
0
L
Izanami
Temeak
Izanami
30,422
25,537
0
0
24,038
10,877
0
5,274
18,764
0
71,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,787
Gold Earned
77,135
296
Minions Killed
301
9
Camps Cleared
8
1,429,174
Distance Traveled
1,414,545
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,150
884
21
1
0
301,841
0
W
Da Ji
16,685
1,043
47
3
1
272,072
0
L
Rama
14,324
895
52
3
8
302,712
1
L
Ymir
16,256
1,016
43
3
0
262,343
0
W
Danzaburou
17,181
1,074
178
11
5
294,301
0
W
Fenrir
13,795
862
11
1
1
239,286
2
W
Geb
15,290
956
29
2
1
315,483
0
L
Chaac
15,548
972
50
3
0
310,277
0
W
Aphrodite
14,184
887
36
2
0
293,403
0
L
Izanami
15,509
969
130
8
1
252,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role