Player Matchup

King Arthur
King Arthur
Joshi481
King Arthur
Level 14
God Stats
7W - 6L
1,585 SR
Queue Stats
18W - 12L
1,567 Elo+
Party 1
Merlin
Merlin
Negroid12
Merlin
Level 21
God Stats
27W - 10L
1,544 SR
Queue Stats
52W - 28L
1,567 Elo+
Party 1
Fenrir
Fenrir
theLexus13
Fenrir
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
264W - 183L
1,567 Elo+
Party 1
Team Averages
Level 27
1,543 SR
1,567 Elo+

VS

Team Averages
Level 42
1,508 SR
1,460 Elo+
Artemis
Artemis
Babajagan
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,495 Elo+
Solo
Bellona
Bellona
DragoosssKLK
Bellona
Level 15
God Stats
1W - 3L
1,524 SR
Queue Stats
211W - 290L
1,360 Elo+
Solo
Ao Kuang
Ao Kuang
pattx
Ao Kuang
Level 106
God Stats
19W - 30L
1,501 SR
Queue Stats
869W - 750L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Joshi481
King Arthur
15
4 / 3 / 13
11,492
676
8,366
17,130
11,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Negroid12
Merlin
16
7 / 1 / 10
12,320
725
20,142
9,863
3,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
theLexus13
Fenrir
16
8 / 3 / 9
13,350
785
11,455
10,815
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Babajagan
Artemis
13
0 / 7 / 6
9,778
575
8,870
11,843
4,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
DragoosssKLK
Bellona
12
2 / 8 / 4
10,241
602
7,442
17,239
12,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
pattx
Ao Kuang
15
5 / 4 / 1
11,207
659
11,486
18,184
6,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
7
7
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Babajagan
Artemis
0
7
6
0.43
L
Bellona
DragoosssKLK
Bellona
2
8
4
0.5
W
King Arthur
Joshi481
King Arthur
4
3
13
3.5
W
Merlin
Negroid12
Merlin
7
1
10
12
L
Ao Kuang
pattx
Ao Kuang
5
4
1
1.38
W
Fenrir
theLexus13
Fenrir
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,963
Damage
27,798
37,808
Taken
47,266
21,235
Mitigated
23,407
12,078
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Babajagan
Artemis
8,870
4,181
0
1,101
11,843
4,300
0
5,164
6,679
0
30,121
L
Bellona
DragoosssKLK
Bellona
7,442
2,516
0
1,020
17,239
12,211
0
7,076
10,163
0
36,484
W
King Arthur
Joshi481
King Arthur
8,366
1,811
0
5,155
17,130
11,294
250
4,374
12,756
245
31,329
W
Merlin
Negroid12
Merlin
20,142
1,486
0
3,936
9,863
3,900
663
3,405
6,458
77,071
0
L
Ao Kuang
pattx
Ao Kuang
11,486
4,472
0
6,916
18,184
6,896
0
8,238
9,946
40,667
0
W
Fenrir
theLexus13
Fenrir
11,455
3,575
0
2,987
10,815
6,041
821
3,844
6,971
0
52,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
31,226
200
Minions Killed
157
0
Camps Cleared
0
936,452
Distance Traveled
833,455
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,778
575
53
3
0
244,677
6
L
Bellona
10,241
602
51
3
0
272,542
4
W
King Arthur
11,492
676
41
2
0
322,310
3
W
Merlin
12,320
725
107
6
0
295,039
3
L
Ao Kuang
11,207
659
53
3
0
316,236
2
W
Fenrir
13,350
785
52
3
0
319,103
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role