Player Matchup

Medusa
Medusa
Afronippels
Medusa
Level 11
God Stats
9W - 8L
1,683 SR
Queue Stats
79W - 70L
1,639 Elo+
Solo
Freya
Freya
JaiDean_
Freya
Level 108
God Stats
2W - 1L
1,358 SR
Queue Stats
84W - 47L
1,661 Elo+
Party 1
Fenrir
Fenrir
Kavir97
Fenrir
Level 6
God Stats
11W - 4L
1,742 SR
Queue Stats
304W - 149L
1,807 Elo+
Party 1
Chang'e
Chang'e
killer_pawin666
Chang'e
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 31L
1,635 Elo+
Solo
Nemesis
Nemesis
xl Chente lx
Nemesis
Level 22
God Stats
12W - 10L
1,752 SR
Queue Stats
482W - 449L
1,606 Elo+
Solo
Team Averages
Level 35
1,607 SR
1,670 Elo+

VS

Team Averages
Level 16
1,696 SR
1,688 Elo+
Aphrodite
Aphrodite
AphroditeUwU493
Aphrodite
Level 3
God Stats
14W - 5L
1,948 SR
Queue Stats
20W - 15L
1,854 Elo+
Solo
Ravana
Ravana
I Eat Pousay
Ravana
Level 25
God Stats
39W - 38L
1,737 SR
Queue Stats
140W - 152L
1,704 Elo+
Solo
Ullr
Ullr
LongJohn222
Ullr
Level 26
God Stats
22W - 23L
1,565 SR
Queue Stats
106W - 98L
1,671 Elo+
Solo
Ra
Ra
Lonzo2trill
Ra
Level 20
God Stats
2W - 1L
1,731 SR
Queue Stats
248W - 248L
1,658 Elo+
Solo
Odin
Odin
marcos renan 99
Odin
Level 7
God Stats
5W - 6L
1,502 SR
Queue Stats
37W - 42L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
10 / 5 / 3
14,481
603
13,650
15,558
6,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
JaiDean_
Freya
20
8 / 4 / 8
14,546
606
15,813
16,919
8,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Kavir97
Fenrir
20
6 / 5 / 4
13,654
569
12,197
20,574
23,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 5 / 6
13,131
547
11,616
19,330
7,655
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
xl Chente lx
Nemesis
18
0 / 2 / 4
11,351
473
3,412
13,831
5,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AphroditeUwU493
Aphrodite
20
9 / 3 / 7
14,214
592
22,464
16,736
7,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
20
10 / 5 / 6
13,521
563
18,079
18,271
9,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 1 / 0
6,587
274
267
1,054
159
Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 9 / 2
10,200
425
5,043
15,722
12,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 8 / 4
10,318
430
6,384
18,160
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
26
Kills
21
21
Deaths
26
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
5
3
2.3
L
Aphrodite
AphroditeUwU493
Aphrodite
9
3
7
4.17
L
Ravana
10
5
6
2.6
W
Freya
JaiDean_
Freya
8
4
8
3
W
Fenrir
Kavir97
Fenrir
6
5
4
1.6
L
0
1
0
0
L
1
9
2
0.22
W
2
5
6
1
L
1
8
4
0.38
W
Nemesis
xl Chente lx
Nemesis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,688
Damage
52,237
86,212
Taken
69,943
52,080
Mitigated
41,233
26,448
Healing
25,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,650
6,901
0
2,914
15,558
6,300
2,406
4,838
10,645
0
103,981
L
Aphrodite
AphroditeUwU493
Aphrodite
22,464
459
6,788
10,313
16,736
7,559
1,279
8,557
7,776
122,698
0
L
Ravana
18,079
6,047
0
4,482
18,271
9,150
1,314
7,069
11,016
0
99,425
W
Freya
JaiDean_
Freya
15,813
5,620
0
8,710
16,919
8,911
970
7,027
9,848
74,108
6,105
W
Fenrir
Kavir97
Fenrir
12,197
4,004
0
3,351
20,574
23,767
1,385
5,212
15,012
0
84,488
L
267
63
0
192
1,054
159
0
430
624
0
2,646
L
5,043
725
380
2,884
15,722
12,726
947
4,797
10,821
48,139
0
W
11,616
708
1,417
8,273
19,330
7,655
298
7,830
11,350
96,964
0
L
6,384
1,413
0
395
18,160
11,639
602
5,490
12,231
0
36,130
W
Nemesis
xl Chente lx
Nemesis
3,412
947
0
1,783
13,831
5,447
0
2,600
11,231
0
93,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,163
Gold Earned
54,840
777
Minions Killed
544
0
Camps Cleared
0
2,121,731
Distance Traveled
1,664,605
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,481
603
184
8
0
358,928
0
L
Aphrodite
14,214
592
231
10
0
436,050
4
L
Ravana
13,521
563
149
6
0
478,682
0
W
Freya
14,546
606
106
4
0
402,774
3
W
Fenrir
13,654
569
148
6
0
417,448
1
L
Ullr
6,587
274
7
0
0
44,530
0
L
Ra
10,200
425
94
4
0
308,512
1
W
Chang'e
13,131
547
195
8
0
407,938
5
L
Odin
10,318
430
63
3
0
396,831
2
W
Nemesis
11,351
473
144
6
0
534,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role