Player Matchup

Hachiman
Hachiman
Gold V
Al-Capone-Qc-
Hachiman
Gold V
Level 102
God Stats
4W - 4L
1,115 SR
Queue Stats
346W - 345L
1,167 MMR
Solo
Anubis
Anubis
Silver I
Eindle
Anubis
Silver I
Level 89
God Stats
59W - 41L
1,527 SR
Queue Stats
180W - 189L
1,152 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
TecWillSilva
Ao Kuang
Silver I
Level 159
God Stats
19W - 18L
1,640 SR
Queue Stats
948W - 972L
1,137 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
XxcastroSxX
Sun Wukong
Silver II
Level 103
God Stats
70W - 56L
1,427 SR
Queue Stats
222W - 223L
1,138 MMR
Solo
Cthulhu
Cthulhu
Bronze I
yamir112
Cthulhu
Bronze I
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,125 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,442 SR
1,144 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,549 SR
1,143 MMR
Osiris
Osiris
Silver III
Checo FuHer
Osiris
Silver III
Level 127
God Stats
16W - 17L
1,755 SR
Queue Stats
541W - 557L
1,154 MMR
Solo
Medusa
Medusa
Silver II
LordOfGodsWS
Medusa
Silver II
Level 89
God Stats
35W - 26L
1,515 SR
Queue Stats
691W - 671L
1,128 MMR
Party 1
Ne Zha
Ne Zha
Silver I
X MrMerc X
Ne Zha
Silver I
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
437W - 419L
1,158 MMR
Solo
Scylla
Scylla
Silver II
josesito562
Scylla
Silver II
Level 128
God Stats
126W - 99L
1,531 SR
Queue Stats
796W - 809L
1,171 MMR
Solo
Ganesha
Ganesha
Silver II
xSonicgoose
Ganesha
Silver II
Level 77
God Stats
16W - 12L
1,446 SR
Queue Stats
334W - 330L
1,103 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Al-Capone-Qc-
Hachiman
20
5 / 6 / 8
14,320
573
14,989
20,578
9,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Eindle
Anubis
20
9 / 2 / 8
15,169
607
17,947
17,189
8,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
TecWillSilva
Ao Kuang
20
11 / 3 / 8
15,636
625
14,852
27,354
11,352
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
XxcastroSxX
Sun Wukong
20
6 / 2 / 4
15,055
602
17,621
25,255
16,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
yamir112
Cthulhu
19
6 / 2 / 12
13,113
525
10,589
24,754
17,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bans
Nu WaBakasuraApolloCabrakanSet

VS

Bans
DanzaburouTsukuyomiKing ArthurNemesisBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
2 / 6 / 1
11,217
449
17,154
24,890
26,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
17
5 / 9 / 2
11,255
450
16,779
23,310
9,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
X MrMerc X
Ne Zha
19
3 / 9 / 5
12,665
507
8,304
22,252
9,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
17
3 / 8 / 2
11,626
465
10,759
13,639
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
xSonicgoose
Ganesha
15
2 / 5 / 5
10,383
415
8,893
18,132
17,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
37
Kills
15
15
Deaths
37
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Al-Capone-Qc-
Hachiman
5
6
8
1.5
L
Osiris
2
6
1
0.42
W
Anubis
Eindle
Anubis
9
2
8
6.5
L
Medusa
5
9
2
0.67
W
Ao Kuang
TecWillSilva
Ao Kuang
11
3
8
5
L
Ne Zha
X MrMerc X
Ne Zha
3
9
5
0.61
W
Sun Wukong
XxcastroSxX
Sun Wukong
6
2
4
4
L
Scylla
3
8
2
0.5
L
Ganesha
xSonicgoose
Ganesha
2
5
5
0.9
W
Cthulhu
yamir112
Cthulhu
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,998
Damage
61,889
115,130
Taken
102,223
63,893
Mitigated
66,332
56,933
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Al-Capone-Qc-
Hachiman
14,989
8,994
0
8,626
20,578
9,998
4,993
3,565
16,998
0
100,863
L
Osiris
17,154
4,983
0
5,926
24,890
26,314
0
4,853
20,037
4,646
73,608
W
Anubis
Eindle
Anubis
17,947
403
0
10,753
17,189
8,642
5,459
4,133
12,852
104,612
0
L
Medusa
16,779
7,131
0
5,442
23,310
9,336
1,444
8,476
14,834
0
75,940
W
Ao Kuang
TecWillSilva
Ao Kuang
14,852
4,429
0
16,826
27,354
11,352
2,580
2,505
24,793
119,366
0
L
Ne Zha
X MrMerc X
Ne Zha
8,304
5,004
0
3,174
22,252
9,058
0
10,513
11,739
0
72,512
W
Sun Wukong
XxcastroSxX
Sun Wukong
17,621
6,079
0
10,368
25,255
16,528
252
445
24,810
0
95,887
L
Scylla
10,759
1,060
0
970
13,639
4,259
276
9,952
3,627
66,327
0
L
Ganesha
xSonicgoose
Ganesha
8,893
1,228
0
2,567
18,132
17,365
0
9,534
8,598
33,555
0
W
Cthulhu
yamir112
Cthulhu
10,589
821
511
9,849
24,754
17,373
602
9,220
15,400
39,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,293
Gold Earned
57,146
634
Minions Killed
532
0
Camps Cleared
0
2,292,255
Distance Traveled
2,162,810
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,320
573
149
6
0
405,852
2
L
Osiris
11,217
449
132
5
0
451,708
0
W
Anubis
15,169
607
147
6
0
447,555
4
L
Medusa
11,255
450
147
6
0
414,284
3
W
Ao Kuang
15,636
625
130
5
0
491,907
1
L
Ne Zha
12,665
507
116
5
0
466,405
5
W
Sun Wukong
15,055
602
153
6
0
471,629
5
L
Scylla
11,626
465
122
5
0
343,259
2
L
Ganesha
10,383
415
15
1
0
487,154
9
W
Cthulhu
13,113
525
55
2
0
475,312
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role