Player Matchup

Cthulhu
Cthulhu
EdgyEntropy
Cthulhu
Level 145
God Stats
9W - 1L
1,798 SR
Queue Stats
13W - 1L
2,034 Elo+
Party 1
Chang'e
Chang'e
RCG33
Chang'e
Level 28
God Stats
1W - 0L
1,850 SR
Queue Stats
17W - 0L
2,013 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tucupi
Cu Chulainn
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 3L
2,013 Elo+
Party 1
Team Averages
Level 107
1,716 SR
2,020 Elo+

VS

Team Averages
Level 74
1,598 SR
1,485 Elo+
Merlin
Merlin
Captain Aizen
Merlin
Level 107
God Stats
9W - 5L
1,799 SR
Queue Stats
235W - 236L
1,587 Elo+
Party 2
Bellona
Bellona
KremeFiII
Bellona
Level 7
God Stats
17W - 19L
1,389 SR
Queue Stats
114W - 141L
1,282 Elo+
Solo
Ymir
Ymir
SenjuSho
Ymir
Level 108
God Stats
18W - 19L
1,606 SR
Queue Stats
783W - 893L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EdgyEntropy
Cthulhu
11
1 / 3 / 11
7,510
751
7,578
10,505
5,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
RCG33
Chang'e
12
5 / 1 / 10
8,292
829
7,671
6,871
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
tucupi
Cu Chulainn
13
11 / 1 / 6
9,937
994
7,482
11,835
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 2
7,109
711
7,741
7,176
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
KremeFiII
Bellona
9
2 / 4 / 1
6,613
661
2,564
8,518
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
10
0 / 7 / 5
7,278
728
6,566
11,128
4,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
5
5
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Cthulhu
EdgyEntropy
Cthulhu
1
3
11
2.17
L
Bellona
KremeFiII
Bellona
2
4
1
0.63
W
Chang'e
RCG33
Chang'e
5
1
10
10
L
Ymir
0
7
5
0.36
W
Cu Chulainn
tucupi
Cu Chulainn
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,731
Damage
16,871
29,211
Taken
26,822
17,015
Mitigated
12,527
11,652
Healing
1,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,741
456
0
342
7,176
2,494
0
3,184
3,850
24,317
0
W
Cthulhu
EdgyEntropy
Cthulhu
7,578
544
0
1,015
10,505
5,330
135
6,329
3,630
25,149
0
L
Bellona
KremeFiII
Bellona
2,564
488
0
1,324
8,518
5,573
0
5,386
2,957
0
15,454
W
Chang'e
RCG33
Chang'e
7,671
482
4,389
3,442
6,871
2,963
197
3,337
3,318
26,234
0
L
Ymir
6,566
956
0
0
11,128
4,460
0
6,858
4,049
16,638
0
W
Cu Chulainn
tucupi
Cu Chulainn
7,482
1,895
0
2,806
11,835
8,722
213
3,981
7,540
3,811
25,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,739
Gold Earned
21,000
118
Minions Killed
84
0
Camps Cleared
0
590,795
Distance Traveled
488,010
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,109
711
36
4
0
146,854
2
W
Cthulhu
7,510
751
39
4
0
193,983
2
L
Bellona
6,613
661
19
2
0
178,892
0
W
Chang'e
8,292
829
42
4
0
184,796
1
L
Ymir
7,278
728
29
3
0
162,264
1
W
Cu Chulainn
9,937
994
37
4
0
212,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role