Player Matchup

Ymir
Ymir
Dyeoman38
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GrandpaHairs
Sun Wukong
Level 18
God Stats
6W - 9L
1,888 SR
Queue Stats
70W - 64L
1,893 Elo+
Party 1
Hades
Hades
GrandpaHands
Hades
Level 29
God Stats
1W - 6L
1,377 SR
Queue Stats
220W - 257L
1,567 Elo+
Party 1
Chernobog
Chernobog
ProsciuttoPro92
Chernobog
Level 39
God Stats
11W - 8L
1,894 SR
Queue Stats
184W - 206L
1,621 Elo+
Party 1
Zeus
Zeus
runner1014
Zeus
Level 37
God Stats
2W - 3L
1,435 SR
Queue Stats
100W - 141L
1,642 Elo+
Party 1
Team Averages
Level 25
1,619 SR
1,645 Elo+

VS

Team Averages
Level 25
1,581 SR
1,598 Elo+
Apollo
Apollo
BIG MOMMA SEAN
Apollo
Level 29
God Stats
8W - 2L
1,818 SR
Queue Stats
35W - 20L
1,720 Elo+
Solo
Cthulhu
Cthulhu
DevilDog2018369
Cthulhu
Level 16
God Stats
6W - 4L
1,413 SR
Queue Stats
55W - 62L
1,521 Elo+
Solo
Chiron
Chiron
ETg Russell
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 73L
1,671 Elo+
Solo
Mercury
Mercury
IcedSoda
Mercury
Level 29
God Stats
19W - 11L
1,672 SR
Queue Stats
26W - 17L
1,641 Elo+
Solo
Mulan
Mulan
Mapacha_Ali
Mulan
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 114L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 7 / 1
4,298
430
2,397
9,679
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
GrandpaHairs
Sun Wukong
10
1 / 0 / 5
5,449
545
1,758
4,230
2,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 1 / 6
5,621
562
3,464
5,305
2,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
ProsciuttoPro92
Chernobog
7
0 / 7 / 3
4,541
454
4,062
7,545
1,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
5 / 5 / 0
6,474
647
3,684
6,254
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,469
747
3,940
5,042
1,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
5 / 1 / 9
7,244
724
5,271
8,359
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
10
7 / 1 / 7
6,595
660
7,519
6,570
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
IcedSoda
Mercury
9
3 / 3 / 3
5,762
576
4,344
5,483
1,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 1
5,545
555
2,455
4,486
2,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
8
Kills
20
20
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
5
1
9
9.5
L
Ymir
0
7
1
0.07
W
Chiron
7
1
7
10.5
L
Sun Wukong
GrandpaHairs
Sun Wukong
1
0
5
3.5
L
2
1
6
5
W
Mercury
IcedSoda
Mercury
3
3
3
1.5
W
0
2
1
0.25
L
Chernobog
ProsciuttoPro92
Chernobog
0
7
3
0.21
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,365
Damage
23,529
33,013
Taken
29,940
11,551
Mitigated
11,447
6,884
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,940
2,278
0
592
5,042
1,659
2,971
1,818
3,224
0
51,935
W
5,271
717
89
2,482
8,359
4,181
215
2,926
5,433
16,308
0
L
Ymir
2,397
1,178
0
359
9,679
3,759
0
2,912
6,767
8,367
0
W
Chiron
7,519
3,420
1,446
3,903
6,570
1,939
1,275
1,679
4,866
0
29,758
L
Sun Wukong
GrandpaHairs
Sun Wukong
1,758
431
0
708
4,230
2,111
0
0
4,055
0
17,641
L
3,464
72
490
2,429
5,305
2,654
0
937
4,368
23,616
0
W
Mercury
IcedSoda
Mercury
4,344
1,981
0
625
5,483
1,636
534
1,760
3,723
0
22,801
W
2,455
355
0
964
4,486
2,032
330
1,362
2,949
0
18,127
L
Chernobog
ProsciuttoPro92
Chernobog
4,062
2,220
0
1,279
7,545
1,555
0
1,247
6,298
0
17,442
L
3,684
1,045
258
1,361
6,254
1,472
111
175
6,054
24,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,383
Gold Earned
32,615
175
Minions Killed
265
0
Camps Cleared
0
927,926
Distance Traveled
966,730
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,469
747
108
11
0
205,960
1
W
Cthulhu
7,244
724
18
2
0
198,784
1
L
Ymir
4,298
430
13
1
0
197,932
0
W
Chiron
6,595
660
44
4
0
168,230
2
L
Sun Wukong
5,449
545
38
4
0
189,392
0
L
Hades
5,621
562
46
5
0
186,501
4
W
Mercury
5,762
576
48
5
0
208,436
0
W
Mulan
5,545
555
47
5
0
185,320
0
L
Chernobog
4,541
454
36
4
0
190,433
5
L
Zeus
6,474
647
42
4
0
163,668
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role