Player Matchup

Chaac
Chaac
AdamTomasBlood
Chaac
Level 123
God Stats
54W - 33L
1,405 SR
Queue Stats
179W - 141L
1,577 Elo+
Solo
The Morrigan
The Morrigan
Mrspudweiser
The Morrigan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,415 Elo+
Party 3
Danzaburou
Danzaburou
Plocanin
Danzaburou
Level 59
God Stats
83W - 91L
1,494 SR
Queue Stats
109W - 160L
1,330 Elo+
Party 2
Jormungandr
Jormungandr
Plocanka
Jormungandr
Level 63
God Stats
14W - 18L
1,447 SR
Queue Stats
113W - 163L
1,335 Elo+
Party 2
Nemesis
Nemesis
UgandanFource
Nemesis
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,415 Elo+
Party 3
Team Averages
Level 73
1,469 SR
1,415 Elo+

VS

Team Averages
Level 113
1,591 SR
1,654 Elo+
Tsukuyomi
Tsukuyomi
HrMorgaes
Tsukuyomi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 21L
1,791 Elo+
Party 1
Fenrir
Fenrir
MELlODASAMA
Fenrir
Level 142
God Stats
4W - 3L
1,803 SR
Queue Stats
159W - 117L
1,632 Elo+
Party 1
Danzaburou
Danzaburou
PlEeSmKoYn
Danzaburou
Level 41
God Stats
14W - 10L
1,667 SR
Queue Stats
62W - 47L
1,593 Elo+
Party 1
Bacchus
Bacchus
QueenOfKeta
Bacchus
Level 139
God Stats
2W - 5L
1,335 SR
Queue Stats
328W - 301L
1,557 Elo+
Party 1
Janus
Janus
TheFunkyJesus
Janus
Level 86
God Stats
19W - 9L
1,650 SR
Queue Stats
62W - 33L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 1
11,150
507
15,989
19,166
23,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
Mrspudweiser
The Morrigan
14
2 / 12 / 1
9,339
425
5,118
13,109
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Plocanin
Danzaburou
16
0 / 9 / 2
9,560
435
6,102
12,865
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Plocanka
Jormungandr
13
1 / 5 / 0
8,705
396
4,744
17,239
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
11
1 / 4 / 1
8,269
376
3,420
10,739
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HrMorgaes
Tsukuyomi
20
10 / 1 / 9
13,332
606
14,946
13,758
5,603
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
20
4 / 2 / 5
12,253
557
9,429
20,931
12,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
PlEeSmKoYn
Danzaburou
18
9 / 1 / 6
12,255
557
9,612
13,619
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
QueenOfKeta
Bacchus
17
3 / 1 / 15
12,363
562
9,822
17,268
19,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 1 / 9
14,134
642
10,179
11,429
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
78
6
Kills
34
34
Deaths
6
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Tsukuyomi
HrMorgaes
Tsukuyomi
10
1
9
14.5
W
Fenrir
4
2
5
3.25
L
The Morrigan
Mrspudweiser
The Morrigan
2
12
1
0.21
W
Danzaburou
PlEeSmKoYn
Danzaburou
9
1
6
12
L
Danzaburou
Plocanin
Danzaburou
0
9
2
0.11
L
Jormungandr
Plocanka
Jormungandr
1
5
0
0.2
W
Bacchus
QueenOfKeta
Bacchus
3
1
15
10.5
W
8
1
9
12.5
L
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,373
Damage
53,988
73,118
Taken
77,005
48,830
Mitigated
47,263
9,117
Healing
36,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,989
3,445
0
5,588
19,166
23,041
246
3,641
15,458
0
75,938
W
Tsukuyomi
HrMorgaes
Tsukuyomi
14,946
3,044
0
6,870
13,758
5,603
983
1,157
12,507
0
112,307
W
Fenrir
9,429
4,559
0
13,983
20,931
12,564
2,084
382
19,857
0
68,648
L
The Morrigan
Mrspudweiser
The Morrigan
5,118
921
0
625
13,109
4,673
0
5,868
6,860
42,300
763
W
Danzaburou
PlEeSmKoYn
Danzaburou
9,612
4,045
0
8,233
13,619
5,293
3,401
2,467
10,880
0
73,866
L
Danzaburou
Plocanin
Danzaburou
6,102
2,241
0
1,067
12,865
4,032
2,354
3,648
9,171
0
55,902
L
Jormungandr
Plocanka
Jormungandr
4,744
695
0
481
17,239
11,898
0
5,300
11,645
36,897
0
W
Bacchus
QueenOfKeta
Bacchus
9,822
1,661
0
5,014
17,268
19,683
312
3,848
13,318
56,458
0
W
10,179
1,269
0
2,069
11,429
4,120
1,236
3,539
7,659
115,463
0
L
Nemesis
3,420
1,443
0
1,356
10,739
5,186
0
1,039
9,498
0
43,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,023
Gold Earned
64,337
491
Minions Killed
654
0
Camps Cleared
0
1,657,799
Distance Traveled
2,219,903
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,150
507
158
7
0
386,231
2
W
Tsukuyomi
13,332
606
164
7
0
478,467
3
W
Fenrir
12,253
557
115
5
0
422,023
4
L
The Morrigan
9,339
425
101
5
0
296,571
0
W
Danzaburou
12,255
557
96
4
0
400,166
0
L
Danzaburou
9,560
435
109
5
0
299,776
1
L
Jormungandr
8,705
396
55
3
0
352,088
5
W
Bacchus
12,363
562
63
3
0
430,151
5
W
Janus
14,134
642
216
10
0
489,096
7
L
Nemesis
8,269
376
68
3
0
323,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role