Player Matchup

Medusa
Medusa
Anubis_Soul_ITA
Medusa
Level 36
God Stats
12W - 7L
1,815 SR
Queue Stats
50W - 61L
1,832 Elo+
Party 1
Sun Wukong
Sun Wukong
BoeJonson
Sun Wukong
Level 62
God Stats
10W - 10L
1,469 SR
Queue Stats
74W - 75L
1,453 Elo+
Party 2
Anubis
Anubis
ScionOfOldGhis
Anubis
Level 100
God Stats
2W - 2L
1,762 SR
Queue Stats
158W - 183L
1,457 Elo+
Party 2
Athena
Athena
marck16997
Athena
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
239W - 237L
1,498 Elo+
Party 1
Fenrir
Fenrir
vicendres
Fenrir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 79
1,609 SR
1,548 Elo+

VS

Team Averages
Level 64
1,391 SR
1,413 Elo+
King Arthur
King Arthur
ImFalseSocrates
King Arthur
Level 30
God Stats
1W - 2L
1,319 SR
Queue Stats
28W - 55L
1,323 Elo+
Party 3
Hun Batz
Hun Batz
Kurokumo67
Hun Batz
Level 84
God Stats
6W - 6L
1,583 SR
Queue Stats
348W - 299L
1,570 Elo+
Solo
Cthulhu
Cthulhu
N4T1VE F1GHT3R
Cthulhu
Level 69
God Stats
4W - 11L
1,240 SR
Queue Stats
305W - 329L
1,451 Elo+
Solo
Medusa
Medusa
PituMartin
Medusa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 159L
1,353 Elo+
Party 3
Chang'e
Chang'e
franshooten
Chang'e
Level 103
God Stats
4W - 7L
1,311 SR
Queue Stats
325W - 363L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
9,076
504
8,623
9,046
3,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
BoeJonson
Sun Wukong
16
2 / 1 / 10
9,589
533
8,482
13,562
8,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 6 / 10
8,651
481
12,625
10,354
7,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
marck16997
Athena
14
7 / 0 / 14
10,179
566
9,246
15,919
15,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
vicendres
Fenrir
15
6 / 2 / 6
9,575
532
6,843
18,342
7,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImFalseSocrates
King Arthur
13
1 / 2 / 3
7,604
422
6,681
14,973
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Kurokumo67
Hun Batz
12
3 / 6 / 2
7,533
419
6,746
10,724
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 6 / 1
8,044
447
8,887
14,646
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
PituMartin
Medusa
12
0 / 4 / 3
7,403
411
3,952
10,273
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
franshooten
Chang'e
13
3 / 7 / 5
8,451
470
14,056
15,629
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
25
Kills
10
11
Deaths
25
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
Sun Wukong
BoeJonson
Sun Wukong
2
1
10
7
L
King Arthur
ImFalseSocrates
King Arthur
1
2
3
1.25
L
Hun Batz
Kurokumo67
Hun Batz
3
6
2
0.67
L
3
6
1
0.58
L
Medusa
PituMartin
Medusa
0
4
3
0.38
W
3
6
10
1.33
L
Chang'e
franshooten
Chang'e
3
7
5
0.79
W
Athena
marck16997
Athena
7
0
14
14
W
Fenrir
vicendres
Fenrir
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,819
Damage
40,322
67,223
Taken
66,245
43,194
Mitigated
32,793
24,063
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,623
4,725
0
3,003
9,046
3,738
611
4,269
4,683
0
39,147
W
Sun Wukong
BoeJonson
Sun Wukong
8,482
1,185
0
2,091
13,562
8,913
1,142
3,142
10,019
0
55,651
L
King Arthur
ImFalseSocrates
King Arthur
6,681
555
0
5,385
14,973
10,166
0
3,424
11,549
0
35,531
L
Hun Batz
Kurokumo67
Hun Batz
6,746
2,252
166
1,441
10,724
5,344
0
3,805
6,919
0
40,481
L
8,887
401
437
1,039
14,646
9,305
0
5,547
9,099
34,456
0
L
Medusa
PituMartin
Medusa
3,952
1,923
0
2,682
10,273
3,398
0
2,219
8,054
0
35,148
W
12,625
773
203
3,001
10,354
7,061
542
5,450
4,572
51,725
0
L
Chang'e
franshooten
Chang'e
14,056
838
530
3,936
15,629
4,580
0
6,876
8,753
53,673
0
W
Athena
marck16997
Athena
9,246
3,870
0
5,465
15,919
15,907
360
5,143
10,340
27,145
0
W
Fenrir
vicendres
Fenrir
6,843
2,648
554
9,746
18,342
7,575
216
3,995
14,116
0
63,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,070
Gold Earned
39,035
389
Minions Killed
304
0
Camps Cleared
0
1,661,271
Distance Traveled
1,672,878
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,076
504
69
4
0
345,076
2
W
Sun Wukong
9,589
533
108
6
0
337,926
6
L
King Arthur
7,604
422
63
4
0
370,972
5
L
Hun Batz
7,533
419
58
3
0
308,965
4
L
Cthulhu
8,044
447
44
2
0
338,174
6
L
Medusa
7,403
411
61
3
0
337,326
1
W
Anubis
8,651
481
88
5
0
255,196
3
L
Chang'e
8,451
470
78
4
0
317,441
2
W
Athena
10,179
566
35
2
0
362,142
3
W
Fenrir
9,575
532
89
5
0
360,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role