Player Matchup

Fenrir
Fenrir
Alabasterr
Fenrir
Level 160
God Stats
14W - 10L
1,509 SR
Queue Stats
225W - 239L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Mean Mr Hankey
Cthulhu
Level 135
God Stats
15W - 15L
1,591 SR
Queue Stats
160W - 197L
1,418 Elo+
Party 1
Tyr
Tyr
joelluqueS
Tyr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
juli325482
Scylla
Level 56
God Stats
2W - 0L
1,740 SR
Queue Stats
17W - 12L
1,572 Elo+
Solo
Cupid
Cupid
rcraig66
Cupid
Level 157
God Stats
16W - 18L
1,471 SR
Queue Stats
305W - 324L
1,460 Elo+
Party 1
Team Averages
Level 114
1,562 SR
1,479 Elo+

VS

Team Averages
Level 57
1,473 SR
1,315 Elo+
Pele
Pele
BuhtPluggs
Pele
Level 47
God Stats
0W - 3L
1,279 SR
Queue Stats
15W - 24L
1,133 Elo+
Party 2
Khepri
Khepri
CaptainFishGuts
Khepri
Level 43
God Stats
4W - 3L
1,971 SR
Queue Stats
148W - 175L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
Smughawk
Kukulkan
Level 46
God Stats
0W - 2L
1,322 SR
Queue Stats
21W - 34L
1,290 Elo+
Party 2
Loki
Loki
UnidadXBudha
Loki
Level 86
God Stats
11W - 15L
1,603 SR
Queue Stats
121W - 128L
1,569 Elo+
Solo
Danzaburou
Danzaburou
bigdoofus
Danzaburou
Level 61
God Stats
4W - 10L
1,192 SR
Queue Stats
7W - 21L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alabasterr
Fenrir
13
6 / 0 / 0
8,054
575
5,812
10,529
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 3 / 8
7,543
539
6,913
7,737
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 2
7,748
553
3,796
12,480
6,030
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
juli325482
Scylla
13
4 / 1 / 1
7,936
567
5,928
6,625
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
rcraig66
Cupid
10
3 / 3 / 4
6,579
470
5,831
9,042
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,516
465
5,843
8,692
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 3
6,101
436
2,009
11,673
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Smughawk
Kukulkan
12
2 / 4 / 1
7,143
510
6,450
6,027
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 0
7,641
546
7,240
8,343
4,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
bigdoofus
Danzaburou
11
4 / 5 / 1
7,162
512
6,706
8,651
2,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
18
Kills
9
9
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alabasterr
Fenrir
6
0
0
6
L
1
2
2
1
L
0
6
3
0.25
W
4
3
8
2.67
L
Kukulkan
Smughawk
Kukulkan
2
4
1
0.63
L
2
1
0
2
L
Danzaburou
bigdoofus
Danzaburou
4
5
1
0.9
W
1
2
2
1
W
Scylla
juli325482
Scylla
4
1
1
4.5
W
Cupid
rcraig66
Cupid
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,280
Damage
28,248
46,413
Taken
43,386
19,606
Mitigated
16,642
15,840
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alabasterr
Fenrir
5,812
3,347
0
5,747
10,529
3,817
0
1,225
9,278
0
54,005
L
5,843
1,439
0
2,576
8,692
2,413
0
2,159
6,501
0
30,062
L
2,009
233
0
1,069
11,673
5,423
0
3,888
7,745
12,770
0
W
6,913
239
142
1,646
7,737
5,175
0
838
6,881
26,160
0
L
Kukulkan
Smughawk
Kukulkan
6,450
995
0
500
6,027
2,027
1,034
2,694
3,107
40,507
0
L
7,240
1,768
0
1,724
8,343
4,135
0
1,276
7,027
0
49,477
L
Danzaburou
bigdoofus
Danzaburou
6,706
2,264
0
458
8,651
2,644
52
2,446
6,165
0
37,583
W
3,796
526
0
4,258
12,480
6,030
133
1,156
11,254
0
45,032
W
Scylla
juli325482
Scylla
5,928
331
0
597
6,625
2,015
0
2,616
3,767
41,765
0
W
Cupid
rcraig66
Cupid
5,831
2,926
246
3,204
9,042
2,569
0
2,268
6,774
0
26,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,860
Gold Earned
34,563
379
Minions Killed
338
0
Camps Cleared
0
1,343,746
Distance Traveled
1,323,343
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,054
575
93
7
0
286,640
2
L
Pele
6,516
465
62
4
0
306,696
5
L
Khepri
6,101
436
20
1
0
272,265
4
W
Cthulhu
7,543
539
41
3
0
263,823
5
L
Kukulkan
7,143
510
86
6
0
233,065
2
L
Loki
7,641
546
103
7
0
281,397
2
L
Danzaburou
7,162
512
67
5
0
229,920
0
W
Tyr
7,748
553
104
7
0
284,035
0
W
Scylla
7,936
567
90
6
0
267,815
1
W
Cupid
6,579
470
51
4
0
241,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role