Player Matchup

Ne Zha
Ne Zha
Ahetereo97
Ne Zha
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 80L
1,800 Elo+
Party 1
Nu Wa
Nu Wa
Darkar97
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Pipeeeeee
Sol
Level 62
God Stats
6W - 2L
1,715 SR
Queue Stats
355W - 329L
1,415 Elo+
Solo
Ra
Ra
ScorypeX
Ra
Level 39
God Stats
1W - 1L
1,243 SR
Queue Stats
35W - 9L
1,790 Elo+
Party 1
Guan Yu
Guan Yu
Strays0803
Guan Yu
Level 157
God Stats
8W - 6L
1,594 SR
Queue Stats
73W - 46L
1,748 Elo+
Party 1
Team Averages
Level 101
1,511 SR
1,651 Elo+

VS

Team Averages
Level 82
1,347 SR
1,507 Elo+
Khepri
Khepri
Flufenha
Khepri
Level 33
God Stats
27W - 10L
1,238 SR
Queue Stats
246W - 189L
1,477 Elo+
Party 2
Thor
Thor
JamesRodrik
Thor
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
TheKenshi
King Arthur
Level 155
God Stats
0W - 5L
1,131 SR
Queue Stats
102W - 100L
1,619 Elo+
Solo
Rama
Rama
iBasalt
Rama
Level 58
God Stats
20W - 17L
1,367 SR
Queue Stats
448W - 354L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
pupagod
Aphrodite
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 77L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ahetereo97
Ne Zha
13
3 / 0 / 5
7,342
667
4,125
5,277
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Darkar97
Nu Wa
13
5 / 1 / 2
7,802
709
5,631
4,377
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 2
6,749
614
5,750
5,269
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
6,111
556
3,924
5,231
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Strays0803
Guan Yu
10
1 / 1 / 6
5,595
509
3,237
6,224
2,662
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Flufenha
Khepri
7
0 / 4 / 1
4,862
442
1,893
6,178
1,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 1
6,528
593
1,763
8,205
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TheKenshi
King Arthur
12
2 / 3 / 0
6,605
600
5,062
9,932
4,483
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
iBasalt
Rama
10
1 / 2 / 1
5,972
543
3,179
4,157
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
pupagod
Aphrodite
10
0 / 3 / 1
5,952
541
1,820
7,236
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ahetereo97
Ne Zha
3
0
5
5.5
W
Nu Wa
Darkar97
Nu Wa
5
1
2
6
L
Khepri
Flufenha
Khepri
0
4
1
0.13
L
2
3
1
0.83
W
5
1
2
6
W
1
2
2
1
W
Guan Yu
Strays0803
Guan Yu
1
1
6
4
L
King Arthur
TheKenshi
King Arthur
2
3
0
0.67
L
Rama
iBasalt
Rama
1
2
1
0.75
L
Aphrodite
pupagod
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,667
Damage
13,717
26,378
Taken
35,708
8,890
Mitigated
11,234
9,037
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ahetereo97
Ne Zha
4,125
1,324
0
621
5,277
1,766
0
130
5,133
0
50,808
W
Nu Wa
Darkar97
Nu Wa
5,631
750
0
458
4,377
1,415
210
1,532
2,701
45,593
0
L
Khepri
Flufenha
Khepri
1,893
107
0
707
6,178
1,749
0
2,755
3,391
6,799
0
L
1,763
366
0
2,720
8,205
2,324
0
1,846
6,291
0
30,836
W
5,750
2,385
0
1,396
5,269
1,481
0
725
4,544
42,847
0
W
3,924
919
18
2,056
5,231
1,566
0
0
5,231
26,207
0
W
Guan Yu
Strays0803
Guan Yu
3,237
222
1,432
3,056
6,224
2,662
0
1,168
5,056
0
18,347
L
King Arthur
TheKenshi
King Arthur
5,062
999
0
1,544
9,932
4,483
0
3,785
5,713
0
37,404
L
Rama
iBasalt
Rama
3,179
2,852
0
1,452
4,157
996
495
2,805
1,326
0
34,906
L
Aphrodite
pupagod
Aphrodite
1,820
237
0
3,415
7,236
1,682
0
3,382
3,682
34,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,599
Gold Earned
29,919
376
Minions Killed
320
0
Camps Cleared
0
1,093,132
Distance Traveled
1,055,893
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,342
667
99
9
0
245,885
3
W
Nu Wa
7,802
709
95
9
0
209,797
1
L
Khepri
4,862
442
12
1
0
222,268
6
L
Thor
6,528
593
82
7
0
226,428
3
W
Sol
6,749
614
84
8
0
199,395
5
W
Ra
6,111
556
66
6
0
203,656
0
W
Guan Yu
5,595
509
32
3
0
234,399
1
L
King Arthur
6,605
600
75
7
0
220,634
3
L
Rama
5,972
543
80
7
0
205,824
2
L
Aphrodite
5,952
541
71
6
0
180,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role