Player Matchup

Medusa
Medusa
Bockyyy
Medusa
Level 28
God Stats
9W - 12L
1,456 SR
Queue Stats
54W - 73L
1,421 Elo+
Solo
Ymir
Ymir
DarthVaper
Ymir
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
Kadowa
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SevenHas
Sun Wukong
Level 16
God Stats
10W - 6L
1,564 SR
Queue Stats
16W - 13L
1,603 Elo+
Solo
Sol
Sol
xelsas
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,504 SR
1,505 Elo+

VS

Team Averages
Level 10
1,416 SR
1,330 Elo+
Ra
Ra
GorillaX69
Ra
Level 13
God Stats
0W - 6L
1,500 SR
Queue Stats
144W - 180L
1,230 Elo+
Solo
Jing Wei
Jing Wei
N3XUZ
Jing Wei
Level 17
God Stats
3W - 7L
1,244 SR
Queue Stats
39W - 35L
1,405 Elo+
Solo
Ares
Ares
Swavy204
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
kirrito21
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,235 Elo+
Solo
Fenrir
Fenrir
plangent_sinter5
Fenrir
Level 17
God Stats
3W - 7L
1,338 SR
Queue Stats
7W - 17L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bockyyy
Medusa
15
8 / 1 / 8
10,453
581
9,232
6,861
2,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 3 / 8
9,462
526
8,069
11,842
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Kadowa
Olorun
12
3 / 5 / 9
8,954
497
5,681
13,569
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
SevenHas
Sun Wukong
17
5 / 2 / 5
11,104
617
7,725
11,901
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
xelsas
Sol
15
6 / 0 / 7
10,305
573
10,273
10,731
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 1
8,330
463
8,078
12,111
4,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
N3XUZ
Jing Wei
14
2 / 4 / 4
8,391
466
9,819
14,405
5,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
1 / 7 / 1
6,525
363
1,688
13,961
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
kirrito21
Guan Yu
4
0 / 3 / 0
5,155
286
418
4,284
1,095
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
3 / 5 / 2
6,989
388
6,125
12,232
8,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
26
Kills
9
11
Deaths
27
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bockyyy
Medusa
8
1
8
12
W
4
3
8
2.67
L
3
8
1
0.44
W
Olorun
Kadowa
Olorun
3
5
9
1.5
L
Jing Wei
N3XUZ
Jing Wei
2
4
4
1
W
Sun Wukong
SevenHas
Sun Wukong
5
2
5
3.75
L
Ares
1
7
1
0.21
L
Guan Yu
kirrito21
Guan Yu
0
3
0
0
L
3
5
2
0.8
W
Sol
xelsas
Sol
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,980
Damage
26,128
54,904
Taken
56,993
28,985
Mitigated
28,228
22,270
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bockyyy
Medusa
9,232
3,540
0
2,447
6,861
2,879
3,835
1,219
5,592
0
51,220
W
8,069
2,137
0
564
11,842
8,709
396
2,679
9,000
33,735
0
L
8,078
908
197
3,127
12,111
4,597
64
7,650
4,386
44,768
0
W
Olorun
Kadowa
Olorun
5,681
3,017
420
6,326
13,569
4,981
1,848
2,066
11,478
37,066
0
L
Jing Wei
N3XUZ
Jing Wei
9,819
7,645
0
4,857
14,405
5,252
504
5,039
9,341
0
52,572
W
Sun Wukong
SevenHas
Sun Wukong
7,725
2,157
0
4,822
11,901
8,705
1,902
1,880
9,921
0
71,784
L
Ares
1,688
424
0
465
13,961
8,744
0
5,821
8,115
14,658
0
L
Guan Yu
kirrito21
Guan Yu
418
120
0
797
4,284
1,095
0
304
3,830
0
5,492
L
6,125
1,260
0
906
12,232
8,540
220
5,209
6,923
288
20,427
W
Sol
xelsas
Sol
10,273
4,585
0
7,691
10,731
3,711
4,449
2,068
8,663
66,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,278
Gold Earned
35,390
426
Minions Killed
223
0
Camps Cleared
0
1,559,731
Distance Traveled
1,253,355
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,453
581
84
5
0
288,423
1
W
Ymir
9,462
526
44
2
0
320,418
1
L
Ra
8,330
463
69
4
0
245,637
0
W
Olorun
8,954
497
58
3
0
299,299
2
L
Jing Wei
8,391
466
96
5
0
319,479
0
W
Sun Wukong
11,104
617
142
8
0
318,935
3
L
Ares
6,525
363
18
1
0
290,679
1
L
Guan Yu
5,155
286
8
0
0
77,123
0
L
Fenrir
6,989
388
32
2
0
320,437
0
W
Sol
10,305
573
98
5
0
332,656
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role