Player Matchup

Olorun
Olorun
DOINurSWEETmom
Olorun
Level 51
God Stats
472W - 592L
1,356 SR
Queue Stats
856W - 1,088L
1,309 Elo+
Solo
Bakasura
Bakasura
Halfpeteypablo1
Bakasura
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,417 Elo+
Solo
Nike
Nike
fatalboi111
Nike
Level 67
God Stats
3W - 3L
1,384 SR
Queue Stats
49W - 69L
1,382 Elo+
Solo
Neith
Neith
x0MNIP0T3NCE
Neith
Level 79
God Stats
4W - 7L
1,411 SR
Queue Stats
70W - 97L
1,371 Elo+
Solo
Fafnir
Fafnir
xSkullyBoyx
Fafnir
Level 120
God Stats
1W - 3L
1,308 SR
Queue Stats
16W - 20L
1,480 Elo+
Solo
Team Averages
Level 75
1,392 SR
1,392 Elo+

VS

Team Averages
Level 91
1,524 SR
1,439 Elo+
Apollo
Apollo
 
Apollo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CyanideAndMtDew
Nemesis
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
203W - 183L
1,497 Elo+
Solo
The Morrigan
The Morrigan
Sunny_Quay
The Morrigan
Level 88
God Stats
9W - 5L
1,823 SR
Queue Stats
368W - 403L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
XxImmortallexX
Kuzenbo
Level 89
God Stats
42W - 50L
1,262 SR
Queue Stats
362W - 402L
1,440 Elo+
Solo
Ares
Ares
lodidodi713
Ares
Level 67
God Stats
22W - 20L
1,537 SR
Queue Stats
130W - 151L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
7,484
535
4,401
9,571
3,087
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
10
0 / 4 / 1
6,300
450
3,729
10,302
3,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 2 / 1
7,069
505
5,110
8,218
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 4 / 2
5,829
416
5,408
8,844
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
9
1 / 4 / 1
6,407
458
4,131
11,236
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
9 / 1 / 3
8,193
585
12,611
9,803
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 0 / 1
8,091
578
4,089
7,613
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Sunny_Quay
The Morrigan
14
2 / 2 / 0
8,411
601
3,826
6,206
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 1
8,064
576
5,816
9,133
7,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 9
7,964
569
5,051
10,544
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
19
19
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
1
3
10.5
W
4
0
1
4.5
L
4
5
1
0.9
L
Bakasura
0
4
1
0.13
W
The Morrigan
Sunny_Quay
The Morrigan
2
2
0
1
W
2
1
1
2.5
L
0
2
1
0.25
W
2
1
9
6.5
L
0
4
2
0.25
L
Fafnir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,779
Damage
31,393
48,171
Taken
43,299
20,500
Mitigated
25,493
11,654
Healing
16,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,611
8,441
258
5,627
9,803
4,320
528
2,969
6,834
0
50,882
W
4,089
2,113
0
1,398
7,613
3,206
0
857
6,756
0
54,244
L
4,401
2,020
161
1,485
9,571
3,087
1,521
3,754
5,792
32,405
0
L
Bakasura
3,729
3,016
0
3,723
10,302
3,590
0
1,381
8,896
0
20,772
W
The Morrigan
Sunny_Quay
The Morrigan
3,826
1,261
0
2,774
6,206
2,367
2,432
1,456
4,701
58,084
371
W
5,816
890
99
3,648
9,133
7,111
350
1,532
7,538
39,387
0
L
5,110
735
0
250
8,218
4,680
1,247
4,662
3,248
3,946
35,168
W
5,051
379
246
2,123
10,544
8,489
0
2,281
8,064
21,836
0
L
5,408
2,374
0
3,729
8,844
1,963
0
751
8,093
0
29,515
L
Fafnir
4,131
1,143
0
2,306
11,236
7,180
0
3,416
7,820
18,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,089
Gold Earned
40,723
267
Minions Killed
375
0
Camps Cleared
0
1,233,636
Distance Traveled
1,367,493
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,193
585
78
6
0
253,533
0
W
Nemesis
8,091
578
84
6
0
315,606
5
L
Olorun
7,484
535
51
4
0
252,895
0
L
Bakasura
6,300
450
64
5
0
269,258
0
W
The Morrigan
8,411
601
106
8
0
245,623
0
W
Kuzenbo
8,064
576
80
6
0
258,589
0
L
Nike
7,069
505
84
6
0
225,664
0
W
Ares
7,964
569
27
2
0
294,142
0
L
Neith
5,829
416
49
4
0
227,773
0
L
Fafnir
6,407
458
19
1
0
258,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role