Player Matchup

Janus
Janus
Platinum II
FSjr179752
Janus
Platinum II
Level 129
God Stats
8W - 6L
1,657 SR
Queue Stats
167W - 161L
1,760 MMR
Solo
Achilles
Achilles
Platinum V
GameOverBen
Achilles
Platinum V
Level 127
God Stats
5W - 8L
1,715 SR
Queue Stats
325W - 317L
1,833 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
GoRKaa_935
Xbalanque
Platinum IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 117L
1,823 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
KuTulu-Kosso
Cthulhu
Platinum V
Level 127
God Stats
6W - 6L
1,625 SR
Queue Stats
246W - 246L
1,805 MMR
Solo
The Morrigan
The Morrigan
Platinum I
XxDulxFactorxX
The Morrigan
Platinum I
Level 135
God Stats
9W - 6L
1,707 SR
Queue Stats
249W - 230L
1,935 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,641 SR
1,831 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,591 SR
1,832 MMR
Raijin
Raijin
Gold I
Benjamin-1994
Raijin
Gold I
Level 143
God Stats
4W - 7L
1,693 SR
Queue Stats
189W - 188L
1,862 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
IM-FaTaaLHD
Kuzenbo
Platinum V
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
245W - 228L
1,800 MMR
Solo
Danzaburou
Danzaburou
Platinum III
MrFrewin
Danzaburou
Platinum III
Level 159
God Stats
11W - 9L
1,528 SR
Queue Stats
380W - 381L
1,852 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
ProdigyDraconis
Erlang Shen
Platinum III
Level 148
God Stats
8W - 10L
1,582 SR
Queue Stats
222W - 218L
1,755 MMR
Solo
Vulcan
Vulcan
Diamond V
TheChristiiian
Vulcan
Diamond V
Level 159
God Stats
12W - 9L
1,654 SR
Queue Stats
356W - 346L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
4 / 4 / 10
12,775
511
16,587
23,744
9,184
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
GameOverBen
Achilles
19
3 / 5 / 1
11,584
463
8,458
26,971
17,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
GoRKaa_935
Xbalanque
20
4 / 3 / 3
13,204
528
16,057
22,613
8,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
KuTulu-Kosso
Cthulhu
17
7 / 8 / 9
11,761
470
14,518
28,386
28,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
XxDulxFactorxX
The Morrigan
20
5 / 7 / 12
13,186
527
15,082
13,412
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneSetScyllaTsukuyomiNu Wa

VS

Bans
Ao KuangApolloFenrirGebCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 7
13,538
542
17,168
21,227
9,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
IM-FaTaaLHD
Kuzenbo
17
1 / 6 / 11
12,798
512
10,239
27,633
44,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MrFrewin
Danzaburou
20
7 / 2 / 11
15,518
621
12,496
17,737
8,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
ProdigyDraconis
Erlang Shen
20
6 / 4 / 10
14,760
590
16,739
26,904
17,783
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 2 / 5
15,898
636
30,836
13,447
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
71
23
Kills
27
27
Deaths
23
35
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
9
7
0.94
L
Janus
4
4
10
2.25
L
Achilles
GameOverBen
Achilles
3
5
1
0.7
L
Xbalanque
GoRKaa_935
Xbalanque
4
3
3
1.83
W
Kuzenbo
IM-FaTaaLHD
Kuzenbo
1
6
11
1.08
L
Cthulhu
KuTulu-Kosso
Cthulhu
7
8
9
1.44
W
Danzaburou
MrFrewin
Danzaburou
7
2
11
6.25
W
Erlang Shen
ProdigyDraconis
Erlang Shen
6
4
10
2.75
W
8
2
5
5.25
L
The Morrigan
XxDulxFactorxX
The Morrigan
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,702
Damage
87,478
115,126
Taken
106,948
68,824
Mitigated
86,570
32,732
Healing
33,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,168
534
498
5,744
21,227
9,185
650
12,375
8,566
83,083
0
L
Janus
16,587
1,030
0
7,766
23,744
9,184
61
9,667
13,616
117,093
0
L
Achilles
GameOverBen
Achilles
8,458
743
0
8,687
26,971
17,036
0
16,377
9,962
0
71,614
L
Xbalanque
GoRKaa_935
Xbalanque
16,057
7,964
0
10,577
22,613
8,836
638
7,492
14,899
0
120,173
W
Kuzenbo
IM-FaTaaLHD
Kuzenbo
10,239
4,022
0
6,572
27,633
44,765
582
11,632
15,786
46,273
0
L
Cthulhu
KuTulu-Kosso
Cthulhu
14,518
719
782
3,047
28,386
28,707
58
16,092
11,800
41,692
0
W
Danzaburou
MrFrewin
Danzaburou
12,496
5,628
0
10,532
17,737
8,832
7,176
4,482
13,207
0
111,804
W
Erlang Shen
ProdigyDraconis
Erlang Shen
16,739
9,208
0
6,711
26,904
17,783
5,364
10,344
16,298
0
111,895
W
30,836
12,238
0
3,817
13,447
6,005
608
5,391
8,016
111,211
0
L
The Morrigan
XxDulxFactorxX
The Morrigan
15,082
3,842
0
1,873
13,412
5,061
190
6,524
6,463
103,494
4,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,510
Gold Earned
72,512
774
Minions Killed
662
0
Camps Cleared
0
2,327,159
Distance Traveled
2,426,812
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,538
542
145
6
0
397,484
11
L
Janus
12,775
511
169
7
0
551,212
10
L
Achilles
11,584
463
122
5
0
500,445
3
L
Xbalanque
13,204
528
218
9
0
441,159
3
W
Kuzenbo
12,798
512
56
2
0
478,243
9
L
Cthulhu
11,761
470
55
2
0
423,143
0
W
Danzaburou
15,518
621
168
7
0
463,114
3
W
Erlang Shen
14,760
590
120
5
0
544,524
4
W
Vulcan
15,898
636
173
7
0
543,447
8
L
The Morrigan
13,186
527
210
8
0
411,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role