Player Matchup

Yemoja
Yemoja
AtifK
Yemoja
Level 28
God Stats
7W - 4L
1,846 SR
Queue Stats
28W - 16L
1,520 Elo+
Party 1
Chang'e
Chang'e
Brkatos
Chang'e
Level 40
God Stats
2W - 3L
1,730 SR
Queue Stats
199W - 205L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
CordedLobster47
Sun Wukong
Level 29
God Stats
3W - 3L
1,703 SR
Queue Stats
36W - 35L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
FatMarkymarkSnr
Ao Kuang
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 132L
1,498 Elo+
Party 1
Skadi
Skadi
MonchoPonch
Skadi
Level 43
God Stats
1W - 2L
1,188 SR
Queue Stats
20W - 27L
1,378 Elo+
Party 1
Team Averages
Level 46
1,593 SR
1,470 Elo+

VS

Team Averages
Level 108
1,683 SR
1,648 Elo+
Ao Kuang
Ao Kuang
MaikElKing
Ao Kuang
Level 51
God Stats
9W - 0L
1,967 SR
Queue Stats
173W - 179L
1,505 Elo+
Solo
Heimdallr
Heimdallr
Mαgi
Heimdallr
Level 156
God Stats
10W - 3L
1,523 SR
Queue Stats
336W - 154L
1,742 Elo+
Party 2
Eset
Eset
Snoekie
Eset
Level 153
God Stats
3W - 0L
1,674 SR
Queue Stats
26W - 28L
1,737 Elo+
Party 2
Serqet
Serqet
SnoekiePoekiee
Serqet
Level 155
God Stats
6W - 7L
1,500 SR
Queue Stats
364W - 211L
1,755 Elo+
Party 2
King Arthur
King Arthur
Strider174
King Arthur
Level 25
God Stats
8W - 2L
1,750 SR
Queue Stats
75W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AtifK
Yemoja
11
0 / 3 / 3
6,727
420
6,244
13,231
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Brkatos
Chang'e
9
1 / 11 / 2
6,376
399
6,082
12,933
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
CordedLobster47
Sun Wukong
12
1 / 6 / 3
7,162
448
6,873
16,215
12,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
15
6 / 5 / 0
9,614
601
10,991
16,137
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 10 / 1
5,472
342
4,235
13,649
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MaikElKing
Ao Kuang
17
9 / 1 / 4
10,459
654
8,474
9,642
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Mαgi
Heimdallr
16
12 / 2 / 6
9,897
619
21,602
16,573
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Snoekie
Eset
16
11 / 1 / 9
10,773
673
17,278
8,198
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 11
8,429
527
7,224
10,064
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Strider174
King Arthur
14
2 / 4 / 3
8,944
559
5,703
16,559
9,122
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
8
Kills
35
35
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AtifK
Yemoja
0
3
3
0.5
L
Chang'e
Brkatos
Chang'e
1
11
2
0.18
L
Sun Wukong
CordedLobster47
Sun Wukong
1
6
3
0.42
L
Ao Kuang
6
5
0
1.2
W
Ao Kuang
MaikElKing
Ao Kuang
9
1
4
11
L
0
10
1
0.05
W
Heimdallr
Mαgi
Heimdallr
12
2
6
7.5
W
Eset
Snoekie
Eset
11
1
9
15.5
W
1
1
11
6.5
W
King Arthur
Strider174
King Arthur
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,425
Damage
60,281
72,165
Taken
61,036
34,310
Mitigated
30,211
15,527
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AtifK
Yemoja
6,244
1,349
639
2,534
13,231
8,521
0
3,953
9,037
27,131
0
L
Chang'e
Brkatos
Chang'e
6,082
514
705
1,620
12,933
3,764
0
6,596
6,336
20,120
0
L
Sun Wukong
CordedLobster47
Sun Wukong
6,873
1,354
0
4,248
16,215
12,811
502
5,534
10,473
0
36,190
L
Ao Kuang
10,991
3,062
0
4,459
16,137
6,027
960
6,162
9,717
53,213
0
W
Ao Kuang
MaikElKing
Ao Kuang
8,474
2,251
0
3,850
9,642
5,397
0
3,425
5,976
51,261
7,253
L
4,235
1,801
0
1,322
13,649
3,187
0
3,257
10,392
0
17,890
W
Heimdallr
Mαgi
Heimdallr
21,602
15,051
0
7,810
16,573
6,797
4,138
7,673
8,709
0
81,514
W
Eset
Snoekie
Eset
17,278
2,018
1,083
2,487
8,198
2,992
1,105
4,935
3,071
75,766
0
W
7,224
928
0
1,482
10,064
5,903
677
4,410
5,525
100
23,369
W
King Arthur
Strider174
King Arthur
5,703
820
0
3,345
16,559
9,122
617
2,327
13,863
0
38,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
48,502
257
Minions Killed
437
0
Camps Cleared
0
1,489,920
Distance Traveled
1,616,569
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,727
420
42
3
0
268,486
4
L
Chang'e
6,376
399
43
3
0
308,050
6
L
Sun Wukong
7,162
448
57
4
0
288,838
1
L
Ao Kuang
9,614
601
94
6
0
325,788
0
W
Ao Kuang
10,459
654
93
6
0
355,598
3
L
Skadi
5,472
342
21
1
0
298,758
1
W
Heimdallr
9,897
619
117
7
0
287,595
0
W
Eset
10,773
673
125
8
0
323,403
3
W
Serqet
8,429
527
33
2
0
340,669
1
W
King Arthur
8,944
559
69
4
0
309,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role