Player Matchup

Kali
Kali
Bradweeb
Kali
Level 102
God Stats
1W - 2L
1,597 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Caerunyx
Sylvanus
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 113L
1,450 Elo+
Party 2
Hel
Hel
Poisonblade97
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
RadeonXL
Merlin
Level 123
God Stats
12W - 13L
1,304 SR
Queue Stats
217W - 185L
1,506 Elo+
Party 2
Cernunnos
Cernunnos
TheThiccestFella
Cernunnos
Level 119
God Stats
4W - 4L
1,470 SR
Queue Stats
434W - 396L
1,521 Elo+
Party 2
Team Averages
Level 116
1,474 SR
1,495 Elo+

VS

Team Averages
Level 107
1,445 SR
1,650 Elo+
Artio
Artio
CnbrkCnltrk
Artio
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,818 Elo+
Solo
Hercules
Hercules
Onkeltoffel
Hercules
Level 133
God Stats
4W - 4L
1,562 SR
Queue Stats
45W - 44L
1,643 Elo+
Party 1
Hun Batz
Hun Batz
Sulpha
Hun Batz
Level 157
God Stats
4W - 1L
1,517 SR
Queue Stats
176W - 162L
1,678 Elo+
Party 1
Agni
Agni
SunBreakerBoi
Agni
Level 55
God Stats
3W - 4L
1,146 SR
Queue Stats
166W - 154L
1,505 Elo+
Solo
Heimdallr
Heimdallr
spaciex
Heimdallr
Level 103
God Stats
4W - 7L
1,500 SR
Queue Stats
208W - 182L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
3 / 7 / 2
8,800
518
5,892
16,322
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Caerunyx
Sylvanus
11
0 / 3 / 1
7,272
428
4,710
13,610
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 2 / 1
9,462
557
12,414
9,975
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
RadeonXL
Merlin
15
1 / 3 / 2
8,927
525
3,277
8,841
3,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
14
1 / 3 / 2
7,949
468
7,277
11,670
4,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,173
540
4,884
12,361
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Onkeltoffel
Hercules
15
2 / 2 / 4
9,261
545
5,978
15,016
13,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
Sulpha
Hun Batz
17
8 / 0 / 5
10,313
607
7,608
9,682
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 4
9,348
550
10,902
9,142
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
spaciex
Heimdallr
15
1 / 2 / 3
8,781
517
9,006
10,365
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
18
18
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kali
3
7
2
0.57
L
Sylvanus
Caerunyx
Sylvanus
0
3
1
0.17
W
4
0
4
6
W
Hercules
Onkeltoffel
Hercules
2
2
4
2
L
2
2
1
1.25
L
Merlin
RadeonXL
Merlin
1
3
2
0.67
W
Hun Batz
Sulpha
Hun Batz
8
0
5
10.5
W
3
3
4
1.67
L
Cernunnos
1
3
2
0.67
W
Heimdallr
spaciex
Heimdallr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,570
Damage
38,378
60,418
Taken
56,566
29,251
Mitigated
30,380
21,016
Healing
23,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
5,892
2,984
0
4,633
16,322
6,649
0
2,977
13,153
0
63,433
L
Sylvanus
Caerunyx
Sylvanus
4,710
763
810
4,971
13,610
11,076
307
4,423
8,955
16,997
0
W
4,884
587
572
6,079
12,361
6,494
487
4,920
7,441
32,838
0
W
Hercules
Onkeltoffel
Hercules
5,978
2,019
0
6,738
15,016
13,454
79
8,956
6,060
0
46,666
L
12,414
1,321
169
4,702
9,975
3,563
0
1,533
8,410
63,199
0
L
Merlin
RadeonXL
Merlin
3,277
277
0
1,915
8,841
3,882
0
3,910
4,649
59,943
0
W
Hun Batz
Sulpha
Hun Batz
7,608
1,712
0
5,045
9,682
3,574
0
989
8,693
0
80,697
W
10,902
432
0
1,101
9,142
3,130
611
3,591
5,551
57,511
0
L
Cernunnos
7,277
3,453
0
3,816
11,670
4,081
280
2,109
9,465
0
55,795
W
Heimdallr
spaciex
Heimdallr
9,006
4,322
0
3,576
10,365
3,728
773
1,945
8,420
0
67,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,410
Gold Earned
46,876
490
Minions Killed
529
0
Camps Cleared
0
1,553,359
Distance Traveled
1,641,030
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,800
518
103
6
0
321,051
2
L
Sylvanus
7,272
428
18
1
0
341,364
5
W
Artio
9,173
540
54
3
0
329,105
4
W
Hercules
9,261
545
103
6
0
328,451
6
L
Hel
9,462
557
127
7
0
291,499
0
L
Merlin
8,927
525
124
7
0
305,207
4
W
Hun Batz
10,313
607
129
8
0
383,548
0
W
Agni
9,348
550
118
7
0
317,361
5
L
Cernunnos
7,949
468
118
7
0
294,238
2
W
Heimdallr
8,781
517
125
7
0
282,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role