Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ImThisSpy
Fenrir
Level 157
God Stats
1W - 0L
1,181 SR
Queue Stats
14W - 4L
1,897 Elo+
Party 2
Ymir
Ymir
SinnerNE
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,897 Elo+
Party 2
Team Averages
Level 108
1,394 SR
1,765 Elo+

VS

Team Averages
Level 23
1,452 SR
1,516 Elo+
Freya
Freya
Christopherr JP
Freya
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
XTheGam3rG1rlX
Guan Yu
Level 5
God Stats
4W - 4L
1,381 SR
Queue Stats
94W - 130L
1,675 Elo+
Party 1
Fenrir
Fenrir
a Spasmoid
Fenrir
Level 8
God Stats
17W - 12L
1,475 SR
Queue Stats
77W - 96L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
10 / 3 / 7
10,470
805
17,564
5,691
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ImThisSpy
Fenrir
15
11 / 1 / 7
10,975
844
14,390
12,104
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ymir
11
1 / 1 / 11
8,668
667
3,314
8,285
5,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,138
626
7,580
13,116
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 7 / 3
8,127
625
3,746
14,790
8,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
a Spasmoid
Fenrir
12
4 / 8 / 0
9,341
719
6,207
13,802
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
22
Kills
5
5
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
3
7
4.5
L
1
7
2
0.29
W
Fenrir
ImThisSpy
Fenrir
11
1
7
14.5
W
Ymir
1
1
11
6.5
L
0
7
3
0.21
L
Fenrir
a Spasmoid
Fenrir
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,268
Damage
17,533
26,080
Taken
41,708
18,828
Mitigated
19,786
3,312
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,564
2,321
0
277
5,691
2,123
1,037
1,624
4,042
68,046
0
L
7,580
2,360
0
3,187
13,116
4,695
0
5,012
7,623
23,107
0
W
Fenrir
ImThisSpy
Fenrir
14,390
6,286
0
3,035
12,104
11,090
567
4,199
7,805
0
30,518
W
Ymir
3,314
762
0
0
8,285
5,615
0
1,837
6,302
6,661
0
L
3,746
870
250
2,413
14,790
8,477
0
6,426
8,028
0
17,944
L
Fenrir
a Spasmoid
Fenrir
6,207
1,289
0
2,303
13,802
6,614
0
8,766
4,602
0
13,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
25,606
139
Minions Killed
60
0
Camps Cleared
0
660,872
Distance Traveled
599,933
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,470
805
98
8
0
192,513
2
L
Freya
8,138
626
22
2
0
189,180
0
W
Fenrir
10,975
844
26
2
0
233,010
2
W
Ymir
8,668
667
15
1
0
235,349
1
L
Guan Yu
8,127
625
23
2
0
215,754
1
L
Fenrir
9,341
719
15
1
0
194,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role