Player Matchup

Medusa
Medusa
Afronippels
Medusa
Level 10
God Stats
9W - 8L
1,543 SR
Queue Stats
79W - 70L
1,619 Elo+
Solo
Ravana
Ravana
I Eat Pousay
Ravana
Level 24
God Stats
39W - 38L
1,697 SR
Queue Stats
140W - 152L
1,691 Elo+
Solo
Nu Wa
Nu Wa
MsKSHOWT_KSUP
Nu Wa
Level 15
God Stats
10W - 7L
1,590 SR
Queue Stats
39W - 33L
1,573 Elo+
Solo
He Bo
He Bo
loli_steel
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ymir
Ymir
xl Chente lx
Ymir
Level 22
God Stats
8W - 5L
1,268 SR
Queue Stats
482W - 449L
1,587 Elo+
Solo
Team Averages
Level 20
1,520 SR
1,594 Elo+

VS

Team Averages
Level 13
1,593 SR
1,663 Elo+
Ymir
Ymir
BlueCheetah7858
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,671 Elo+
Solo
Kukulkan
Kukulkan
BroBrothers18
Kukulkan
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 3L
1,821 Elo+
Solo
Chang'e
Chang'e
GeneralFloops
Chang'e
Level 23
God Stats
6W - 6L
1,660 SR
Queue Stats
88W - 60L
1,635 Elo+
Solo
Vamana
Vamana
NelCash
Vamana
Level 24
God Stats
0W - 2L
1,420 SR
Queue Stats
58W - 69L
1,338 Elo+
Solo
Medusa
Medusa
TheSeventhS1N
Medusa
Level 5
God Stats
2W - 2L
1,883 SR
Queue Stats
4W - 2L
1,849 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 3 / 3
11,119
618
6,518
11,361
4,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
19
9 / 1 / 1
12,215
679
12,430
10,720
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 1 / 6
10,210
567
12,811
8,902
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
14
5 / 5 / 2
9,329
518
6,101
9,340
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 0 / 4
9,690
538
3,173
10,194
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
5,165
287
398
2,814
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
BroBrothers18
Kukulkan
15
8 / 6 / 0
10,215
568
12,565
12,067
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
16
2 / 4 / 2
9,908
550
9,954
16,103
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
NelCash
Vamana
8
0 / 7 / 0
6,185
344
1,781
10,673
2,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 9 / 2
6,550
364
2,816
9,938
2,807
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
27
Kills
10
10
Deaths
27
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
3
3
2.17
L
0
1
0
0
L
Kukulkan
BroBrothers18
Kukulkan
8
6
0
1.33
L
Chang'e
2
4
2
0.75
W
Ravana
9
1
1
9.5
W
4
1
6
7
L
Vamana
NelCash
Vamana
0
7
0
0
L
0
9
2
0.11
W
He Bo
5
5
2
1.2
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,033
Damage
27,514
50,517
Taken
51,595
25,385
Mitigated
17,525
13,751
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,518
2,864
0
2,585
11,361
4,445
8,990
4,318
7,018
0
71,682
L
398
0
0
382
2,814
838
0
1,518
1,178
3,167
0
L
Kukulkan
BroBrothers18
Kukulkan
12,565
1,371
231
1,796
12,067
3,373
88
4,809
7,131
50,971
0
L
Chang'e
9,954
507
350
8,214
16,103
7,826
0
7,306
8,535
68,331
0
W
Ravana
12,430
4,166
0
4,858
10,720
6,026
855
3,853
6,724
0
98,585
W
12,811
5,067
0
2,247
8,902
3,478
2,187
4,979
3,552
68,725
0
L
Vamana
NelCash
Vamana
1,781
727
0
1,710
10,673
2,681
0
4,742
5,811
0
22,798
L
2,816
1,083
87
468
9,938
2,807
76
3,017
6,855
0
18,593
W
He Bo
6,101
225
52
1,309
9,340
3,023
3,139
4,542
4,773
36,769
0
W
3,173
393
0
2,700
10,194
8,413
1,405
4,636
5,533
25,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,563
Gold Earned
38,023
560
Minions Killed
333
0
Camps Cleared
0
1,665,080
Distance Traveled
1,053,946
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,119
618
148
8
0
271,654
0
L
Ymir
5,165
287
5
0
0
42,998
0
L
Kukulkan
10,215
568
94
5
0
282,252
0
L
Chang'e
9,908
550
147
8
0
289,510
2
W
Ravana
12,215
679
174
10
0
394,726
0
W
Nu Wa
10,210
567
111
6
0
312,278
4
L
Vamana
6,185
344
46
3
0
226,317
2
L
Medusa
6,550
364
41
2
0
212,869
0
W
He Bo
9,329
518
71
4
0
330,461
0
W
Ymir
9,690
538
56
3
0
355,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role