Player Matchup

Athena
Athena
Ephimius
Athena
Level 160
God Stats
4W - 5L
1,533 SR
Queue Stats
207W - 251L
1,521 Elo+
Solo
Mulan
Mulan
Number107
Mulan
Level 157
God Stats
20W - 12L
1,707 SR
Queue Stats
570W - 547L
1,506 Elo+
Party 1
Kali
Kali
Staliingrado
Kali
Level 154
God Stats
12W - 18L
1,500 SR
Queue Stats
1,126W - 1,060L
1,565 Elo+
Party 1
Anhur
Anhur
Tincho0001
Anhur
Level 154
God Stats
0W - 2L
1,281 SR
Queue Stats
69W - 70L
1,622 Elo+
Solo
Thoth
Thoth
XxCoRiNgAxX3107
Thoth
Level 145
God Stats
9W - 13L
1,281 SR
Queue Stats
636W - 593L
1,547 Elo+
Party 1
Team Averages
Level 154
1,460 SR
1,552 Elo+

VS

Team Averages
Level 102
1,391 SR
1,495 Elo+
Danzaburou
Danzaburou
Carlospitt
Danzaburou
Level 67
God Stats
6W - 12L
1,181 SR
Queue Stats
123W - 95L
1,363 Elo+
Solo
Aphrodite
Aphrodite
Licorys
Aphrodite
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Matheositos
Ymir
Level 85
God Stats
2W - 0L
1,718 SR
Queue Stats
37W - 31L
1,667 Elo+
Solo
Vulcan
Vulcan
iFury7
Vulcan
Level 147
God Stats
1W - 1L
1,265 SR
Queue Stats
41W - 45L
1,550 Elo+
Solo
Bastet
Bastet
jesusaprova
Bastet
Level 59
God Stats
3W - 6L
1,289 SR
Queue Stats
14W - 25L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ephimius
Athena
11
1 / 4 / 6
7,628
477
7,512
14,921
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Number107
Mulan
12
0 / 4 / 4
7,380
461
4,183
10,804
7,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 0 / 3
7,545
472
5,209
14,212
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
13
4 / 4 / 0
8,236
515
7,968
12,536
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 4 / 1
7,570
473
8,656
8,732
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carlospitt
Danzaburou
18
1 / 3 / 1
10,855
678
5,184
10,369
2,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Licorys
Aphrodite
15
3 / 0 / 7
9,296
581
9,186
11,085
8,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 1 / 6
8,665
542
7,422
14,537
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
iFury7
Vulcan
16
7 / 3 / 2
9,937
621
12,705
7,981
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
13
4 / 2 / 4
8,775
548
9,149
12,844
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
16
16
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Carlospitt
Danzaburou
1
3
1
0.5
L
Athena
Ephimius
Athena
1
4
6
1
W
Aphrodite
Licorys
Aphrodite
3
0
7
6.5
W
1
1
6
4
L
Mulan
Number107
Mulan
0
4
4
0.5
L
0
0
3
1.5
L
Anhur
4
4
0
1
L
4
4
1
1.13
W
Vulcan
iFury7
Vulcan
7
3
2
2.67
W
Bastet
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,528
Damage
43,646
61,205
Taken
56,816
30,233
Mitigated
30,693
16,191
Healing
28,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Carlospitt
Danzaburou
5,184
2,289
0
5,205
10,369
2,980
2,685
1,120
9,221
0
83,193
L
Athena
Ephimius
Athena
7,512
1,145
0
4,337
14,921
10,206
0
7,878
6,717
26,940
0
W
Aphrodite
Licorys
Aphrodite
9,186
1,150
6,568
8,690
11,085
8,170
1,673
3,196
7,768
45,831
0
W
7,422
1,905
0
2,317
14,537
11,741
530
4,214
10,081
18,317
0
L
Mulan
Number107
Mulan
4,183
717
0
2,839
10,804
7,564
0
6,133
4,343
0
42,499
L
5,209
2,503
0
3,800
14,212
5,323
0
4,111
9,861
0
56,676
L
Anhur
7,968
3,393
0
4,391
12,536
4,226
0
5,147
7,193
0
49,117
L
8,656
588
0
824
8,732
2,914
462
4,828
3,778
40,723
0
W
Vulcan
iFury7
Vulcan
12,705
3,285
0
1,543
7,981
3,336
1,485
2,971
4,760
71,917
0
W
Bastet
9,149
3,247
0
3,986
12,844
4,466
2,670
3,964
8,654
0
41,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,359
Gold Earned
47,528
437
Minions Killed
454
0
Camps Cleared
0
1,526,491
Distance Traveled
1,592,915
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,855
678
147
9
0
279,596
3
L
Athena
7,628
477
42
3
0
297,589
2
W
Aphrodite
9,296
581
87
5
0
313,131
1
W
Ymir
8,665
542
21
1
0
314,131
9
L
Mulan
7,380
461
101
6
0
286,040
2
L
Kali
7,545
472
110
7
0
369,604
0
L
Anhur
8,236
515
96
6
0
261,416
4
L
Thoth
7,570
473
88
6
0
311,842
4
W
Vulcan
9,937
621
125
8
0
344,718
3
W
Bastet
8,775
548
74
5
0
341,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role