Player Matchup

Kali
Kali
Border愛
Kali
Level 15
God Stats
5W - 8L
1,464 SR
Queue Stats
10W - 15L
1,379 Elo+
Solo
Yemoja
Yemoja
Claytaurus
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Duubzyyy440
Izanami
Level 25
God Stats
16W - 15L
1,605 SR
Queue Stats
23W - 22L
1,463 Elo+
Solo
Medusa
Medusa
Labyia
Medusa
Level 3
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 2
Bellona
Bellona
Obi1Kenobi1
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,145 Elo+
Solo
Team Averages
Level 9
1,552 SR
1,427 Elo+

VS

Team Averages
Level 33
1,661 SR
1,441 Elo+
Discordia
Discordia
DaddyMJ
Discordia
Level 18
God Stats
2W - 2L
1,575 SR
Queue Stats
7W - 6L
1,355 Elo+
Party 1
Susano
Susano
DeeksGaming
Susano
Level 24
God Stats
7W - 1L
1,665 SR
Queue Stats
152W - 167L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Xeronify
Danzaburou
Level 93
God Stats
8W - 1L
1,864 SR
Queue Stats
267W - 204L
1,591 Elo+
Party 1
Horus
Horus
Zerxcees
Horus
Level 23
God Stats
4W - 3L
1,702 SR
Queue Stats
11W - 9L
1,531 Elo+
Party 1
Fafnir
Fafnir
pleasantjoker
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
3 / 10 / 3
10,389
519
7,181
19,239
9,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Claytaurus
Yemoja
13
3 / 9 / 5
9,290
465
7,371
21,966
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Duubzyyy440
Izanami
15
5 / 13 / 2
10,296
515
8,266
16,489
3,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Labyia
Medusa
14
4 / 11 / 6
9,756
488
12,197
19,771
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Obi1Kenobi1
Bellona
13
2 / 15 / 3
8,617
431
10,448
22,188
14,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaddyMJ
Discordia
16
8 / 5 / 17
10,580
529
17,420
10,456
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
15
6 / 4 / 20
10,378
519
10,198
15,642
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Xeronify
Danzaburou
20
29 / 3 / 16
14,410
721
41,649
22,113
12,315
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Zerxcees
Horus
15
12 / 4 / 14
10,802
540
11,178
16,477
11,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 1 / 38
11,515
576
6,620
16,498
23,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
163
17
Kills
58
58
Deaths
17
19
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Kali
3
10
3
0.45
L
Yemoja
Claytaurus
Yemoja
3
9
5
0.61
W
Discordia
DaddyMJ
Discordia
8
5
17
3.3
W
Susano
6
4
20
4
L
Izanami
Duubzyyy440
Izanami
5
13
2
0.46
L
Medusa
Labyia
Medusa
4
11
6
0.64
L
Bellona
Obi1Kenobi1
Bellona
2
15
3
0.23
W
Danzaburou
Xeronify
Danzaburou
29
3
16
12.33
W
Horus
Zerxcees
Horus
12
4
14
4.75
W
3
1
38
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,463
Damage
87,065
99,653
Taken
81,186
51,826
Mitigated
57,801
11,344
Healing
27,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
7,181
2,603
0
2,089
19,239
9,768
0
4,418
14,440
12
44,587
L
Yemoja
Claytaurus
Yemoja
7,371
1,527
1,894
1,036
21,966
17,784
1,623
5,511
15,976
19,884
0
W
Discordia
DaddyMJ
Discordia
17,420
738
0
1,851
10,456
4,497
1,271
624
9,807
50,507
0
W
Susano
10,198
2,710
0
3,284
15,642
6,584
295
1,572
14,038
0
54,634
L
Izanami
Duubzyyy440
Izanami
8,266
5,729
0
888
16,489
3,778
630
4,118
12,089
0
38,832
L
Medusa
Labyia
Medusa
12,197
6,124
0
3,371
19,771
5,708
1,724
5,444
13,871
0
32,438
L
Bellona
Obi1Kenobi1
Bellona
10,448
3,330
0
2,066
22,188
14,788
480
3,390
18,696
160
30,210
W
Danzaburou
Xeronify
Danzaburou
41,649
25,095
0
11,740
22,113
12,315
4,518
1,941
19,897
0
130,179
W
Horus
Zerxcees
Horus
11,178
4,897
801
3,682
16,477
11,001
864
2,617
13,785
0
31,106
W
6,620
1,782
936
4,953
16,498
23,404
828
773
15,525
17,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,348
Gold Earned
57,685
268
Minions Killed
348
0
Camps Cleared
0
1,627,729
Distance Traveled
1,856,315
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,389
519
85
4
0
361,123
3
L
Yemoja
9,290
465
28
1
0
278,701
0
W
Discordia
10,580
529
64
3
0
370,803
7
W
Susano
10,378
519
79
4
0
392,428
0
L
Izanami
10,296
515
71
4
0
330,003
0
L
Medusa
9,756
488
44
2
0
323,204
3
L
Bellona
8,617
431
40
2
0
334,698
1
W
Danzaburou
14,410
721
157
8
0
358,908
5
W
Horus
10,802
540
33
2
0
347,408
0
W
Fafnir
11,515
576
15
1
0
386,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role