Player Matchup

Discordia
Discordia
ErMasXuloo
Discordia
Level 109
God Stats
1W - 0L
1,279 SR
Queue Stats
339W - 278L
1,609 Elo+
Party 1
Heimdallr
Heimdallr
JKn0cKouT
Heimdallr
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 113L
1,716 Elo+
Party 1
Janus
Janus
KevnMendez
Janus
Level 123
God Stats
10W - 7L
1,780 SR
Queue Stats
219W - 189L
1,629 Elo+
Party 1
Da Ji
Da Ji
SleepyEsu
Da Ji
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Tyr
Tyr
bigblackklok
Tyr
Level 159
God Stats
26W - 17L
1,718 SR
Queue Stats
161W - 147L
1,605 Elo+
Party 1
Team Averages
Level 105
1,555 SR
1,612 Elo+

VS

Team Averages
Level 57
1,570 SR
1,685 Elo+
Hera
Hera
GhostBanshee967
Hera
Level 64
God Stats
3W - 2L
1,739 SR
Queue Stats
395W - 287L
1,778 Elo+
Party 2
Bellona
Bellona
SVG3344
Bellona
Level 15
God Stats
21W - 23L
1,530 SR
Queue Stats
157W - 182L
1,485 Elo+
Party 3
Yemoja
Yemoja
SpotTerror23074
Yemoja
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 8L
1,921 Elo+
Party 2
Artemis
Artemis
Veluvic
Artemis
Level 147
God Stats
16W - 11L
1,936 SR
Queue Stats
516W - 441L
1,793 Elo+
Party 2
Fenrir
Fenrir
stonemasen
Fenrir
Level 54
God Stats
6W - 12L
1,147 SR
Queue Stats
485W - 488L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ErMasXuloo
Discordia
17
11 / 1 / 3
10,724
596
15,884
9,116
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
JKn0cKouT
Heimdallr
13
0 / 7 / 1
7,448
414
2,220
12,935
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
14
3 / 3 / 4
8,522
473
6,379
9,976
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
SleepyEsu
Da Ji
16
5 / 2 / 5
9,912
551
6,615
11,445
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 9
9,617
534
12,635
15,615
10,385
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,174
399
3,323
10,792
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SVG3344
Bellona
13
1 / 7 / 1
7,478
415
2,823
12,072
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 1 / 8
8,263
459
9,891
9,658
7,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Veluvic
Artemis
15
9 / 4 / 1
9,014
501
16,484
13,720
5,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
stonemasen
Fenrir
14
3 / 2 / 2
8,397
467
7,030
14,284
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
23
Kills
16
16
Deaths
23
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
ErMasXuloo
Discordia
11
1
3
12.5
L
0
9
1
0.06
W
Heimdallr
JKn0cKouT
Heimdallr
0
7
1
0.07
W
Janus
3
3
4
1.67
L
Bellona
SVG3344
Bellona
1
7
1
0.21
W
Da Ji
SleepyEsu
Da Ji
5
2
5
3.75
L
3
1
8
7
L
Artemis
Veluvic
Artemis
9
4
1
2.38
W
4
3
9
2.83
L
Fenrir
stonemasen
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,733
Damage
39,551
59,087
Taken
60,526
25,180
Mitigated
30,916
17,459
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ErMasXuloo
Discordia
15,884
525
166
2,315
9,116
3,306
0
2,564
6,386
69,150
0
L
3,323
182
0
1,705
10,792
3,900
0
7,520
2,697
38,080
0
W
Heimdallr
JKn0cKouT
Heimdallr
2,220
1,097
0
2,833
12,935
3,982
386
3,456
9,479
0
33,710
W
Janus
6,379
672
64
3,378
9,976
3,014
0
4,402
5,534
44,546
0
L
Bellona
SVG3344
Bellona
2,823
68
0
1,397
12,072
8,436
0
2,127
9,839
0
29,451
W
Da Ji
SleepyEsu
Da Ji
6,615
1,198
0
3,922
11,445
4,493
226
1,551
9,829
0
53,896
L
9,891
1,735
1,023
1,745
9,658
7,092
372
4,398
4,888
35,582
0
L
Artemis
Veluvic
Artemis
16,484
8,680
0
5,603
13,720
5,755
672
3,512
9,878
0
62,016
W
12,635
781
0
4,781
15,615
10,385
0
899
14,245
4,944
46,472
L
Fenrir
stonemasen
Fenrir
7,030
1,325
0
1,882
14,284
5,733
0
4,437
9,591
0
45,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,223
Gold Earned
40,326
446
Minions Killed
364
0
Camps Cleared
0
1,709,353
Distance Traveled
1,577,423
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,724
596
121
7
0
350,460
3
L
Hera
7,174
399
90
5
0
281,993
2
W
Heimdallr
7,448
414
51
3
0
309,962
2
W
Janus
8,522
473
85
5
0
323,565
2
L
Bellona
7,478
415
67
4
0
337,319
0
W
Da Ji
9,912
551
107
6
0
359,487
5
L
Yemoja
8,263
459
45
3
0
319,007
1
L
Artemis
9,014
501
94
5
0
286,546
0
W
Tyr
9,617
534
82
5
0
365,879
3
L
Fenrir
8,397
467
68
4
0
352,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role