Player Matchup

Bacchus
Bacchus
About710Ninjas
Bacchus
Level 96
God Stats
3W - 4L
1,346 SR
Queue Stats
46W - 50L
1,523 Elo+
Party 2
Chiron
Chiron
PerilousProphet
Chiron
Level 127
God Stats
3W - 2L
1,621 SR
Queue Stats
32W - 37L
1,555 Elo+
Party 2
Ah Puch
Ah Puch
PoppaCherri420
Ah Puch
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,364 Elo+
Solo
Team Averages
Level 88
1,489 SR
1,481 Elo+

VS

Team Averages
Level 93
1,655 SR
1,420 Elo+
Guan Yu
Guan Yu
CottonYaps
Guan Yu
Level 114
God Stats
7W - 6L
1,557 SR
Queue Stats
22W - 28L
1,255 Elo+
Party 1
Chang'e
Chang'e
CuteDemonKitty
Chang'e
Level 119
God Stats
4W - 2L
1,662 SR
Queue Stats
44W - 28L
1,544 Elo+
Party 1
Thor
Thor
VWMDO
Thor
Level 47
God Stats
2W - 4L
1,746 SR
Queue Stats
63W - 75L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
11,736
690
8,835
15,212
13,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 6 / 7
13,167
775
21,795
15,633
4,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 8
11,737
690
13,790
10,662
2,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CottonYaps
Guan Yu
17
9 / 4 / 6
12,691
747
13,393
22,059
18,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 6 / 6
11,761
692
12,152
17,216
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
VWMDO
Thor
14
2 / 7 / 8
10,924
643
5,101
16,078
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
16
Kills
17
17
Deaths
17
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
6
8
1.17
L
Guan Yu
CottonYaps
Guan Yu
9
4
6
3
L
6
6
6
1.5
W
9
6
7
2.08
W
4
5
8
1.6
L
Thor
VWMDO
Thor
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,420
Damage
30,646
41,507
Taken
55,353
19,883
Mitigated
30,963
6,274
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,835
1,162
941
1,763
15,212
13,178
1,038
4,467
10,488
28,418
0
L
Guan Yu
CottonYaps
Guan Yu
13,393
1,095
2,007
4,479
22,059
18,670
1,172
8,715
13,344
0
52,458
L
12,152
156
3,207
6,507
17,216
5,877
557
7,613
9,603
55,033
0
W
21,795
10,060
1,115
2,317
15,633
4,214
1,354
4,093
11,333
0
51,520
W
13,790
639
0
138
10,662
2,491
720
3,616
6,946
60,986
0
L
Thor
VWMDO
Thor
5,101
1,035
0
2,788
16,078
6,416
1,087
6,623
9,455
0
32,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
35,376
170
Minions Killed
204
0
Camps Cleared
0
856,237
Distance Traveled
894,847
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,736
690
23
1
0
295,764
0
L
Guan Yu
12,691
747
62
4
0
316,020
4
L
Chang'e
11,761
692
91
5
0
308,325
2
W
Chiron
13,167
775
54
3
0
277,101
1
W
Ah Puch
11,737
690
93
5
0
283,372
1
L
Thor
10,924
643
51
3
0
270,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role