Player Matchup

Hercules
Hercules
BIGPETE1091
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,711 Elo+
Party 2
Odin
Odin
GingerbreadBoiyz
Odin
Level 28
God Stats
21W - 14L
1,608 SR
Queue Stats
172W - 162L
1,549 Elo+
Solo
Vamana
Vamana
Sh4rkB8s
Vamana
Level 29
God Stats
10W - 16L
1,407 SR
Queue Stats
31W - 38L
1,372 Elo+
Party 2
Izanami
Izanami
Sklavio
Izanami
Level 23
God Stats
2W - 0L
1,776 SR
Queue Stats
186W - 153L
1,643 Elo+
Solo
Kukulkan
Kukulkan
empanadamagica69
Kukulkan
Level 27
God Stats
2W - 3L
1,552 SR
Queue Stats
223W - 183L
1,581 Elo+
Solo
Team Averages
Level 25
1,569 SR
1,571 Elo+

VS

Team Averages
Level 20
1,525 SR
1,547 Elo+
Heimdallr
Heimdallr
AFCA_30_AFCA
Heimdallr
Level 29
God Stats
2W - 2L
1,702 SR
Queue Stats
148W - 150L
1,544 Elo+
Solo
Anubis
Anubis
BlueRanked
Anubis
Level 19
God Stats
3W - 2L
1,869 SR
Queue Stats
67W - 27L
1,820 Elo+
Party 1
Pele
Pele
XxRouRouXx
Pele
Level 29
God Stats
0W - 3L
1,176 SR
Queue Stats
6W - 13L
1,347 Elo+
Solo
Cthulhu
Cthulhu
mathyspascal
Cthulhu
Level 9
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 5L
1,153 Elo+
Solo
Thor
Thor
xXYoRHaXx
Thor
Level 14
God Stats
2W - 2L
1,608 SR
Queue Stats
20W - 5L
1,873 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIGPETE1091
Hercules
19
0 / 9 / 3
14,466
425
6,894
27,529
28,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 8 / 15
17,480
514
19,047
32,179
35,600
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
Sh4rkB8s
Vamana
20
6 / 10 / 4
18,629
548
14,534
38,224
25,477
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Sklavio
Izanami
20
14 / 8 / 6
21,181
623
28,143
37,886
12,832
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 4 / 10
20,046
590
22,434
14,410
6,508
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AFCA_30_AFCA
Heimdallr
20
8 / 10 / 9
17,145
504
26,508
29,770
13,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
BlueRanked
Anubis
20
18 / 2 / 10
19,920
586
40,371
22,311
14,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 12 / 11
14,427
424
14,836
34,120
13,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
mathyspascal
Cthulhu
4
0 / 3 / 3
8,345
245
278
1,898
452
Thor
20
4 / 4 / 16
16,255
478
15,504
29,227
14,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
86
31
Kills
37
39
Deaths
31
38
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AFCA_30_AFCA
Heimdallr
8
10
9
1.25
W
Hercules
BIGPETE1091
Hercules
0
9
3
0.17
L
Anubis
BlueRanked
Anubis
18
2
10
11.5
W
6
8
15
1.69
W
Vamana
Sh4rkB8s
Vamana
6
10
4
0.8
W
Izanami
Sklavio
Izanami
14
8
6
2.13
L
7
12
11
1.04
W
5
4
10
2.5
L
Cthulhu
mathyspascal
Cthulhu
0
3
3
0.5
L
Thor
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,052
Damage
97,497
150,228
Taken
117,326
108,557
Mitigated
56,807
41,270
Healing
29,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AFCA_30_AFCA
Heimdallr
26,508
12,204
0
7,705
29,770
13,943
1,346
2,234
27,461
0
120,452
W
Hercules
BIGPETE1091
Hercules
6,894
1,116
0
8,576
27,529
28,140
40
6,257
21,272
53
59,829
L
Anubis
BlueRanked
Anubis
40,371
1,008
0
16,113
22,311
14,441
0
6,234
15,877
143,440
0
W
19,047
3,595
0
2,489
32,179
35,600
1,505
9,682
22,497
954
87,294
W
Vamana
Sh4rkB8s
Vamana
14,534
8,743
1,386
9,346
38,224
25,477
1,286
13,235
24,989
0
149,646
W
Izanami
Sklavio
Izanami
28,143
19,031
0
17,781
37,886
12,832
11,677
12,617
25,269
0
209,720
L
14,836
4,308
0
3,264
34,120
13,767
0
6,499
27,469
0
62,054
W
22,434
1,193
0
1,692
14,410
6,508
1,687
2,420
11,990
159,790
0
L
Cthulhu
mathyspascal
Cthulhu
278
210
0
0
1,898
452
0
6
1,892
658
0
L
Thor
15,504
3,696
0
2,838
29,227
14,204
0
7,910
21,317
0
140,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,802
Gold Earned
76,092
925
Minions Killed
717
0
Camps Cleared
0
3,158,708
Distance Traveled
2,512,643
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
17,145
504
199
6
0
536,764
1
W
Hercules
14,466
425
101
3
0
642,232
0
L
Anubis
19,920
586
246
7
0
595,739
7
W
Odin
17,480
514
98
3
0
685,332
1
W
Vamana
18,629
548
204
6
0
650,050
0
W
Izanami
21,181
623
263
8
0
603,833
3
L
Pele
14,427
424
83
2
0
691,156
0
W
Kukulkan
20,046
590
259
8
0
577,261
1
L
Cthulhu
8,345
245
0
0
0
71,090
0
L
Thor
16,255
478
189
6
0
617,894
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role