Player Matchup

Cabrakan
Cabrakan
Bang
Cabrakan
Level 152
God Stats
19W - 12L
1,761 SR
Queue Stats
445W - 432L
1,655 Elo+
Party 1
Xbalanque
Xbalanque
JSnoww
Xbalanque
Level 146
God Stats
11W - 5L
1,939 SR
Queue Stats
189W - 170L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
MattDaManiac
Baron Samedi
Level 54
God Stats
25W - 16L
1,510 SR
Queue Stats
126W - 134L
1,418 Elo+
Solo
Thor
Thor
Rob3rtogamer
Thor
Level 87
God Stats
9W - 8L
1,625 SR
Queue Stats
204W - 201L
1,418 Elo+
Solo
Hades
Hades
kittypritty
Hades
Level 145
God Stats
56W - 60L
1,516 SR
Queue Stats
125W - 159L
1,472 Elo+
Solo
Team Averages
Level 117
1,670 SR
1,499 Elo+

VS

Team Averages
Level 87
1,470 SR
1,526 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ChiquiNarcoGT
Nemesis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FatherJayson
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,474 Elo+
Solo
Fafnir
Fafnir
K1llerSpark
Fafnir
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
597W - 631L
1,517 Elo+
Solo
Chang'e
Chang'e
Tmno
Chang'e
Level 101
God Stats
9W - 9L
1,352 SR
Queue Stats
55W - 59L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bang
Cabrakan
10
2 / 0 / 5
6,072
607
3,133
5,645
3,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
JSnoww
Xbalanque
11
4 / 0 / 2
6,452
645
3,602
4,576
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
MattDaManiac
Baron Samedi
11
1 / 2 / 2
6,065
607
5,607
4,632
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 1
5,367
537
1,603
5,191
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 1
6,094
609
1,541
2,771
1,053
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 2 / 1
5,181
518
3,913
6,326
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
10
1 / 1 / 1
5,498
550
1,107
5,881
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
FatherJayson
Heimdallr
8
0 / 2 / 0
4,465
447
1,310
4,519
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
7
0 / 3 / 0
4,811
481
1,473
5,262
2,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Tmno
Chang'e
9
0 / 0 / 0
5,018
502
1,227
3,732
1,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
2
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
1
0.75
W
Cabrakan
Bang
Cabrakan
2
0
5
4.5
L
Nemesis
1
1
1
1.5
L
Heimdallr
FatherJayson
Heimdallr
0
2
0
0
W
Xbalanque
JSnoww
Xbalanque
4
0
2
5
L
Fafnir
0
3
0
0
W
Baron Samedi
MattDaManiac
Baron Samedi
1
2
2
1
W
1
0
1
1.5
L
Chang'e
Tmno
Chang'e
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,486
Damage
9,030
22,815
Taken
25,720
9,085
Mitigated
9,526
10,689
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,913
1,122
0
2,627
6,326
2,213
0
4,240
2,086
0
28,163
W
Cabrakan
Bang
Cabrakan
3,133
565
0
2,092
5,645
3,070
0
883
4,762
16,780
0
L
Nemesis
1,107
322
0
479
5,881
2,006
0
1,627
4,254
0
28,367
L
Heimdallr
FatherJayson
Heimdallr
1,310
326
0
1,577
4,519
1,321
0
1,209
3,310
0
20,270
W
Xbalanque
JSnoww
Xbalanque
3,602
1,682
0
3,193
4,576
1,452
240
572
4,004
0
34,540
L
Fafnir
1,473
480
135
893
5,262
2,844
0
1,524
3,738
10,529
0
W
Baron Samedi
MattDaManiac
Baron Samedi
5,607
390
172
2,043
4,632
1,954
396
0
4,632
37,489
0
W
1,603
303
0
949
5,191
1,556
0
18
5,173
0
27,458
L
Chang'e
Tmno
Chang'e
1,227
70
24
1,451
3,732
1,142
0
1,681
2,051
23,360
0
W
1,541
282
108
2,132
2,771
1,053
816
1,227
1,544
32,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,050
Gold Earned
24,973
311
Minions Killed
224
0
Camps Cleared
0
914,853
Distance Traveled
882,637
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,181
518
54
5
0
158,335
4
W
Cabrakan
6,072
607
24
2
0
196,325
2
L
Nemesis
5,498
550
65
7
0
204,374
3
L
Heimdallr
4,465
447
36
4
0
167,435
4
W
Xbalanque
6,452
645
56
6
0
194,325
1
L
Fafnir
4,811
481
12
1
0
160,520
2
W
Baron Samedi
6,065
607
73
7
0
167,061
3
W
Thor
5,367
537
68
7
0
191,923
1
L
Chang'e
5,018
502
57
6
0
191,973
0
W
Hades
6,094
609
90
9
0
165,219
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role