Player Matchup

Hades
Hades
D1-_-Dre
Hades
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 176L
1,356 Elo+
Party 2
Cerberus
Cerberus
Horrifically__
Cerberus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,593 Elo+
Party 2
Fenrir
Fenrir
SahBabii-Tonight
Fenrir
Level 66
God Stats
8W - 10L
1,429 SR
Queue Stats
214W - 260L
1,409 Elo+
Party 2
Ratatoskr
Ratatoskr
rynn319
Ratatoskr
Level 63
God Stats
23W - 23L
1,383 SR
Queue Stats
117W - 157L
1,367 Elo+
Party 3
Danzaburou
Danzaburou
thepotato316
Danzaburou
Level 85
God Stats
27W - 22L
1,448 SR
Queue Stats
127W - 128L
1,404 Elo+
Party 3
Team Averages
Level 81
1,452 SR
1,426 Elo+

VS

Team Averages
Level 112
1,529 SR
1,320 Elo+
Achilles
Achilles
BlackFang12
Achilles
Level 141
God Stats
1W - 1L
1,766 SR
Queue Stats
40W - 56L
1,276 Elo+
Party 1
Erlang Shen
Erlang Shen
Boomie144
Erlang Shen
Level 70
God Stats
9W - 13L
1,223 SR
Queue Stats
432W - 397L
1,363 Elo+
Solo
Zhong Kui
Zhong Kui
Morzan74
Zhong Kui
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 98L
1,383 Elo+
Solo
Neith
Neith
alex112297
Neith
Level 123
God Stats
43W - 64L
1,496 SR
Queue Stats
71W - 105L
1,263 Elo+
Party 1
Sylvanus
Sylvanus
oldsko0oL
Sylvanus
Level 160
God Stats
0W - 1L
1,659 SR
Queue Stats
30W - 27L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
D1-_-Dre
Hades
20
10 / 3 / 8
15,594
600
15,920
17,200
11,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
18
5 / 6 / 12
12,389
477
16,379
22,747
19,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 4 / 5
13,786
530
6,351
16,039
7,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
rynn319
Ratatoskr
19
6 / 6 / 16
13,761
529
17,640
28,237
21,443
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
thepotato316
Danzaburou
20
16 / 6 / 12
16,303
627
39,934
24,064
10,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlackFang12
Achilles
17
2 / 10 / 6
10,652
410
10,325
28,972
37,413
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Erlang Shen
Boomie144
Erlang Shen
20
14 / 8 / 7
16,064
618
23,788
22,092
14,557
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Morzan74
Zhong Kui
16
0 / 8 / 2
10,950
421
13,008
22,365
21,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
18
4 / 9 / 8
12,189
469
16,505
21,790
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
oldsko0oL
Sylvanus
17
5 / 8 / 4
12,144
467
14,284
28,575
23,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
52
43
Kills
25
25
Deaths
43
53
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
BlackFang12
Achilles
2
10
6
0.5
L
Erlang Shen
Boomie144
Erlang Shen
14
8
7
2.19
W
Hades
D1-_-Dre
Hades
10
3
8
4.67
W
Cerberus
5
6
12
1.83
L
Zhong Kui
Morzan74
Zhong Kui
0
8
2
0.13
W
6
4
5
2.13
L
Neith
4
9
8
0.89
L
Sylvanus
oldsko0oL
Sylvanus
5
8
4
0.88
W
Ratatoskr
rynn319
Ratatoskr
6
6
16
2.33
W
Danzaburou
thepotato316
Danzaburou
16
6
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,224
Damage
77,910
108,287
Taken
123,794
69,783
Mitigated
104,148
39,760
Healing
32,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BlackFang12
Achilles
10,325
1,373
1,098
2,956
28,972
37,413
248
3,309
25,513
13,734
35,376
L
Erlang Shen
Boomie144
Erlang Shen
23,788
11,976
0
1,883
22,092
14,557
1,800
7,167
14,764
0
114,065
W
Hades
D1-_-Dre
Hades
15,920
748
917
8,534
17,200
11,187
0
5,576
11,624
123,226
0
W
Cerberus
16,379
2,020
0
4,948
22,747
19,123
268
7,664
15,083
55,158
0
L
Zhong Kui
Morzan74
Zhong Kui
13,008
2,523
0
6,877
22,365
21,952
616
6,890
15,000
69,266
0
W
6,351
1,792
243
3,450
16,039
7,147
2,241
2,580
12,734
0
68,433
L
Neith
16,505
7,062
878
6,305
21,790
6,765
712
6,803
14,937
0
67,082
L
Sylvanus
oldsko0oL
Sylvanus
14,284
3,577
3,549
9,442
28,575
23,461
695
7,223
21,281
48,560
8,790
W
Ratatoskr
rynn319
Ratatoskr
17,640
2,967
0
12,937
28,237
21,443
1,163
8,329
19,908
0
45,790
W
Danzaburou
thepotato316
Danzaburou
39,934
23,631
267
8,464
24,064
10,883
6,727
6,450
17,614
0
116,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,833
Gold Earned
61,999
647
Minions Killed
535
0
Camps Cleared
0
2,315,490
Distance Traveled
1,945,192
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,652
410
52
2
0
384,529
2
L
Erlang Shen
16,064
618
156
6
0
483,967
0
W
Hades
15,594
600
209
8
0
431,384
2
W
Cerberus
12,389
477
97
4
0
420,992
0
L
Zhong Kui
10,950
421
138
5
0
383,337
4
W
Fenrir
13,786
530
137
5
0
467,469
0
L
Neith
12,189
469
100
4
0
350,599
0
L
Sylvanus
12,144
467
89
3
0
342,760
3
W
Ratatoskr
13,761
529
48
2
0
523,770
2
W
Danzaburou
16,303
627
156
6
0
471,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role