Player Matchup

Da Ji
Da Ji
Najaro87
Da Ji
Level 155
God Stats
4W - 2L
1,778 SR
Queue Stats
173W - 173L
1,428 Elo+
Party 1
Bellona
Bellona
Tuurd
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
p-tascon
Danzaburou
Level 18
God Stats
7W - 11L
1,361 SR
Queue Stats
17W - 33L
1,223 Elo+
Solo
Discordia
Discordia
real_jakeypoo
Discordia
Level 20
God Stats
28W - 31L
1,494 SR
Queue Stats
489W - 504L
1,356 Elo+
Solo
Ymir
Ymir
xDelta14
Ymir
Level 7
God Stats
3W - 0L
1,778 SR
Queue Stats
14W - 8L
1,417 Elo+
Party 1
Team Averages
Level 40
1,582 SR
1,385 Elo+

VS

Team Averages
Level 18
1,407 SR
1,301 Elo+
Ra
Ra
CaseComet630612
Ra
Level 14
God Stats
5W - 5L
1,356 SR
Queue Stats
13W - 18L
1,221 Elo+
Solo
Neith
Neith
ChaoticBarnacle
Neith
Level 11
God Stats
0W - 5L
1,114 SR
Queue Stats
10W - 24L
1,187 Elo+
Party 2
Aphrodite
Aphrodite
Ph4seWra1th
Aphrodite
Level 29
God Stats
22W - 22L
1,429 SR
Queue Stats
167W - 198L
1,425 Elo+
Solo
Bakasura
Bakasura
kpkane
Bakasura
Level 23
God Stats
31W - 15L
1,638 SR
Queue Stats
70W - 61L
1,438 Elo+
Solo
Hades
Hades
spitfirelovehugs
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Najaro87
Da Ji
18
6 / 4 / 15
12,260
533
12,770
16,491
8,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Tuurd
Bellona
14
1 / 3 / 5
9,792
426
4,021
11,640
10,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
p-tascon
Danzaburou
20
26 / 1 / 5
16,486
717
35,246
22,300
9,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
real_jakeypoo
Discordia
18
9 / 4 / 12
12,817
557
14,963
10,650
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
2 / 6 / 11
10,882
473
5,493
24,133
22,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
9,233
401
4,703
16,700
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 11 / 4
9,290
404
10,075
18,796
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Ph4seWra1th
Aphrodite
15
4 / 8 / 3
11,168
486
14,932
23,822
14,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
kpkane
Bakasura
20
11 / 5 / 1
13,368
581
15,612
21,720
14,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 11 / 2
9,121
397
3,960
17,670
13,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
44
Kills
18
18
Deaths
44
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
1
11
4
0.27
W
Da Ji
Najaro87
Da Ji
6
4
15
3.38
L
Aphrodite
Ph4seWra1th
Aphrodite
4
8
3
0.69
W
Bellona
Tuurd
Bellona
1
3
5
1.17
L
Bakasura
kpkane
Bakasura
11
5
1
2.3
W
Danzaburou
p-tascon
Danzaburou
26
1
5
28.5
W
Discordia
real_jakeypoo
Discordia
9
4
12
3.75
L
1
11
2
0.18
W
Ymir
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,493
Damage
49,282
85,214
Taken
98,708
55,152
Mitigated
54,310
24,599
Healing
29,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,703
672
546
2,884
16,700
6,324
2,356
3,011
13,639
52,469
0
L
10,075
4,959
0
2,379
18,796
6,096
2,101
4,583
14,213
0
36,281
W
Da Ji
Najaro87
Da Ji
12,770
4,072
0
4,425
16,491
8,024
1,529
3,020
13,121
0
59,227
L
Aphrodite
Ph4seWra1th
Aphrodite
14,932
1,343
3,488
12,574
23,822
14,008
1,341
6,746
17,051
60,630
0
W
Bellona
Tuurd
Bellona
4,021
653
0
563
11,640
10,504
1,329
4,763
6,457
0
32,578
L
Bakasura
kpkane
Bakasura
15,612
9,363
0
3,760
21,720
14,509
204
3,527
18,127
0
103,885
W
Danzaburou
p-tascon
Danzaburou
35,246
21,388
0
17,406
22,300
9,932
4,427
5,351
16,459
0
166,492
W
Discordia
real_jakeypoo
Discordia
14,963
843
0
1,205
10,650
4,431
2,241
2,134
7,696
63,798
0
L
3,960
776
38
3,446
17,670
13,373
1,162
2,589
14,956
23,369
0
W
Ymir
5,493
1,005
0
1,000
24,133
22,261
394
9,609
13,777
35,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,237
Gold Earned
52,180
545
Minions Killed
462
0
Camps Cleared
0
1,975,766
Distance Traveled
1,793,784
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,233
401
77
3
0
351,186
1
L
Neith
9,290
404
67
3
0
323,221
0
W
Da Ji
12,260
533
109
5
0
385,083
3
L
Aphrodite
11,168
486
102
4
0
367,535
3
W
Bellona
9,792
426
66
3
0
353,964
1
L
Bakasura
13,368
581
168
7
0
436,851
3
W
Danzaburou
16,486
717
192
8
0
430,253
0
W
Discordia
12,817
557
112
5
0
396,744
5
L
Hades
9,121
397
48
2
0
314,991
5
W
Ymir
10,882
473
66
3
0
409,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role