Player Matchup

Hachiman
Hachiman
Axxonet
Hachiman
Level 133
God Stats
10W - 12L
1,285 SR
Queue Stats
418W - 392L
1,660 Elo+
Party 2
Scylla
Scylla
Bluieee
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,619 Elo+
Solo
Odin
Odin
Gordon96
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
KennyJohn
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 95L
1,686 Elo+
Party 2
Baron Samedi
Baron Samedi
ÏMPERIA
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 135
1,457 SR
1,593 Elo+

VS

Team Averages
Level 126
1,645 SR
1,573 Elo+
Artio
Artio
BigOldJuicyMama
Artio
Level 126
God Stats
2W - 1L
1,299 SR
Queue Stats
535W - 512L
1,575 Elo+
Party 1
Fenrir
Fenrir
Krorrar
Fenrir
Level 148
God Stats
3W - 6L
1,667 SR
Queue Stats
96W - 93L
1,607 Elo+
Solo
Bastet
Bastet
TRISEMERKI
Bastet
Level 89
God Stats
22W - 10L
1,717 SR
Queue Stats
98W - 82L
1,589 Elo+
Solo
Artemis
Artemis
Zacharovf
Artemis
Level 124
God Stats
19W - 13L
1,808 SR
Queue Stats
288W - 275L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
garridux
Baron Samedi
Level 143
God Stats
7W - 3L
1,734 SR
Queue Stats
276W - 278L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Axxonet
Hachiman
17
6 / 8 / 2
11,565
482
14,489
22,346
7,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Bluieee
Scylla
19
3 / 6 / 5
11,951
498
9,651
13,219
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
18
3 / 5 / 9
11,027
459
8,040
16,960
18,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
KennyJohn
Arachne
17
9 / 7 / 6
11,806
492
19,783
25,503
16,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ÏMPERIA
Baron Samedi
19
2 / 4 / 3
12,000
500
19,626
26,870
24,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 9
13,690
570
20,383
28,433
25,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Krorrar
Fenrir
18
3 / 6 / 15
11,326
472
12,749
19,957
15,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
TRISEMERKI
Bastet
20
10 / 4 / 8
13,820
576
14,502
22,187
8,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Zacharovf
Artemis
20
9 / 5 / 11
14,919
622
23,531
17,374
6,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
garridux
Baron Samedi
20
4 / 7 / 8
13,412
559
13,305
18,049
8,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
81
23
Kills
30
30
Deaths
23
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Axxonet
Hachiman
6
8
2
0.88
W
4
1
9
8.5
L
Scylla
Bluieee
Scylla
3
6
5
0.92
L
Odin
3
5
9
1.5
L
Arachne
KennyJohn
Arachne
9
7
6
1.71
W
Fenrir
Krorrar
Fenrir
3
6
15
1.75
W
Bastet
TRISEMERKI
Bastet
10
4
8
3.5
W
Artemis
Zacharovf
Artemis
9
5
11
2.9
W
Baron Samedi
garridux
Baron Samedi
4
7
8
1.14
L
Baron Samedi
ÏMPERIA
Baron Samedi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,589
Damage
84,470
104,898
Taken
106,000
71,606
Mitigated
64,251
35,270
Healing
41,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Axxonet
Hachiman
14,489
8,403
0
9,274
22,346
7,530
742
2,105
20,241
0
72,713
W
20,383
2,127
782
16,898
28,433
25,483
0
13,977
13,361
93,054
0
L
Scylla
Bluieee
Scylla
9,651
887
0
2,720
13,219
5,346
0
3,846
9,373
85,412
0
L
Odin
8,040
1,133
342
1,487
16,960
18,086
278
4,707
12,253
0
44,177
L
Arachne
KennyJohn
Arachne
19,783
12,211
0
7,253
25,503
16,318
0
9,384
16,119
0
79,658
W
Fenrir
Krorrar
Fenrir
12,749
4,740
0
3,193
19,957
15,037
770
1,793
18,083
0
50,001
W
Bastet
TRISEMERKI
Bastet
14,502
5,397
0
5,572
22,187
8,583
1,953
4,288
17,738
0
101,912
W
Artemis
Zacharovf
Artemis
23,531
14,359
0
8,008
17,374
6,667
1,439
2,799
14,473
0
105,937
W
Baron Samedi
garridux
Baron Samedi
13,305
912
1,921
5,340
18,049
8,481
747
4,765
13,068
110,474
0
L
Baron Samedi
ÏMPERIA
Baron Samedi
19,626
1,941
318
13,876
26,870
24,326
274
13,646
13,224
90,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,349
Gold Earned
67,167
614
Minions Killed
741
0
Camps Cleared
0
2,198,665
Distance Traveled
2,321,338
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,565
482
129
5
0
395,519
9
W
Artio
13,690
570
159
7
0
499,278
1
L
Scylla
11,951
498
174
7
0
437,650
1
L
Odin
11,027
459
61
3
0
502,911
11
L
Arachne
11,806
492
90
4
0
478,735
8
W
Fenrir
11,326
472
75
3
0
476,614
5
W
Bastet
13,820
576
143
6
0
488,127
1
W
Artemis
14,919
622
168
7
0
415,092
5
W
Baron Samedi
13,412
559
196
8
0
442,227
2
L
Baron Samedi
12,000
500
160
7
0
383,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role