Player Matchup

Heimdallr
Heimdallr
ALLENBOY42
Heimdallr
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 6L
1,807 Elo+
Party 2
Ymir
Ymir
CoolCatCal2
Ymir
Level 127
God Stats
11W - 12L
1,378 SR
Queue Stats
409W - 343L
1,532 Elo+
Party 3
Ne Zha
Ne Zha
SilverBurrito
Ne Zha
Level 41
God Stats
9W - 8L
1,816 SR
Queue Stats
210W - 167L
1,533 Elo+
Party 3
Ra
Ra
SirMeIlonScooper
Ra
Level 126
God Stats
1W - 4L
1,280 SR
Queue Stats
171W - 167L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
Uncalmed Bush
Cthulhu
Level 105
God Stats
25W - 23L
1,524 SR
Queue Stats
239W - 191L
1,544 Elo+
Party 3
Team Averages
Level 89
1,500 SR
1,594 Elo+

VS

Team Averages
Level 34
1,445 SR
1,531 Elo+
Danzaburou
Danzaburou
EnrapturedFOX60
Danzaburou
Level 47
God Stats
2W - 1L
1,722 SR
Queue Stats
130W - 135L
1,437 Elo+
Solo
Bellona
Bellona
MiaTheMuteGirl
Bellona
Level 24
God Stats
0W - 1L
1,223 SR
Queue Stats
46W - 45L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
RagingRhino6592
Kuzenbo
Level 46
God Stats
0W - 2L
1,333 SR
Queue Stats
42W - 33L
1,536 Elo+
Party 1
Hachiman
Hachiman
WheelerBoy03
Hachiman
Level 26
God Stats
0W - 1L
1,256 SR
Queue Stats
42W - 48L
1,594 Elo+
Party 1
Odin
Odin
rasim412
Odin
Level 28
God Stats
28W - 15L
1,688 SR
Queue Stats
348W - 354L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALLENBOY42
Heimdallr
18
5 / 5 / 10
12,721
509
15,801
16,970
7,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 1 / 14
13,726
549
13,159
15,534
18,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 1 / 9
14,968
599
17,297
21,820
10,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 2 / 5
16,218
649
16,436
21,788
11,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
20
7 / 1 / 15
14,338
574
22,519
25,557
30,229
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EnrapturedFOX60
Danzaburou
17
7 / 7 / 1
12,540
502
16,128
19,099
7,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 10 / 3
9,270
371
5,174
22,013
12,953
Short Bow

Short Bow

+15%
Attack Speed

14
0 / 7 / 5
9,742
390
11,548
28,698
35,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
WheelerBoy03
Hachiman
12
0 / 9 / 3
8,154
326
5,411
15,109
4,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
15
2 / 8 / 3
9,553
382
8,138
21,131
17,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
41
Kills
10
10
Deaths
41
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ALLENBOY42
Heimdallr
5
5
10
2
W
7
1
14
14
L
Danzaburou
EnrapturedFOX60
Danzaburou
7
7
1
1.07
L
1
10
3
0.25
L
0
7
5
0.36
W
10
1
9
14.5
W
12
2
5
7.25
W
Cthulhu
7
1
15
14.5
L
Hachiman
WheelerBoy03
Hachiman
0
9
3
0.17
L
Odin
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,212
Damage
46,399
101,669
Taken
106,050
78,733
Mitigated
78,136
56,709
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ALLENBOY42
Heimdallr
15,801
7,074
0
5,477
16,970
7,570
1,972
2,678
14,217
0
87,532
W
13,159
1,605
1,087
3,915
15,534
18,776
743
5,026
10,412
56,374
0
L
Danzaburou
EnrapturedFOX60
Danzaburou
16,128
6,544
0
3,233
19,099
7,360
0
9,406
9,374
0
56,438
L
5,174
1,431
282
995
22,013
12,953
0
8,531
13,031
0
52,706
L
11,548
3,165
0
963
28,698
35,352
72
14,631
13,624
48,389
0
W
17,297
5,827
0
12,665
21,820
10,655
1,938
2,366
19,304
0
120,439
W
16,436
1,970
4,925
13,381
21,788
11,503
5,626
2,917
18,871
136,941
0
W
Cthulhu
22,519
1,646
1,271
13,988
25,557
30,229
2,173
3,962
21,088
78,741
0
L
Hachiman
WheelerBoy03
Hachiman
5,411
2,973
739
985
15,109
4,804
608
6,255
8,775
0
28,256
L
Odin
8,138
984
283
3,181
21,131
17,667
360
11,385
9,132
0
29,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,971
Gold Earned
49,259
726
Minions Killed
334
0
Camps Cleared
0
2,288,536
Distance Traveled
2,023,201
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,721
509
96
4
0
389,825
0
W
Ymir
13,726
549
75
3
0
456,760
0
L
Danzaburou
12,540
502
96
4
0
412,986
3
L
Bellona
9,270
371
79
3
0
379,593
0
L
Kuzenbo
9,742
390
56
2
0
507,761
9
W
Ne Zha
14,968
599
158
6
0
507,739
0
W
Ra
16,218
649
265
11
0
472,142
2
W
Cthulhu
14,338
574
132
5
0
462,070
1
L
Hachiman
8,154
326
49
2
0
288,486
0
L
Odin
9,553
382
54
2
0
434,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role