Player Matchup

Sol
Sol
Gold II
Alione99
Sol
Gold II
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
595W - 604L
1,536 MMR
Solo
Mercury
Mercury
Gold II
Bowdown72
Mercury
Gold II
Level 147
God Stats
28W - 37L
1,625 SR
Queue Stats
362W - 375L
1,539 MMR
Solo
Sobek
Sobek
Bronze III
Cblackz007
Sobek
Bronze III
Level 105
God Stats
1W - 2L
1,522 SR
Queue Stats
13W - 16L
1,541 MMR
Solo
Odin
Odin
Bronze III
Ohh Nugz
Odin
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,541 MMR
Solo
Scylla
Scylla
Gold II
PhantomH14
Scylla
Gold II
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
289W - 274L
1,541 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,529 SR
1,540 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,608 SR
1,532 MMR
Ravana
Ravana
Bronze III
K MurKz
Ravana
Bronze III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,541 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Patroclussy
Kukulkan
Bronze III
Level 156
God Stats
1W - 0L
1,659 SR
Queue Stats
4W - 0L
1,541 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Schwarzes_Loch_0
Guan Yu
Gold III
Level 128
God Stats
11W - 11L
1,531 SR
Queue Stats
60W - 49L
1,534 MMR
Solo
Danzaburou
Danzaburou
Bronze III
poptropica123111
Danzaburou
Bronze III
Level 66
God Stats
1W - 0L
1,852 SR
Queue Stats
4W - 0L
1,541 MMR
Party 1
Geb
Geb
Gold II
xMajorBatlcat
Geb
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 2
4,910
491
4,200
9,204
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Bowdown72
Mercury
9
0 / 2 / 0
5,101
510
779
5,388
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
8
2 / 5 / 2
5,235
524
4,054
10,121
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
8
0 / 1 / 0
4,557
456
2,068
5,200
1,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
PhantomH14
Scylla
9
0 / 0 / 0
5,141
514
2,446
4,180
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
NemesisCthulhuYmirCu ChulainnAres

VS

Bans
Nu WaApolloCernunnosCabrakanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
K MurKz
Ravana
11
3 / 0 / 3
6,318
632
3,644
3,741
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Patroclussy
Kukulkan
11
5 / 0 / 2
6,551
655
4,689
3,175
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 2
6,036
604
3,265
5,320
3,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
poptropica123111
Danzaburou
8
2 / 3 / 6
5,012
501
5,769
5,371
1,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 1 / 7
5,691
569
3,219
5,708
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
13
13
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Mercury
Bowdown72
Mercury
0
2
0
0
L
Sobek
2
5
2
0.6
W
Ravana
K MurKz
Ravana
3
0
3
4.5
L
Odin
0
1
0
0
W
Kukulkan
Patroclussy
Kukulkan
5
0
2
6
L
Scylla
PhantomH14
Scylla
0
0
0
0
W
2
0
2
3
W
Danzaburou
poptropica123111
Danzaburou
2
3
6
1.67
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,547
Damage
20,586
34,093
Taken
23,315
13,103
Mitigated
9,852
10,046
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,200
1,419
0
3,026
9,204
2,261
0
2,871
6,208
25,078
0
L
Mercury
Bowdown72
Mercury
779
316
0
938
5,388
2,563
0
970
4,360
0
27,322
L
Sobek
4,054
249
562
3,332
10,121
5,322
0
2,634
7,454
15,866
0
W
Ravana
K MurKz
Ravana
3,644
1,105
0
2,073
3,741
1,391
267
589
3,146
0
34,530
L
Odin
2,068
679
171
727
5,200
1,960
0
411
4,614
0
17,423
W
Kukulkan
Patroclussy
Kukulkan
4,689
471
0
401
3,175
1,065
112
1,685
1,384
34,423
0
L
Scylla
PhantomH14
Scylla
2,446
302
0
1,290
4,180
997
0
750
3,274
31,126
0
W
3,265
431
511
2,585
5,320
3,527
0
719
4,407
0
29,151
W
Danzaburou
poptropica123111
Danzaburou
5,769
2,597
0
1,634
5,371
1,646
0
4,084
1,287
0
20,487
W
3,219
219
123
2,119
5,708
2,223
0
3,409
2,191
14,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,944
Gold Earned
29,608
263
Minions Killed
260
0
Camps Cleared
0
986,336
Distance Traveled
1,016,588
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,910
491
54
5
0
162,350
0
L
Mercury
5,101
510
69
7
0
223,677
1
L
Sobek
5,235
524
20
2
0
201,579
3
W
Ravana
6,318
632
66
7
0
220,176
6
L
Odin
4,557
456
37
4
0
207,975
4
W
Kukulkan
6,551
655
80
8
0
185,474
3
L
Scylla
5,141
514
83
8
0
190,755
1
W
Guan Yu
6,036
604
64
6
0
212,975
2
W
Danzaburou
5,012
501
27
3
0
191,593
0
W
Geb
5,691
569
23
2
0
206,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role