Player Matchup

Thanatos
Thanatos
Cylesios
Thanatos
Level 15
God Stats
5W - 3L
1,556 SR
Queue Stats
20W - 30L
1,247 Elo+
Solo
Anhur
Anhur
DaSava6e
Anhur
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
67W - 54L
1,459 Elo+
Solo
King Arthur
King Arthur
Memioi
King Arthur
Level 17
God Stats
11W - 9L
1,653 SR
Queue Stats
20W - 19L
1,364 Elo+
Party 2
Olorun
Olorun
Nagacugama
Olorun
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Шастер
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 11
1,542 SR
1,414 Elo+

VS

Team Averages
Level 17
1,612 SR
1,454 Elo+
Thor
Thor
Captainswagmastr
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hades
Hades
KragusZen
Hades
Level 26
God Stats
7W - 9L
1,573 SR
Queue Stats
61W - 60L
1,453 Elo+
Party 1
Khepri
Khepri
SnÈk
Khepri
Level 25
God Stats
3W - 4L
1,707 SR
Queue Stats
19W - 28L
1,373 Elo+
Solo
Neith
Neith
TrustyW
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
oOlSIlverlOo
Da Ji
Level 30
God Stats
0W - 1L
1,779 SR
Queue Stats
37W - 33L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cylesios
Thanatos
9
1 / 2 / 2
5,320
532
1,870
7,341
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
DaSava6e
Anhur
10
4 / 1 / 1
6,031
603
5,087
6,208
1,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Memioi
King Arthur
12
4 / 0 / 0
6,930
693
3,326
4,057
2,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
Nagacugama
Olorun
11
3 / 1 / 0
6,309
631
4,769
5,845
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Шастер
Jormungandr
8
1 / 3 / 2
5,467
547
3,307
6,004
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 1
5,269
527
4,325
7,143
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
KragusZen
Hades
7
0 / 1 / 2
4,363
436
2,454
5,613
1,787
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
SnÈk
Khepri
8
2 / 2 / 2
5,115
512
1,956
5,852
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
TrustyW
Neith
7
1 / 3 / 3
4,535
454
3,119
4,414
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 0
4,669
467
1,838
3,685
1,120
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
13
Kills
7
7
Deaths
13
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Thanatos
Cylesios
Thanatos
1
2
2
1
W
Anhur
DaSava6e
Anhur
4
1
1
4.5
L
Hades
KragusZen
Hades
0
1
2
1
W
King Arthur
Memioi
King Arthur
4
0
0
4
W
Olorun
Nagacugama
Olorun
3
1
0
3
L
Khepri
SnÈk
Khepri
2
2
2
1.5
L
Neith
TrustyW
Neith
1
3
3
0.83
L
1
4
0
0.25
W
Jormungandr
Шастер
Jormungandr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,359
Damage
13,692
29,455
Taken
26,707
10,503
Mitigated
8,245
14,120
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,325
2,107
0
1,778
7,143
2,005
0
2,184
4,959
0
23,859
W
Thanatos
Cylesios
Thanatos
1,870
721
0
6,102
7,341
2,061
350
34
7,307
0
18,529
W
Anhur
DaSava6e
Anhur
5,087
3,709
0
2,726
6,208
1,731
0
1,353
4,855
0
34,942
L
Hades
KragusZen
Hades
2,454
483
369
1,045
5,613
1,787
0
2,885
2,728
13,296
0
W
King Arthur
Memioi
King Arthur
3,326
653
0
1,254
4,057
2,626
144
142
3,915
0
34,320
W
Olorun
Nagacugama
Olorun
4,769
2,879
0
3,497
5,845
1,660
744
1,002
4,843
34,591
0
L
Khepri
SnÈk
Khepri
1,956
593
0
1,602
5,852
2,454
301
1,786
4,066
6,072
0
L
Neith
TrustyW
Neith
3,119
1,417
0
1,417
4,414
879
33
1,221
3,193
0
14,893
L
1,838
462
0
40
3,685
1,120
0
0
3,485
0
9,566
W
Jormungandr
Шастер
Jormungandr
3,307
721
0
541
6,004
2,425
444
1,879
4,125
14,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
23,951
272
Minions Killed
121
0
Camps Cleared
0
923,935
Distance Traveled
916,372
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,269
527
47
5
0
207,418
2
W
Thanatos
5,320
532
42
4
0
198,503
0
W
Anhur
6,031
603
67
7
0
168,543
2
L
Hades
4,363
436
25
3
0
179,425
0
W
King Arthur
6,930
693
86
9
0
214,789
2
W
Olorun
6,309
631
57
6
0
156,412
0
L
Khepri
5,115
512
7
1
0
192,915
4
L
Neith
4,535
454
23
2
0
174,295
3
L
Da Ji
4,669
467
19
2
0
162,319
2
W
Jormungandr
5,467
547
20
2
0
185,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role