Player Matchup

Janus
Janus
Silver III
Riomhaire
Janus
Silver III
Level 122
God Stats
7W - 10L
1,500 SR
Queue Stats
115W - 138L
1,324 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Thrill3r11
Danzaburou
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,541 MMR
Party 1
Artio
Artio
Silver I
boscoe910
Artio
Silver I
Level 114
God Stats
2W - 1L
1,206 SR
Queue Stats
30W - 31L
1,335 MMR
Solo
Ne Zha
Ne Zha
Gold V
djmehrer
Ne Zha
Gold V
Level 160
God Stats
13W - 18L
1,765 SR
Queue Stats
736W - 756L
1,328 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
xRomeRocksx
Cu Chulainn
Silver II
Level 102
God Stats
12W - 8L
1,697 SR
Queue Stats
70W - 73L
1,071 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,534 SR
1,320 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,613 SR
1,355 MMR
Ra
Ra
Gold III
Franchiser
Ra
Gold III
Level 93
God Stats
1W - 2L
1,660 SR
Queue Stats
180W - 178L
1,337 MMR
Party 3
Sylvanus
Sylvanus
Gold V
ItuSebas
Sylvanus
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Jhosua8
King Arthur
Gold IV
Level 124
God Stats
9W - 14L
1,666 SR
Queue Stats
141W - 160L
1,416 MMR
Party 2
Apollo
Apollo
Bronze IV
cesar9100
Apollo
Bronze IV
Level 100
God Stats
0W - 1L
1,629 SR
Queue Stats
31W - 46L
1,186 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
ichigokun67
Erlang Shen
Gold III
Level 76
God Stats
5W - 5L
1,609 SR
Queue Stats
185W - 180L
1,337 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Riomhaire
Janus
20
6 / 3 / 5
14,172
591
11,582
12,553
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Thrill3r11
Danzaburou
20
4 / 4 / 11
13,427
559
9,736
17,006
7,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
boscoe910
Artio
17
4 / 1 / 13
12,760
532
9,454
18,039
17,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
djmehrer
Ne Zha
20
6 / 3 / 10
14,341
598
16,501
21,965
12,965
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
xRomeRocksx
Cu Chulainn
20
3 / 0 / 14
13,938
581
18,976
25,822
26,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TsukuyomiPersephoneSetNemesisScylla

VS

Bans
Nu WaGaneshaBellonaFenrirYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 1
11,357
473
10,945
7,987
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
ItuSebas
Sylvanus
15
2 / 7 / 4
10,564
440
11,963
24,326
22,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Jhosua8
King Arthur
18
0 / 3 / 0
11,039
460
5,598
16,569
14,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
cesar9100
Apollo
18
6 / 5 / 2
11,836
493
13,384
16,715
6,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ichigokun67
Erlang Shen
17
1 / 5 / 3
10,359
432
12,206
21,263
11,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
23
Kills
10
11
Deaths
23
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Sylvanus
ItuSebas
Sylvanus
2
7
4
0.57
L
King Arthur
Jhosua8
King Arthur
0
3
0
0
W
Janus
Riomhaire
Janus
6
3
5
2.83
W
Danzaburou
Thrill3r11
Danzaburou
4
4
11
2.38
W
Artio
boscoe910
Artio
4
1
13
10.5
L
Apollo
cesar9100
Apollo
6
5
2
1.4
W
Ne Zha
djmehrer
Ne Zha
6
3
10
3.67
L
Erlang Shen
ichigokun67
Erlang Shen
1
5
3
0.5
W
Cu Chulainn
xRomeRocksx
Cu Chulainn
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,249
Damage
54,096
95,385
Taken
86,860
68,868
Mitigated
58,682
48,036
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,945
197
1,944
756
7,987
3,120
43
1,875
6,022
84,752
0
L
Sylvanus
ItuSebas
Sylvanus
11,963
1,295
1,300
4,654
24,326
22,851
251
8,984
15,018
41,375
0
L
King Arthur
Jhosua8
King Arthur
5,598
418
0
2,515
16,569
14,121
245
1,347
15,147
6,691
77,166
W
Janus
Riomhaire
Janus
11,582
1,342
11
2,827
12,553
4,528
1,689
3,859
8,624
100,012
0
W
Danzaburou
Thrill3r11
Danzaburou
9,736
6,685
0
8,674
17,006
7,039
4,969
4,083
12,889
0
99,452
W
Artio
boscoe910
Artio
9,454
1,039
2,719
7,594
18,039
17,412
610
5,318
12,569
33,540
0
L
Apollo
cesar9100
Apollo
13,384
9,477
0
5,555
16,715
6,759
1,363
3,667
12,830
0
83,657
W
Ne Zha
djmehrer
Ne Zha
16,501
4,316
0
11,468
21,965
12,965
1,438
2,754
19,129
0
129,216
L
Erlang Shen
ichigokun67
Erlang Shen
12,206
5,888
0
2,302
21,263
11,831
0
7,152
13,850
0
91,795
W
Cu Chulainn
xRomeRocksx
Cu Chulainn
18,976
3,738
0
14,743
25,822
26,924
614
7,588
18,070
11,363
83,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,638
Gold Earned
55,155
712
Minions Killed
674
0
Camps Cleared
0
2,412,402
Distance Traveled
2,207,879
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,357
473
181
8
0
469,609
5
L
Sylvanus
10,564
440
48
2
0
345,056
3
L
King Arthur
11,039
460
174
7
0
459,090
3
W
Janus
14,172
591
200
8
0
476,360
6
W
Danzaburou
13,427
559
158
7
0
428,523
2
W
Artio
12,760
532
33
1
0
482,839
7
L
Apollo
11,836
493
144
6
0
418,312
5
W
Ne Zha
14,341
598
179
7
0
506,344
4
L
Erlang Shen
10,359
432
127
5
0
515,812
9
W
Cu Chulainn
13,938
581
142
6
0
518,336
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role