Player Matchup

Ne Zha
Ne Zha
Silver III
Demonspeeding
Ne Zha
Silver III
Level 160
God Stats
3W - 2L
1,826 SR
Queue Stats
195W - 202L
855 MMR
Party 1
Kukulkan
Kukulkan
Silver II
HopefulLizard78
Kukulkan
Silver II
Level 43
God Stats
3W - 6L
1,542 SR
Queue Stats
25W - 40L
1,242 MMR
Party 1
Hou Yi
Hou Yi
Silver II
PhantomRight
Hou Yi
Silver II
Level 101
God Stats
18W - 16L
1,606 SR
Queue Stats
152W - 168L
1,038 MMR
Solo
Tyr
Tyr
Bronze I
Shenmaze
Tyr
Bronze I
Level 43
God Stats
7W - 12L
1,505 SR
Queue Stats
18W - 40L
742 MMR
Party 2
Ares
Ares
Silver IV
carlos12354
Ares
Silver IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 43L
847 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,596 SR
945 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,453 SR
1,047 MMR
Ymir
Ymir
Silver IV
AndrewGalt
Ymir
Silver IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Axelep22em
Erlang Shen
Silver II
Level 104
God Stats
11W - 13L
1,543 SR
Queue Stats
99W - 110L
1,055 MMR
Solo
Izanami
Izanami
Silver V
Handsomejacko
Izanami
Silver V
Level 149
God Stats
3W - 10L
1,099 SR
Queue Stats
264W - 268L
566 MMR
Solo
Nemesis
Nemesis
Gold V
Mooseyman87
Nemesis
Gold V
Level 113
God Stats
12W - 3L
1,590 SR
Queue Stats
127W - 118L
1,059 MMR
Solo
Discordia
Discordia
Silver I
Xeilord
Discordia
Silver I
Level 155
God Stats
1W - 0L
1,535 SR
Queue Stats
82W - 83L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,026
503
1,958
6,127
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
9
0 / 4 / 0
5,062
506
1,193
4,313
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
9
0 / 1 / 0
4,554
455
2,116
3,012
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 0
4,821
482
2,192
9,126
4,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,453
445
1,209
4,544
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetCu ChulainnPersephoneDanzaburouGeb

VS

Bans
Nu WaGuan YuApolloCthulhuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,473
547
2,049
4,804
2,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Axelep22em
Erlang Shen
12
5 / 0 / 2
6,740
674
6,247
4,900
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
11
2 / 0 / 1
6,277
628
1,994
2,602
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Mooseyman87
Nemesis
11
4 / 0 / 1
6,447
645
1,724
3,401
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Xeilord
Discordia
11
2 / 0 / 3
6,266
627
4,148
2,966
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
14
14
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Erlang Shen
Axelep22em
Erlang Shen
5
0
2
6
L
0
1
0
0
W
Izanami
2
0
1
2.5
L
Kukulkan
0
4
0
0
W
Nemesis
Mooseyman87
Nemesis
4
0
1
4.5
L
Hou Yi
0
1
0
0
L
0
6
0
0
W
Discordia
Xeilord
Discordia
2
0
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,668
Damage
16,162
27,122
Taken
18,673
10,669
Mitigated
10,400
6,082
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,049
359
0
1,891
4,804
2,079
0
1,694
3,110
10,440
0
W
Erlang Shen
Axelep22em
Erlang Shen
6,247
3,182
0
3,470
4,900
3,955
222
0
4,900
0
35,585
L
1,958
324
0
2,752
6,127
1,734
0
1,965
3,976
0
26,458
W
Izanami
1,994
1,155
0
500
2,602
1,303
1,386
74
2,528
0
42,686
L
Kukulkan
1,193
56
0
420
4,313
1,421
0
1,973
2,008
28,100
0
W
Nemesis
Mooseyman87
Nemesis
1,724
768
0
375
3,401
2,262
0
0
3,401
0
37,648
L
Hou Yi
2,116
976
0
500
3,012
1,355
0
385
2,627
0
26,264
L
2,192
422
0
1,734
9,126
4,377
0
0
9,126
0
20,093
W
Discordia
Xeilord
Discordia
4,148
215
0
1,000
2,966
801
0
634
2,332
34,359
0
L
1,209
0
0
676
4,544
1,782
0
1,350
3,188
11,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,916
Gold Earned
31,203
249
Minions Killed
343
0
Camps Cleared
0
848,663
Distance Traveled
938,790
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,473
547
29
3
0
201,207
0
W
Erlang Shen
6,740
674
75
8
0
176,511
4
L
Ne Zha
5,026
503
58
6
0
216,532
3
W
Izanami
6,277
628
96
10
0
164,789
1
L
Kukulkan
5,062
506
71
7
0
175,489
3
W
Nemesis
6,447
645
76
8
0
215,695
0
L
Hou Yi
4,554
455
47
5
0
146,092
2
L
Tyr
4,821
482
53
5
0
145,993
2
W
Discordia
6,266
627
67
7
0
180,588
4
L
Ares
4,453
445
20
2
0
164,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role