Player Matchup

Anubis
Anubis
BlackoutAG
Anubis
Level 24
God Stats
150W - 146L
1,165 SR
Queue Stats
251W - 288L
1,420 Elo+
Party 1
Ymir
Ymir
Macgaren
Ymir
Level 19
God Stats
19W - 26L
1,298 SR
Queue Stats
342W - 379L
1,457 Elo+
Party 1
Ao Kuang
Ao Kuang
Maxicc
Ao Kuang
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 103L
1,448 Elo+
Solo
Neith
Neith
boketindaFAB
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
oTrismegisto
Baron Samedi
Level 17
God Stats
4W - 5L
1,531 SR
Queue Stats
78W - 107L
1,339 Elo+
Solo
Team Averages
Level 17
1,399 SR
1,408 Elo+

VS

Team Averages
Level 17
1,569 SR
1,564 Elo+
Neith
Neith
ARAKINIDES
Neith
Level 17
God Stats
3W - 1L
1,475 SR
Queue Stats
9W - 7L
1,511 Elo+
Party 3
Agni
Agni
Brno0
Agni
Level 16
God Stats
23W - 18L
1,569 SR
Queue Stats
122W - 106L
1,603 Elo+
Party 2
Cerberus
Cerberus
BudvRx
Cerberus
Level 17
God Stats
3W - 2L
1,712 SR
Queue Stats
9W - 5L
1,598 Elo+
Party 3
Chaac
Chaac
Jessyck
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 62L
1,617 Elo+
Party 2
Achilles
Achilles
LoboQuara
Achilles
Level 17
God Stats
5W - 5L
1,588 SR
Queue Stats
9W - 9L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlackoutAG
Anubis
12
2 / 6 / 3
7,140
549
6,699
7,691
2,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 4 / 1
5,977
460
4,264
9,779
3,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
Maxicc
Ao Kuang
11
4 / 5 / 0
6,944
534
5,599
11,733
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 2
6,359
489
5,483
7,943
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
oTrismegisto
Baron Samedi
5
0 / 4 / 0
4,739
365
1,449
3,480
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 2 / 4
6,672
513
8,257
8,843
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Brno0
Agni
12
4 / 1 / 6
7,407
570
4,823
6,083
2,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
BudvRx
Cerberus
11
2 / 2 / 8
6,867
528
3,991
8,300
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Jessyck
Chaac
12
4 / 2 / 5
7,338
564
7,696
10,470
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
LoboQuara
Achilles
12
9 / 2 / 3
7,717
594
4,983
8,655
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
9
Kills
22
22
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
4
2.5
L
Anubis
BlackoutAG
Anubis
2
6
3
0.58
W
Agni
Brno0
Agni
4
1
6
7
W
Cerberus
BudvRx
Cerberus
2
2
8
3
W
Chaac
Jessyck
Chaac
4
2
5
3.25
W
Achilles
LoboQuara
Achilles
9
2
3
5.25
L
Ymir
1
4
1
0.38
L
Ao Kuang
Maxicc
Ao Kuang
4
5
0
0.8
L
2
3
2
1
L
Baron Samedi
oTrismegisto
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,494
Damage
29,750
40,626
Taken
42,351
13,004
Mitigated
19,788
10,020
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,257
4,152
0
4,633
8,843
2,670
1,530
3,803
5,040
0
40,243
L
Anubis
BlackoutAG
Anubis
6,699
837
0
1,858
7,691
2,627
557
410
7,006
25,198
0
W
Agni
Brno0
Agni
4,823
407
0
1,891
6,083
2,051
0
3,749
2,334
34,505
0
W
Cerberus
BudvRx
Cerberus
3,991
400
147
2,918
8,300
5,137
633
2,389
5,911
17,576
0
W
Chaac
Jessyck
Chaac
7,696
1,602
0
3,915
10,470
5,419
636
5,366
5,104
0
35,311
W
Achilles
LoboQuara
Achilles
4,983
1,159
0
2,325
8,655
4,511
459
2,704
5,951
0
30,377
L
Ymir
4,264
780
87
1,179
9,779
3,872
0
2,416
7,313
22,202
0
L
Ao Kuang
Maxicc
Ao Kuang
5,599
1,005
0
3,787
11,733
3,258
0
2,367
9,341
27,349
0
L
5,483
2,832
0
2,819
7,943
2,090
58
1,645
6,273
0
22,086
L
Baron Samedi
oTrismegisto
Baron Samedi
1,449
237
0
290
3,480
1,157
25
1,976
1,504
7,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
36,001
194
Minions Killed
318
0
Camps Cleared
0
1,029,479
Distance Traveled
1,277,121
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,672
513
66
5
0
229,795
2
L
Anubis
7,140
549
45
3
0
214,447
0
W
Agni
7,407
570
74
6
0
275,305
3
W
Cerberus
6,867
528
56
4
0
255,924
0
W
Chaac
7,338
564
63
5
0
233,215
2
W
Achilles
7,717
594
59
5
0
282,882
2
L
Ymir
5,977
460
47
4
0
242,085
0
L
Ao Kuang
6,944
534
58
4
0
260,218
3
L
Neith
6,359
489
31
2
0
212,303
0
L
Baron Samedi
4,739
365
13
1
0
100,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role