Player Matchup

Cerberus
Cerberus
AFlowerGirl
Cerberus
Level 45
God Stats
16W - 6L
1,376 SR
Queue Stats
262W - 164L
1,631 Elo+
Party 1
Chernobog
Chernobog
Afita
Chernobog
Level 48
God Stats
2W - 0L
1,486 SR
Queue Stats
35W - 25L
1,555 Elo+
Party 1
Mulan
Mulan
Gokhart
Mulan
Level 24
God Stats
5W - 0L
1,916 SR
Queue Stats
132W - 35L
1,740 Elo+
Party 1
Kali
Kali
Nodapure
Kali
Level 128
God Stats
1W - 2L
1,190 SR
Queue Stats
369W - 199L
1,641 Elo+
Party 1
Ao Kuang
Ao Kuang
Ventigo
Ao Kuang
Level 153
God Stats
2W - 1L
1,715 SR
Queue Stats
377W - 244L
1,654 Elo+
Party 1
Team Averages
Level 80
1,537 SR
1,644 Elo+

VS

Team Averages
Level 24
1,571 SR
1,509 Elo+
Da Ji
Da Ji
ArqCary
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
He Bo
He Bo
CamoGirmirPC
He Bo
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 172L
1,358 Elo+
Solo
Pele
Pele
EatMyPinto
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,569 Elo+
Solo
Odin
Odin
SheepZyy
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,467 Elo+
Solo
Fafnir
Fafnir
TKG Alucard9662
Fafnir
Level 29
God Stats
4W - 1L
1,856 SR
Queue Stats
79W - 85L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AFlowerGirl
Cerberus
20
3 / 2 / 30
12,782
852
9,676
16,606
20,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Afita
Chernobog
19
4 / 5 / 21
11,603
774
12,280
9,661
4,400
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Gokhart
Mulan
17
6 / 6 / 23
11,295
753
11,429
15,352
13,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
17
4 / 7 / 19
11,598
773
11,670
15,251
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Ventigo
Ao Kuang
20
19 / 3 / 14
13,805
920
17,426
15,740
7,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ArqCary
Da Ji
16
3 / 9 / 11
9,779
652
6,320
13,042
6,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 5 / 5
11,579
772
25,230
11,203
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 8 / 10
10,001
667
12,303
16,546
6,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
16
2 / 10 / 14
9,670
645
8,571
16,774
15,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 4 / 14
10,842
723
7,088
13,448
20,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
77
36
Kills
23
23
Deaths
36
107
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AFlowerGirl
Cerberus
3
2
30
9
W
Chernobog
Afita
Chernobog
4
5
21
2.9
L
Da Ji
ArqCary
Da Ji
3
9
11
0.94
L
12
5
5
2.9
L
5
8
10
1.25
W
Mulan
Gokhart
Mulan
6
6
23
2.92
W
Kali
4
7
19
1.93
L
Odin
2
10
14
0.9
L
1
4
14
2
W
Ao Kuang
Ventigo
Ao Kuang
19
3
14
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,481
Damage
59,512
72,610
Taken
71,013
53,032
Mitigated
52,813
24,719
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AFlowerGirl
Cerberus
9,676
486
1,013
5,283
16,606
20,167
466
7,428
8,754
23,489
0
W
Chernobog
Afita
Chernobog
12,280
8,212
460
639
9,661
4,400
1,485
2,823
6,739
0
40,884
L
Da Ji
ArqCary
Da Ji
6,320
784
662
284
13,042
6,073
40
2,209
10,658
0
9,603
L
25,230
1,290
1,029
1,822
11,203
4,615
36
4,775
6,403
48,904
0
L
12,303
1,588
1,351
3,059
16,546
6,852
166
8,374
8,047
0
25,586
W
Mulan
Gokhart
Mulan
11,429
1,646
406
2,617
15,352
13,935
593
7,500
7,422
0
18,169
W
Kali
11,670
5,174
1,281
4,167
15,251
7,239
0
5,605
9,394
0
23,704
L
Odin
8,571
1,293
604
436
16,774
15,058
0
7,100
9,524
0
14,532
L
7,088
1,734
705
2,959
13,448
20,215
360
4,644
8,707
14,271
0
W
Ao Kuang
Ventigo
Ao Kuang
17,426
3,559
1,343
7,510
15,740
7,291
2,441
7,873
7,658
34,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,083
Gold Earned
51,871
183
Minions Killed
111
0
Camps Cleared
0
1,367,496
Distance Traveled
1,182,678
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,782
852
50
3
0
290,187
0
W
Chernobog
11,603
774
59
4
0
260,092
1
L
Da Ji
9,779
652
6
0
0
186,355
0
L
He Bo
11,579
772
43
3
0
251,716
2
L
Pele
10,001
667
24
2
0
255,500
2
W
Mulan
11,295
753
23
2
0
266,352
0
W
Kali
11,598
773
22
1
0
265,669
1
L
Odin
9,670
645
18
1
0
232,886
0
L
Fafnir
10,842
723
20
1
0
256,221
1
W
Ao Kuang
13,805
920
29
2
0
285,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role