Player Matchup

Jing Wei
Jing Wei
BeyXO
Jing Wei
Level 28
God Stats
12W - 16L
1,500 SR
Queue Stats
616W - 583L
1,561 Elo+
Solo
Set
Set
BundleOfJam
Set
Level 28
God Stats
3W - 8L
1,341 SR
Queue Stats
158W - 154L
1,362 Elo+
Solo
Freya
Freya
Davehasnohair
Freya
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
62W - 87L
1,593 Elo+
Solo
Ymir
Ymir
IceTaTo
Ymir
Level 9
God Stats
0W - 2L
1,276 SR
Queue Stats
8W - 17L
1,242 Elo+
Solo
Arachne
Arachne
PetroGoD
Arachne
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 7L
1,419 Elo+
Solo
Team Averages
Level 19
1,423 SR
1,435 Elo+

VS

Team Averages
Level 22
1,705 SR
1,616 Elo+
Mercury
Mercury
Adepti
Mercury
Level 8
God Stats
5W - 5L
1,687 SR
Queue Stats
51W - 31L
1,795 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KenKendro
Cu Chulainn
Level 25
God Stats
19W - 14L
1,808 SR
Queue Stats
49W - 63L
1,445 Elo+
Solo
Sol
Sol
Maezyy
Sol
Level 29
God Stats
9W - 4L
1,892 SR
Queue Stats
31W - 28L
1,496 Elo+
Party 2
Merlin
Merlin
Natsuin
Merlin
Level 29
God Stats
11W - 4L
1,637 SR
Queue Stats
33W - 26L
1,491 Elo+
Party 2
Neith
Neith
SaVag3Kill3r
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,854 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeyXO
Jing Wei
13
0 / 4 / 1
8,030
446
7,862
12,836
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 5 / 5
9,136
508
7,623
12,793
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 6 / 1
8,564
476
6,485
14,429
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
IceTaTo
Ymir
11
0 / 5 / 1
7,359
409
2,341
13,405
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
PetroGoD
Arachne
15
9 / 9 / 0
10,219
568
11,682
17,658
11,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adepti
Mercury
19
8 / 2 / 7
11,445
636
10,260
12,280
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
KenKendro
Cu Chulainn
12
0 / 6 / 0
7,675
426
4,057
13,517
5,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
Maezyy
Sol
16
5 / 1 / 5
9,206
511
11,013
11,517
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Natsuin
Merlin
15
3 / 1 / 6
9,163
509
9,299
9,615
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
13 / 2 / 6
11,887
660
17,888
12,886
5,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
12
Kills
29
29
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
Adepti
Mercury
8
2
7
5.75
L
Jing Wei
BeyXO
Jing Wei
0
4
1
0.13
L
1
5
5
0.7
L
2
6
1
0.42
L
Ymir
IceTaTo
Ymir
0
5
1
0.1
W
Cu Chulainn
KenKendro
Cu Chulainn
0
6
0
0
W
Sol
Maezyy
Sol
5
1
5
7.5
W
Merlin
Natsuin
Merlin
3
1
6
6
L
Arachne
PetroGoD
Arachne
9
9
0
1
W
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,993
Damage
52,517
71,121
Taken
59,815
37,877
Mitigated
23,165
13,687
Healing
22,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Adepti
Mercury
10,260
6,608
0
1,580
12,280
5,853
605
559
11,621
0
77,956
L
Jing Wei
BeyXO
Jing Wei
7,862
5,735
0
1,580
12,836
3,941
120
8,337
4,499
0
45,781
L
7,623
3,385
0
1,648
12,793
10,822
98
0
12,793
540
49,019
L
6,485
2,479
0
6,205
14,429
5,506
276
0
14,429
51,489
0
L
Ymir
IceTaTo
Ymir
2,341
171
0
886
13,405
6,488
0
9,452
3,953
23,046
0
W
Cu Chulainn
KenKendro
Cu Chulainn
4,057
785
0
2,774
13,517
5,021
801
1,265
11,935
0
30,996
W
Sol
Maezyy
Sol
11,013
3,130
0
6,470
11,517
2,906
1,550
772
10,745
56,243
0
W
Merlin
Natsuin
Merlin
9,299
658
585
4,805
9,615
3,874
883
1,569
8,046
44,672
0
L
Arachne
PetroGoD
Arachne
11,682
7,333
0
3,368
17,658
11,120
0
2,523
15,135
0
53,274
W
17,888
10,477
0
6,480
12,886
5,511
2,281
5,146
7,690
0
84,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,308
Gold Earned
49,376
393
Minions Killed
514
0
Camps Cleared
0
1,538,486
Distance Traveled
1,649,038
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,445
636
140
8
0
423,236
4
L
Jing Wei
8,030
446
101
6
0
324,740
0
L
Set
9,136
508
92
5
0
291,719
6
L
Freya
8,564
476
87
5
0
300,642
1
L
Ymir
7,359
409
36
2
0
321,203
3
W
Cu Chulainn
7,675
426
70
4
0
276,942
2
W
Sol
9,206
511
77
4
0
361,263
5
W
Merlin
9,163
509
79
4
0
269,344
1
L
Arachne
10,219
568
77
4
0
300,182
4
W
Neith
11,887
660
148
8
0
318,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role