Player Matchup

Discordia
Discordia
Platinum II
BreaadPitt
Discordia
Platinum II
Level 119
God Stats
16W - 10L
1,542 SR
Queue Stats
567W - 559L
1,857 MMR
Solo
Thor
Thor
Platinum III
Erdite
Thor
Platinum III
Level 159
God Stats
3W - 5L
1,808 SR
Queue Stats
322W - 299L
1,787 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
I 32 zel
Tsukuyomi
Platinum III
Level 129
God Stats
8W - 6L
1,443 SR
Queue Stats
98W - 77L
1,801 MMR
Solo
Artemis
Artemis
Gold IV
ZireaelXV
Artemis
Gold IV
Level 156
God Stats
1W - 0L
1,933 SR
Queue Stats
63W - 38L
1,782 MMR
Solo
Cerberus
Cerberus
Platinum I
sucukboy2000
Cerberus
Platinum I
Level 148
God Stats
14W - 24L
1,514 SR
Queue Stats
420W - 416L
1,786 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,648 SR
1,802 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,685 SR
1,813 MMR
Ne Zha
Ne Zha
Platinum II
BluRay Luke
Ne Zha
Platinum II
Level 159
God Stats
1W - 1L
1,740 SR
Queue Stats
58W - 57L
1,864 MMR
Party 1
Cupid
Cupid
Gold III
Flamaris
Cupid
Gold III
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
102W - 95L
1,827 MMR
Party 2
Yemoja
Yemoja
Platinum V
GluteusCaesar
Yemoja
Platinum V
Level 155
God Stats
2W - 2L
1,798 SR
Queue Stats
267W - 254L
1,771 MMR
Solo
Scylla
Scylla
Platinum II
Pink Bananaa
Scylla
Platinum II
Level 138
God Stats
16W - 11L
1,694 SR
Queue Stats
89W - 69L
1,879 MMR
Party 1
Ullr
Ullr
Silver I
vSiickq
Ullr
Silver I
Level 48
God Stats
3W - 1L
1,695 SR
Queue Stats
23W - 13L
1,726 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BreaadPitt
Discordia
17
7 / 2 / 10
10,866
604
10,706
8,719
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Erdite
Thor
15
3 / 4 / 11
9,344
519
7,679
15,266
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
I 32 zel
Tsukuyomi
17
7 / 1 / 10
10,849
603
10,714
14,707
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
ZireaelXV
Artemis
18
10 / 0 / 8
11,583
644
12,626
13,157
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
sucukboy2000
Cerberus
17
0 / 0 / 4
10,154
564
11,655
15,995
16,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetPersephoneJanusAo KuangDanzaburou

VS

Bans
CthulhuCu ChulainnKumbhakarnaKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 8 / 1
9,217
512
10,631
15,851
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Flamaris
Cupid
16
0 / 6 / 3
9,301
517
6,214
13,176
5,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 7 / 3
8,729
485
4,882
15,076
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
14
1 / 4 / 4
8,707
484
6,693
8,381
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
vSiickq
Ullr
17
0 / 2 / 0
10,296
572
10,638
15,844
4,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
27
Kills
7
7
Deaths
27
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
8
1
0.56
W
Discordia
BreaadPitt
Discordia
7
2
10
6
W
Thor
Erdite
Thor
3
4
11
2.13
L
Cupid
Flamaris
Cupid
0
6
3
0.25
L
2
7
3
0.5
W
Tsukuyomi
I 32 zel
Tsukuyomi
7
1
10
12
L
Scylla
1
4
4
0.75
W
Artemis
ZireaelXV
Artemis
10
0
8
14
W
Cerberus
sucukboy2000
Cerberus
0
0
4
2
L
Ullr
vSiickq
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,380
Damage
39,058
67,844
Taken
68,328
39,298
Mitigated
29,675
28,398
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
10,631
2,084
0
4,377
15,851
5,604
0
2,711
13,026
0
48,667
W
Discordia
BreaadPitt
Discordia
10,706
928
0
2,216
8,719
2,922
0
3,037
5,524
68,569
0
W
Thor
Erdite
Thor
7,679
1,980
0
1,690
15,266
6,534
0
4,848
10,250
0
46,102
L
Cupid
Flamaris
Cupid
6,214
2,408
0
3,901
13,176
5,635
752
1,319
11,774
0
66,797
L
4,882
545
937
1,569
15,076
11,441
0
4,771
9,967
22,161
0
W
Tsukuyomi
I 32 zel
Tsukuyomi
10,714
2,441
0
5,693
14,707
5,702
0
2,402
12,200
0
74,873
L
Scylla
6,693
216
0
676
8,381
2,853
0
2,369
5,880
53,575
0
W
Artemis
ZireaelXV
Artemis
12,626
7,376
0
7,592
13,157
7,437
3,084
1,577
11,574
0
90,292
W
Cerberus
sucukboy2000
Cerberus
11,655
656
0
11,207
15,995
16,703
0
743
15,252
83,173
0
L
Ullr
vSiickq
Ullr
10,638
5,989
0
1,994
15,844
4,142
834
10,524
5,320
0
76,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,796
Gold Earned
46,250
668
Minions Killed
534
0
Camps Cleared
0
1,762,645
Distance Traveled
1,615,430
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,217
512
83
5
0
308,136
1
W
Discordia
10,866
604
121
7
0
351,252
6
W
Thor
9,344
519
67
4
0
332,502
3
L
Cupid
9,301
517
126
7
0
310,075
2
L
Yemoja
8,729
485
26
1
0
336,740
2
W
Tsukuyomi
10,849
603
125
7
0
396,031
2
L
Scylla
8,707
484
131
7
0
332,619
6
W
Artemis
11,583
644
137
8
0
319,178
0
W
Cerberus
10,154
564
218
12
0
363,682
3
L
Ullr
10,296
572
168
9
0
327,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role