Player Matchup

Chang'e
Chang'e
Aralanis
Chang'e
Level 69
God Stats
8W - 1L
1,957 SR
Queue Stats
137W - 84L
1,896 Elo+
Party 1
Neith
Neith
Avoriaa
Neith
Level 68
God Stats
132W - 65L
1,627 SR
Queue Stats
134W - 71L
1,860 Elo+
Party 1
Bacchus
Bacchus
LuckyTheCat
Bacchus
Level 81
God Stats
82W - 39L
1,569 SR
Queue Stats
90W - 46L
1,803 Elo+
Party 1
Team Averages
Level 73
1,717 SR
1,853 Elo+

VS

Team Averages
Level 107
1,663 SR
1,443 Elo+
Artemis
Artemis
JackalFitzroy
Artemis
Level 149
God Stats
6W - 3L
1,971 SR
Queue Stats
66W - 58L
1,338 Elo+
Solo
Scylla
Scylla
NeroVitus
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Trypticx
Odin
Level 89
God Stats
9W - 4L
1,519 SR
Queue Stats
31W - 25L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aralanis
Chang'e
16
3 / 5 / 2
11,647
613
7,460
17,145
12,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Avoriaa
Neith
15
2 / 4 / 6
12,167
640
11,894
19,488
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LuckyTheCat
Bacchus
15
4 / 6 / 4
13,081
688
11,866
26,418
27,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
7 / 3 / 6
12,648
666
16,007
15,777
6,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
NeroVitus
Scylla
17
6 / 7 / 5
12,984
683
21,388
12,678
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
16
2 / 0 / 11
12,028
633
12,923
13,359
15,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
15
15
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aralanis
Chang'e
3
5
2
0.8
L
Neith
Avoriaa
Neith
2
4
6
1.25
W
Artemis
7
3
6
3.33
L
Bacchus
LuckyTheCat
Bacchus
4
6
4
1
W
Scylla
NeroVitus
Scylla
6
7
5
1.21
W
Odin
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,220
Damage
50,318
63,051
Taken
41,814
47,627
Mitigated
26,322
25,328
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aralanis
Chang'e
7,460
884
2,979
5,091
17,145
12,732
658
4,183
12,752
45,403
0
L
Neith
Avoriaa
Neith
11,894
4,403
791
8,522
19,488
7,688
979
5,675
13,589
0
72,653
W
Artemis
16,007
9,833
0
4,982
15,777
6,305
1,306
6,700
9,077
0
65,303
L
Bacchus
LuckyTheCat
Bacchus
11,866
1,665
922
7,023
26,418
27,207
0
11,004
14,920
22,065
0
W
Scylla
NeroVitus
Scylla
21,388
2,436
0
1,272
12,678
4,557
1,233
7,347
5,331
76,807
0
W
Odin
12,923
4,434
0
335
13,359
15,460
292
5,648
7,711
0
29,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,895
Gold Earned
37,660
192
Minions Killed
192
0
Camps Cleared
0
1,029,265
Distance Traveled
991,561
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,647
613
61
3
0
340,074
4
L
Neith
12,167
640
107
6
0
341,442
6
W
Artemis
12,648
666
64
3
0
321,082
1
L
Bacchus
13,081
688
24
1
0
347,749
3
W
Scylla
12,984
683
110
6
0
295,403
4
W
Odin
12,028
633
18
1
0
375,076
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role